My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Goblin Cage Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Healer Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Curse
Giant Snowball
Royal Recruits Goblin Curse
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Royal Recruits Goblin Cage Goblin Curse
The Log
Firecracker Royal Recruits Goblin Cage Goblin Curse
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Royal Recruits Goblin Curse
Royal Delivery
Firecracker Royal Recruits Goblin Cage Battle Healer
Fireball
Firecracker Goblin Cage Battle Healer
Poison
Firecracker Royal Recruits Goblin Cage Battle Healer Goblin Curse
Lightning
Goblin Cage Battle Healer
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Fireball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Healer Goblin Curse Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Curse Firecracker Fireball Goblin Cage Battle Healer Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Goblin Curse Firecracker Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Goblin Curse Firecracker Fireball Goblin Cage
Firecracker
Giant Snowball Royal Recruits Goblin Cage Battle Healer
Royal Recruits
Firecracker Battle Healer
Fireball
Giant Snowball Goblin Curse
Goblin Cage
Giant Snowball Firecracker Battle Healer
Battle Healer
Firecracker Royal Recruits Goblin Cage
Goblin Curse
Giant Snowball Fireball
Electro Giant

Defense Synergies 0 11

Giant Snowball
Firecracker Royal Recruits Goblin Cage Battle Healer
Firecracker
Giant Snowball Royal Recruits Goblin Cage Battle Healer
Royal Recruits
Giant Snowball Firecracker
Fireball
Goblin Cage Battle Healer
Goblin Cage
Giant Snowball Firecracker Fireball Battle Healer Electro Giant
Battle Healer
Giant Snowball Firecracker Fireball Goblin Cage
Goblin Curse
Electro Giant
Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball Goblin Cage
Firecracker Royal Recruits Goblin Cage Battle Healer Goblin Curse
Goblin Cage Giant Snowball Royal Recruits Goblin Curse
Royal Recruits Goblin Cage Firecracker Goblin Curse
Firecracker Royal Recruits Fireball Goblin Cage Battle Healer
Fireball Giant Snowball Firecracker
Giant Snowball Firecracker Fireball Goblin Cage Goblin Curse
Royal Recruits Fireball Goblin Cage Battle Healer Electro Giant
Royal Recruits Goblin Cage Goblin Curse
Giant Snowball Firecracker Royal Recruits Battle Healer
Goblin Curse Giant Snowball Firecracker Royal Recruits Fireball Electro Giant
Giant Snowball Firecracker Fireball Goblin Curse
Royal Recruits Goblin Cage Giant Snowball Fireball Battle Healer Goblin Curse
Fireball Giant Snowball Firecracker Royal Recruits Goblin Cage Goblin Curse
Royal Recruits Goblin Cage Goblin Curse
Giant Snowball Royal Recruits Fireball Goblin Cage Goblin Curse Electro Giant
Firecracker Royal Recruits Fireball Goblin Cage
Fireball Goblin Cage Giant Snowball Firecracker Royal Recruits Battle Healer
Giant Snowball Goblin Cage Firecracker Royal Recruits Fireball Battle Healer Goblin Curse
Royal Recruits Goblin Cage Goblin Curse
Royal Recruits Giant Snowball Firecracker Fireball Battle Healer Goblin Curse Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Fireball Goblin Cage Battle Healer Electro Giant
Fireball Giant Snowball Firecracker Battle Healer
Royal Recruits Goblin Cage Battle Healer
Royal Recruits Fireball Goblin Cage Battle Healer
Royal Recruits Goblin Cage Battle Healer Goblin Curse
Firecracker Fireball Electro Giant Giant Snowball Goblin Curse
Royal Recruits Fireball Goblin Cage Battle Healer
Royal Recruits Goblin Cage Battle Healer Goblin Curse
Royal Recruits Goblin Cage Giant Snowball Firecracker Fireball
Royal Recruits Goblin Cage Goblin Curse
Royal Recruits Goblin Cage
Royal Recruits Giant Snowball Fireball Goblin Cage Electro Giant
Royal Recruits Fireball Goblin Cage Goblin Curse
Royal Recruits Firecracker Fireball Goblin Cage Goblin Curse Electro Giant
Royal Recruits Electro Giant Firecracker Fireball Goblin Cage Battle Healer
Giant Snowball Firecracker Royal Recruits Fireball Goblin Cage Battle Healer Goblin Curse Electro Giant
Giant Snowball Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Recruits
Firecracker Fireball Giant Snowball Goblin Curse
Fireball
Firecracker Royal Recruits Fireball
Fireball Giant Snowball Firecracker Goblin Curse
Firecracker Fireball Electro Giant Giant Snowball Goblin Curse
Firecracker
Fireball Giant Snowball Firecracker Goblin Curse
Fireball Giant Snowball Firecracker
Giant Snowball Fireball
Firecracker Royal Recruits Fireball
Fireball Giant Snowball Firecracker Goblin Curse
Giant Snowball Firecracker Fireball
Firecracker Fireball
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball
Firecracker Royal Recruits Fireball
Giant Snowball Fireball
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball Goblin Curse Electro Giant
Fireball
Giant Snowball Fireball
Giant Snowball Royal Recruits Fireball
Giant Snowball Firecracker Goblin Curse Electro Giant Fireball
Firecracker Fireball Giant Snowball
Fireball Giant Snowball
Fireball Firecracker Goblin Curse
Giant Snowball Firecracker Fireball Goblin Curse Electro Giant
Giant Snowball Firecracker Fireball Electro Giant
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball Goblin Curse
Royal Recruits Fireball
Fireball Giant Snowball Firecracker Goblin Curse
Fireball
Fireball Firecracker
Giant Snowball Firecracker Fireball
Giant Snowball Fireball Electro Giant
Firecracker Royal Recruits
Electro Giant Giant Snowball Firecracker Royal Recruits Fireball
Firecracker Giant Snowball Fireball
Giant Snowball Firecracker Royal Recruits Fireball Electro Giant
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: