My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Flying Machine Electro Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Electro Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Skeleton Dragons Flying Machine Skeleton Army Miner
Zap
Flying Machine Skeleton Army
Barbarian Barrel
Goblin Cage Skeleton Army Royal Ghost
The Log
Goblin Cage Skeleton Army
Earthquake
Goblin Cage Skeleton Army
Arrows
Skeleton Dragons Flying Machine Skeleton Army
Royal Delivery
Skeleton Dragons Goblin Cage Flying Machine Skeleton Army Miner Royal Ghost
Fireball
Skeleton Dragons Goblin Cage Flying Machine Skeleton Army
Poison
Skeleton Dragons Goblin Cage Flying Machine Skeleton Army
Lightning
Skeleton Dragons Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Electro Giant Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Electro Giant Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Royal Ghost Skeleton Dragons Fireball Goblin Cage Flying Machine Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Royal Ghost Skeleton Dragons

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Goblin Cage Flying Machine Miner
Fireball
Miner
Goblin Cage
Skeleton Dragons Flying Machine Miner Royal Ghost
Flying Machine
Skeleton Dragons Goblin Cage Royal Ghost
Skeleton Army
Electro Giant
Miner
Skeleton Dragons Fireball Goblin Cage Royal Ghost
Royal Ghost
Goblin Cage Flying Machine Miner

Defense Synergies 1 9

Skeleton Dragons
Goblin Cage Fireball Skeleton Army
Fireball
Skeleton Dragons Goblin Cage Miner
Goblin Cage
Skeleton Dragons Fireball Flying Machine Skeleton Army Electro Giant
Flying Machine
Goblin Cage Skeleton Army Royal Ghost
Skeleton Army
Skeleton Dragons Goblin Cage Flying Machine
Electro Giant
Goblin Cage
Miner
Fireball
Royal Ghost
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Goblin Cage Flying Machine
Skeleton Army Skeleton Dragons Goblin Cage Flying Machine
Goblin Cage Skeleton Army Skeleton Dragons
Goblin Cage Skeleton Army Skeleton Dragons
Fireball Goblin Cage Skeleton Army
Fireball Skeleton Army Skeleton Dragons Flying Machine Royal Ghost
Skeleton Dragons Fireball Goblin Cage Flying Machine
Skeleton Dragons Fireball Goblin Cage Flying Machine Electro Giant
Goblin Cage Skeleton Army
Skeleton Army Miner Royal Ghost
Skeleton Dragons Skeleton Army Fireball Flying Machine Electro Giant Royal Ghost
Skeleton Dragons Fireball Flying Machine
Goblin Cage Skeleton Army Skeleton Dragons Fireball Flying Machine
Fireball Skeleton Army Skeleton Dragons Goblin Cage Royal Ghost
Skeleton Army Goblin Cage
Skeleton Army Fireball Goblin Cage Electro Giant
Skeleton Dragons Fireball Goblin Cage Skeleton Army
Fireball Goblin Cage Skeleton Dragons Flying Machine Skeleton Army Royal Ghost
Goblin Cage Skeleton Dragons Fireball Flying Machine Royal Ghost
Goblin Cage
Skeleton Dragons Skeleton Army Royal Ghost Fireball Flying Machine Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Goblin Cage Electro Giant Royal Ghost
Fireball Skeleton Dragons Flying Machine Miner Royal Ghost
Skeleton Army Goblin Cage
Skeleton Army Fireball Goblin Cage
Goblin Cage Skeleton Army
Skeleton Dragons Fireball Electro Giant Flying Machine
Skeleton Army Fireball Goblin Cage Flying Machine
Goblin Cage Skeleton Army
Goblin Cage Skeleton Dragons Fireball Flying Machine Skeleton Army
Skeleton Dragons Goblin Cage Skeleton Army
Goblin Cage Flying Machine
Skeleton Army Fireball Goblin Cage Electro Giant
Skeleton Army Fireball Goblin Cage
Skeleton Dragons Fireball Goblin Cage Flying Machine Skeleton Army Electro Giant
Skeleton Army Electro Giant Skeleton Dragons Fireball Goblin Cage Flying Machine
Skeleton Dragons Fireball Goblin Cage Flying Machine Electro Giant Royal Ghost
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Flying Machine Royal Ghost
Fireball Skeleton Dragons Flying Machine Miner Royal Ghost
Skeleton Dragons Fireball Flying Machine Miner
Skeleton Dragons Fireball Flying Machine
Fireball Skeleton Dragons
Skeleton Dragons Fireball Electro Giant Flying Machine
Skeleton Dragons Flying Machine
Fireball Skeleton Dragons Flying Machine
Fireball Miner Skeleton Dragons Flying Machine
Fireball
Miner Skeleton Dragons Fireball Flying Machine
Fireball Skeleton Dragons Flying Machine
Flying Machine Skeleton Dragons Fireball Miner
Skeleton Dragons Fireball Flying Machine
Skeleton Dragons Fireball Flying Machine
Skeleton Dragons Fireball Flying Machine
Skeleton Dragons Fireball Flying Machine
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Flying Machine
Skeleton Dragons Fireball Flying Machine Electro Giant Miner
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball Flying Machine
Electro Giant Skeleton Dragons Fireball
Fireball Miner Skeleton Dragons Flying Machine Royal Ghost
Fireball Skeleton Dragons Flying Machine Miner
Fireball Miner Skeleton Dragons
Skeleton Dragons Fireball Flying Machine Electro Giant
Skeleton Dragons Fireball Flying Machine Electro Giant
Fireball
Skeleton Dragons Fireball Miner
Skeleton Dragons Fireball
Fireball
Fireball Flying Machine Skeleton Army
Fireball Skeleton Dragons Flying Machine
Fireball
Fireball Miner Skeleton Dragons Flying Machine
Skeleton Dragons Fireball Flying Machine
Fireball Electro Giant
Skeleton Dragons Flying Machine
Electro Giant Skeleton Dragons Fireball Flying Machine
Skeleton Dragons Fireball Flying Machine
Fireball Flying Machine Electro Giant Miner Royal Ghost

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