My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Recruits Suspicious Bush Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Goblin Curse Prince
Giant Snowball
Bats Goblin Gang Royal Recruits Goblin Curse
Zap
Bats Goblin Gang Firecracker Goblin Curse Prince
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Goblin Curse
The Log
Goblin Gang Firecracker Royal Recruits Suspicious Bush Goblin Curse Prince
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Royal Recruits Suspicious Bush Goblin Curse
Royal Delivery
Bats Goblin Gang Firecracker Royal Recruits Prince
Fireball
Goblin Gang Firecracker Suspicious Bush
Poison
Bats Goblin Gang Firecracker Royal Recruits Suspicious Bush Goblin Curse
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Suspicious Bush Goblin Curse Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Suspicious Bush Goblin Curse Goblin Gang Firecracker Fireball Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Suspicious Bush Goblin Curse Goblin Gang

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Royal Recruits Prince
Goblin Gang
Firecracker Royal Recruits Prince
Firecracker
Bats Goblin Gang Royal Recruits Prince
Royal Recruits
Bats Goblin Gang Firecracker
Suspicious Bush
Fireball
Goblin Curse
Goblin Curse
Fireball
Prince
Bats Goblin Gang Firecracker

Defense Synergies 0 8

Bats
Firecracker Royal Recruits Prince
Goblin Gang
Firecracker Royal Recruits Prince
Firecracker
Bats Goblin Gang Royal Recruits Prince
Royal Recruits
Bats Goblin Gang Firecracker
Suspicious Bush
Fireball
Goblin Curse
Prince
Bats Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball
Bats Goblin Gang Firecracker Royal Recruits Goblin Curse Prince
Goblin Gang Prince Bats Royal Recruits Goblin Curse
Royal Recruits Prince Bats Goblin Gang Firecracker Goblin Curse
Firecracker Royal Recruits Fireball Prince
Goblin Gang Fireball Bats Firecracker
Bats Goblin Gang Firecracker Fireball Goblin Curse
Royal Recruits Fireball
Goblin Gang Royal Recruits Goblin Curse Prince
Goblin Gang Firecracker Royal Recruits Prince
Bats Goblin Gang Goblin Curse Firecracker Royal Recruits Fireball
Bats Goblin Gang Firecracker Fireball Goblin Curse
Royal Recruits Prince Bats Goblin Gang Fireball Goblin Curse
Fireball Bats Goblin Gang Firecracker Royal Recruits Goblin Curse Prince
Royal Recruits Goblin Gang Goblin Curse Prince
Goblin Gang Royal Recruits Fireball Goblin Curse Prince
Bats Goblin Gang Firecracker Royal Recruits Fireball Prince
Fireball Bats Goblin Gang Firecracker Royal Recruits Prince
Bats Firecracker Royal Recruits Fireball Goblin Curse
Royal Recruits Goblin Curse Prince
Goblin Gang Royal Recruits Bats Firecracker Fireball Goblin Curse Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Fireball Prince
Fireball Goblin Gang Firecracker Prince
Goblin Gang Royal Recruits Bats Prince
Goblin Gang Royal Recruits Prince Bats Fireball
Royal Recruits Goblin Gang Goblin Curse Prince
Firecracker Fireball Bats Goblin Gang Goblin Curse
Goblin Gang Royal Recruits Prince Bats Fireball
Royal Recruits Goblin Curse Prince
Royal Recruits Bats Firecracker Fireball Prince
Royal Recruits Goblin Gang Goblin Curse
Bats Royal Recruits Prince
Royal Recruits Fireball Prince
Royal Recruits Prince Goblin Gang Fireball Goblin Curse
Royal Recruits Firecracker Fireball Goblin Curse
Goblin Gang Royal Recruits Bats Firecracker Fireball Prince
Bats Firecracker Royal Recruits Fireball Goblin Curse
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Recruits
Firecracker Fireball Goblin Curse
Fireball
Firecracker Royal Recruits Fireball Prince
Fireball Firecracker Goblin Curse
Firecracker Fireball Bats Goblin Curse
Firecracker
Fireball Firecracker Goblin Curse
Fireball Firecracker
Bats Goblin Gang Fireball Prince
Firecracker Royal Recruits Fireball Prince
Fireball Firecracker Goblin Curse
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball
Firecracker Royal Recruits Fireball
Fireball
Bats
Firecracker Fireball Prince
Firecracker Fireball Goblin Curse
Fireball Prince
Fireball
Prince
Royal Recruits Fireball
Firecracker Goblin Curse Fireball
Firecracker Fireball
Fireball Prince
Fireball Firecracker Goblin Curse
Bats Firecracker Fireball Goblin Curse
Bats Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Prince
Firecracker Fireball Goblin Curse
Bats Goblin Gang Royal Recruits Fireball Prince
Fireball Firecracker Goblin Curse
Fireball
Fireball Goblin Gang Firecracker Prince
Firecracker Fireball
Fireball
Firecracker Royal Recruits Prince
Bats Goblin Gang Firecracker Royal Recruits Fireball
Firecracker Bats Fireball
Firecracker Royal Recruits Fireball Prince
Prince
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: