My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army Witch Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Skeleton Army Witch Giant Skeleton Princess
The Log
Skeleton Army Witch Giant Skeleton Princess
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Skeleton Army Witch Giant Skeleton Princess
Fireball
Skeleton Army Witch Princess
Poison
Skeleton Army Witch Princess
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Giant Skeleton Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Princess Fireball Witch Rocket Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Princess Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Princess Mega Knight
Rocket
Skeleton Army
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Witch The Log Princess
The Log
Fireball Giant Skeleton Princess Mega Knight
Princess
Fireball Giant Skeleton The Log Mega Knight
Mega Knight
Fireball Witch The Log Princess

Defense Synergies 1 14

Fireball
The Log Princess Mega Knight
Rocket
The Log
Skeleton Army
Giant Skeleton The Log Princess
Witch
Giant Skeleton The Log Mega Knight
Giant Skeleton
Skeleton Army Witch The Log Princess
The Log
Fireball Rocket Skeleton Army Witch Giant Skeleton Princess Mega Knight
Princess
Fireball Skeleton Army Giant Skeleton The Log Mega Knight
Mega Knight
Fireball Witch The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball The Log
Skeleton Army Witch The Log Mega Knight
Rocket Skeleton Army Witch Mega Knight Giant Skeleton
Skeleton Army Witch Mega Knight
Fireball Rocket Skeleton Army Giant Skeleton The Log Princess Mega Knight
Fireball Skeleton Army The Log Mega Knight
Rocket Fireball Witch Princess
Rocket Fireball Giant Skeleton The Log Mega Knight
Witch Skeleton Army Princess
Skeleton Army Giant Skeleton Mega Knight
Skeleton Army Witch Fireball Giant Skeleton The Log Princess Mega Knight
Fireball Witch Princess
Skeleton Army Mega Knight Fireball Rocket Witch Giant Skeleton The Log
Fireball Rocket Skeleton Army Mega Knight Witch The Log Princess
Skeleton Army Mega Knight
Rocket Skeleton Army Fireball The Log Mega Knight
Mega Knight Fireball Skeleton Army Witch
Fireball Mega Knight Skeleton Army Witch The Log
Witch The Log Fireball Giant Skeleton Princess Mega Knight
Skeleton Army Mega Knight Fireball Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Witch Giant Skeleton
Fireball Rocket The Log Mega Knight
Skeleton Army Giant Skeleton Mega Knight Rocket Witch The Log
Rocket Skeleton Army Giant Skeleton Mega Knight Fireball The Log
Giant Skeleton Skeleton Army Witch Mega Knight
Fireball Rocket Witch Princess
Rocket Skeleton Army Fireball Witch Giant Skeleton
Giant Skeleton Mega Knight Skeleton Army
Rocket Giant Skeleton Mega Knight Fireball Skeleton Army Witch The Log
Witch Skeleton Army
Mega Knight Witch Giant Skeleton
Rocket Skeleton Army Mega Knight Fireball Giant Skeleton The Log
Rocket Skeleton Army Giant Skeleton Mega Knight Fireball Witch
Fireball Skeleton Army Witch Princess Mega Knight
Skeleton Army Witch Fireball Rocket Giant Skeleton The Log
Mega Knight Fireball Witch Giant Skeleton The Log Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Rocket Giant Skeleton The Log
Fireball The Log Princess
Rocket Fireball Giant Skeleton The Log
Fireball Rocket Giant Skeleton The Log
Fireball Rocket The Log Mega Knight
Fireball Rocket Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Rocket Fireball
Rocket Fireball The Log Princess
Fireball Rocket Princess
Rocket Fireball The Log Princess
Fireball Rocket Princess
Princess Fireball The Log
Rocket Fireball Witch The Log Princess
Fireball Rocket The Log Princess Mega Knight
Fireball Rocket
Rocket
Rocket Fireball The Log Princess Mega Knight
Rocket Fireball Witch The Log Princess Mega Knight
Rocket Fireball Giant Skeleton The Log Mega Knight
Rocket Fireball Princess
Rocket The Log
Rocket Fireball The Log
The Log Fireball Witch Princess Mega Knight
Witch
Fireball The Log Witch Princess
Fireball Witch The Log Princess Mega Knight
Fireball Rocket The Log
Fireball Witch Princess
Rocket Fireball Witch
Fireball
Fireball Rocket The Log Mega Knight
Rocket Fireball Princess
Giant Skeleton Mega Knight
Rocket Fireball The Log Princess
Fireball Rocket Skeleton Army Witch Princess
Fireball Rocket Witch Princess
The Log Fireball
Fireball Rocket Princess Mega Knight
The Log Fireball Princess
Rocket Fireball Giant Skeleton
Mega Knight
Fireball Rocket Witch Giant Skeleton The Log Princess
Fireball Rocket Witch Princess
Fireball Rocket Witch Giant Skeleton The Log Princess Mega Knight
Fireball Rocket Mega Knight

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