My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Musketeer Hog Rider Princess
Zap
Inferno Tower Princess Bandit
Barbarian Barrel
Musketeer Inferno Tower Princess Bandit
The Log
Musketeer Hog Rider Princess Bandit
Earthquake
Hog Rider Inferno Tower
Arrows
Princess
Royal Delivery
Musketeer Hog Rider P.E.K.K.A Princess Bandit
Fireball
Musketeer Hog Rider Inferno Tower Princess Bandit
Poison
Musketeer Inferno Tower Princess
Lightning
Musketeer Inferno Tower Bandit
Rocket
Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Bandit Fireball Musketeer Hog Rider Freeze Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Princess Bandit Fireball Musketeer

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Freeze Princess
Musketeer
Hog Rider P.E.K.K.A Bandit
Hog Rider
Fireball Musketeer Freeze Princess Bandit
Inferno Tower
Freeze
Hog Rider Fireball
P.E.K.K.A
Musketeer Princess
Princess
Fireball Hog Rider P.E.K.K.A
Bandit
Musketeer Hog Rider

Defense Synergies 0 12

Fireball
Musketeer Inferno Tower Freeze Princess Bandit
Musketeer
Fireball Inferno Tower P.E.K.K.A Bandit
Hog Rider
Inferno Tower
Fireball Musketeer Princess Bandit
Freeze
Fireball
P.E.K.K.A
Musketeer Princess
Princess
Fireball Inferno Tower P.E.K.K.A Bandit
Bandit
Fireball Musketeer Inferno Tower Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Musketeer Bandit
Inferno Tower P.E.K.K.A Musketeer Freeze Bandit
Inferno Tower P.E.K.K.A Musketeer Bandit
Fireball P.E.K.K.A Princess
Fireball Freeze Musketeer Bandit
Musketeer Inferno Tower Fireball Freeze Princess
Fireball Musketeer Inferno Tower P.E.K.K.A Bandit
Inferno Tower P.E.K.K.A Musketeer Princess
Musketeer Inferno Tower Bandit
Fireball Musketeer Freeze Princess Bandit
Musketeer Inferno Tower Fireball Princess
Inferno Tower P.E.K.K.A Fireball Musketeer Freeze Bandit
Fireball Freeze P.E.K.K.A Princess
Inferno Tower P.E.K.K.A Bandit
Inferno Tower Fireball Freeze P.E.K.K.A Bandit
Fireball Musketeer Inferno Tower P.E.K.K.A
Fireball Musketeer Bandit
Freeze Fireball Musketeer Princess Bandit
P.E.K.K.A Musketeer Inferno Tower
Fireball Musketeer P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower P.E.K.K.A Bandit
Fireball Bandit Musketeer
P.E.K.K.A Bandit Musketeer Inferno Tower
P.E.K.K.A Fireball Musketeer Inferno Tower Bandit
Inferno Tower P.E.K.K.A Musketeer Bandit
Fireball Musketeer Freeze Princess
P.E.K.K.A Fireball Musketeer Inferno Tower Bandit
Inferno Tower P.E.K.K.A
Freeze P.E.K.K.A Fireball Inferno Tower Bandit
Inferno Tower P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Inferno Tower
P.E.K.K.A Fireball
P.E.K.K.A Fireball Inferno Tower Bandit
Fireball Musketeer Princess
Inferno Tower Fireball Musketeer Freeze P.E.K.K.A
Fireball Musketeer Inferno Tower Freeze P.E.K.K.A Princess
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer Freeze Bandit
Fireball Musketeer Princess Bandit
Fireball Bandit
Fireball Musketeer Freeze
Fireball
Fireball Musketeer Freeze Princess
Musketeer Princess
Fireball Freeze Princess
Fireball Bandit
Fireball Musketeer
Fireball Musketeer Princess Bandit
Fireball Musketeer Princess
Fireball Musketeer Princess Bandit
Fireball Musketeer Freeze Princess Bandit
Princess Fireball Musketeer
Fireball Musketeer Princess Bandit
Fireball Musketeer Princess Bandit
Fireball Freeze
Fireball Musketeer Princess Bandit
Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Fireball Musketeer
Freeze Fireball Princess
Fireball Musketeer Princess Bandit
Fireball Musketeer Princess Bandit
Fireball Musketeer Bandit
Fireball Musketeer Princess
Fireball Musketeer Freeze
Fireball
Fireball Musketeer Bandit
Fireball Freeze Princess
P.E.K.K.A
Fireball Princess
Fireball Musketeer Freeze Princess Bandit
Fireball Musketeer Princess
Freeze
Fireball
Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Musketeer P.E.K.K.A
Fireball Musketeer Freeze Princess
Fireball Musketeer Princess
Fireball Musketeer Freeze Princess Bandit
P.E.K.K.A
Fireball

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