My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Giant Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Prince Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Inferno Dragon
Giant Snowball
Goblin Barrel Inferno Dragon
Zap
Goblin Barrel Prince Inferno Dragon
Barbarian Barrel
Goblin Barrel Magic Archer
The Log
Goblin Barrel Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel Prince Inferno Dragon Magic Archer
Fireball
Goblin Barrel Inferno Dragon Magic Archer
Poison
Magic Archer
Lightning
Prince Inferno Dragon Magic Archer
Rocket
Prince Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Goblin Barrel Fireball Inferno Dragon Magic Archer Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Barbarian Barrel Goblin Barrel Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Magic Archer
Mirror
Fireball Goblin Barrel Electro Giant Barbarian Barrel Magic Archer
Barbarian Barrel
Mirror Goblin Barrel Prince Electro Giant
Goblin Barrel
Mirror Prince Barbarian Barrel
Prince
Goblin Barrel Barbarian Barrel Electro Giant Magic Archer
Electro Giant
Mirror Barbarian Barrel Prince Inferno Dragon
Inferno Dragon
Electro Giant
Magic Archer
Fireball Mirror Prince

Defense Synergies 3 8

Fireball
Mirror Barbarian Barrel
Mirror
Fireball Barbarian Barrel Inferno Dragon Magic Archer
Barbarian Barrel
Fireball Mirror Prince Electro Giant Magic Archer
Goblin Barrel
Prince
Barbarian Barrel Electro Giant Magic Archer
Electro Giant
Barbarian Barrel Prince Inferno Dragon
Inferno Dragon
Mirror Electro Giant
Magic Archer
Mirror Barbarian Barrel Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Magic Archer
Inferno Dragon Prince
Prince Inferno Dragon
Prince Inferno Dragon
Fireball Barbarian Barrel Prince
Fireball Barbarian Barrel Magic Archer
Inferno Dragon Fireball Magic Archer
Fireball Barbarian Barrel Electro Giant Magic Archer
Inferno Dragon Prince
Barbarian Barrel Prince
Fireball Barbarian Barrel Electro Giant Magic Archer
Inferno Dragon Fireball Magic Archer
Prince Fireball
Fireball Barbarian Barrel Prince Magic Archer
Inferno Dragon Prince
Fireball Prince Electro Giant Inferno Dragon
Fireball Prince
Fireball Barbarian Barrel Prince Magic Archer
Barbarian Barrel Fireball Inferno Dragon Magic Archer
Prince Inferno Dragon
Fireball Barbarian Barrel Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Prince Electro Giant
Fireball Barbarian Barrel Prince Inferno Dragon Magic Archer
Prince
Prince Fireball Barbarian Barrel
Prince Inferno Dragon
Fireball Electro Giant Magic Archer
Prince Fireball
Prince Inferno Dragon
Fireball Barbarian Barrel Prince Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Prince
Fireball Prince Electro Giant
Prince Fireball
Fireball Electro Giant Magic Archer
Electro Giant Fireball Barbarian Barrel Prince Inferno Dragon Magic Archer
Fireball Barbarian Barrel Electro Giant Inferno Dragon Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Prince
Fireball Barbarian Barrel Magic Archer
Fireball Electro Giant Magic Archer
Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball
Fireball Prince
Fireball Barbarian Barrel Prince Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Prince Magic Archer
Fireball Barbarian Barrel Magic Archer
Magic Archer Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Prince Magic Archer
Fireball Barbarian Barrel Electro Giant Magic Archer
Fireball Prince Magic Archer
Fireball
Prince
Fireball Barbarian Barrel
Electro Giant Fireball Barbarian Barrel Magic Archer
Inferno Dragon
Fireball Barbarian Barrel Magic Archer
Fireball Prince Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Electro Giant Magic Archer
Fireball Electro Giant
Fireball
Fireball Magic Archer
Fireball Magic Archer
Prince
Fireball Magic Archer
Fireball Barbarian Barrel Prince Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel
Fireball Prince Magic Archer
Fireball Magic Archer
Fireball Electro Giant
Prince
Electro Giant Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Prince Electro Giant Magic Archer
Prince Inferno Dragon
Fireball

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