My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Magic Archer Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Musketeer Furnace
Zap
Furnace Sparky
Barbarian Barrel
Musketeer Furnace Magic Archer Sparky
The Log
Musketeer Furnace Sparky
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Musketeer Magic Archer Sparky
Fireball
Musketeer Furnace Magic Archer Sparky
Poison
Musketeer Furnace Magic Archer Sparky
Lightning
Musketeer Furnace Magic Archer Sparky
Rocket
Musketeer Furnace Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Fireball Musketeer Furnace Magic Archer Golden Knight Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror The Log Fireball Musketeer

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror The Log Magic Archer Sparky Golden Knight
Musketeer
Mirror The Log
Furnace
Mirror Sparky Golden Knight
Mirror
Fireball The Log Musketeer Furnace Magic Archer Sparky
The Log
Mirror Fireball Musketeer Magic Archer Sparky
Magic Archer
Fireball Mirror The Log Golden Knight
Sparky
Fireball Furnace Mirror The Log Golden Knight
Golden Knight
Fireball Furnace Magic Archer Sparky

Defense Synergies 4 13

Fireball
Mirror The Log Musketeer Golden Knight
Musketeer
The Log Fireball Furnace Mirror Golden Knight
Furnace
Mirror Musketeer Magic Archer
Mirror
Fireball Furnace Musketeer The Log Magic Archer Sparky
The Log
Fireball Musketeer Mirror Magic Archer Sparky Golden Knight
Magic Archer
Furnace Mirror The Log
Sparky
Mirror The Log Golden Knight
Golden Knight
Fireball Musketeer The Log Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Sparky Musketeer Furnace The Log
Furnace Sparky Musketeer
Sparky Musketeer Furnace
Fireball The Log Sparky
Fireball The Log Musketeer Furnace Magic Archer
Musketeer Furnace Fireball Magic Archer
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Sparky Musketeer Furnace
Musketeer Sparky
Fireball Musketeer Furnace The Log Magic Archer
Musketeer Fireball Furnace Magic Archer
Furnace Sparky Fireball Musketeer The Log
Fireball Sparky Furnace The Log Magic Archer Golden Knight
Sparky Furnace
Fireball Furnace The Log Sparky
Sparky Fireball Musketeer Furnace
Fireball Musketeer Furnace The Log Magic Archer Golden Knight
Furnace The Log Fireball Musketeer Magic Archer
Sparky Musketeer
Fireball Musketeer Furnace The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace Sparky
Fireball Musketeer The Log Magic Archer
Musketeer Furnace The Log Sparky Golden Knight
Fireball Musketeer The Log Sparky
Musketeer Sparky
Fireball Furnace Musketeer Magic Archer
Sparky Fireball Musketeer Furnace
Sparky
Fireball The Log Magic Archer Sparky
Musketeer Sparky
Musketeer Sparky Golden Knight
Fireball The Log
Fireball Sparky Golden Knight
Fireball Musketeer Furnace Magic Archer Sparky
Sparky Fireball Musketeer Furnace The Log Magic Archer Golden Knight
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Musketeer The Log Sparky Golden Knight
Fireball Musketeer The Log Magic Archer Golden Knight
Fireball The Log Magic Archer Sparky
Fireball Musketeer The Log Sparky
Fireball Furnace The Log Magic Archer Sparky
Fireball Musketeer Furnace Magic Archer
Musketeer Furnace The Log Magic Archer Sparky
Fireball The Log Magic Archer
Fireball The Log Golden Knight
Fireball Musketeer Sparky
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Musketeer Magic Archer
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Musketeer Magic Archer
Fireball Musketeer Furnace The Log Magic Archer Sparky
Fireball Musketeer Furnace The Log Magic Archer Sparky Golden Knight
Magic Archer Fireball Musketeer Furnace The Log Sparky
Fireball Sparky
Sparky
Fireball Musketeer The Log Magic Archer Sparky
Fireball The Log Magic Archer Golden Knight
Fireball Musketeer The Log Magic Archer Sparky
Fireball
Musketeer The Log Sparky
Fireball Musketeer The Log
The Log Fireball Furnace Magic Archer Sparky
Fireball The Log Musketeer Magic Archer Sparky Golden Knight
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Musketeer Furnace Magic Archer Sparky
Fireball Musketeer
Fireball Sparky
Fireball Musketeer The Log Magic Archer Sparky
Fireball Magic Archer Sparky
Sparky
Fireball The Log Magic Archer Sparky
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
The Log Fireball
Fireball Musketeer Magic Archer Sparky
The Log Fireball Musketeer Magic Archer
Fireball Sparky
Musketeer Sparky
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Fireball Musketeer Magic Archer
Fireball Musketeer The Log Magic Archer Sparky Golden Knight
Sparky
Fireball Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: