My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Hunter Electro Giant Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher
Giant Snowball
Lumberjack
Zap
Barbarian Barrel
Valkyrie Hunter Ice Wizard Lumberjack
The Log
Goblin Demolisher Hunter Lumberjack
Earthquake
Arrows
Royal Delivery
Valkyrie Goblin Demolisher Hunter Ice Wizard Lumberjack
Fireball
Hunter Ice Wizard Lumberjack
Poison
Hunter Ice Wizard
Lightning
Valkyrie Hunter Ice Wizard Lumberjack
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Hunter Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Goblin Demolisher Tornado Hunter Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Demolisher Tornado Electro Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Ice Wizard Fireball Valkyrie Goblin Demolisher Hunter Lumberjack Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Ice Wizard Fireball Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado
Valkyrie
Lumberjack Goblin Demolisher Tornado Hunter
Goblin Demolisher
Valkyrie Tornado Lumberjack
Tornado
Fireball Electro Giant Valkyrie Goblin Demolisher Hunter Ice Wizard
Hunter
Valkyrie Tornado Lumberjack
Electro Giant
Tornado Lumberjack
Ice Wizard
Tornado Lumberjack
Lumberjack
Valkyrie Goblin Demolisher Hunter Electro Giant Ice Wizard

Defense Synergies 2 14

Fireball
Tornado Valkyrie Ice Wizard Lumberjack
Valkyrie
Fireball Tornado Hunter Ice Wizard Lumberjack
Goblin Demolisher
Lumberjack
Tornado
Fireball Ice Wizard Valkyrie Hunter Electro Giant
Hunter
Valkyrie Tornado Ice Wizard Lumberjack
Electro Giant
Tornado Ice Wizard
Ice Wizard
Tornado Fireball Valkyrie Hunter Electro Giant Lumberjack
Lumberjack
Fireball Valkyrie Goblin Demolisher Hunter Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Demolisher
Hunter Lumberjack Valkyrie Ice Wizard
Tornado Hunter Lumberjack Valkyrie Ice Wizard
Hunter Lumberjack Valkyrie Ice Wizard
Fireball Valkyrie Goblin Demolisher Tornado Lumberjack
Fireball Tornado Valkyrie Goblin Demolisher Hunter Ice Wizard Lumberjack
Tornado Hunter Fireball Ice Wizard
Fireball Valkyrie Electro Giant
Hunter Tornado Ice Wizard Lumberjack
Tornado Valkyrie Hunter Ice Wizard Lumberjack
Valkyrie Ice Wizard Fireball Goblin Demolisher Tornado Hunter Electro Giant Lumberjack
Hunter Fireball Tornado Ice Wizard
Hunter Lumberjack Fireball Valkyrie Ice Wizard
Fireball Valkyrie Goblin Demolisher Tornado Hunter Lumberjack
Hunter Lumberjack
Tornado Fireball Hunter Electro Giant Lumberjack
Fireball Valkyrie Tornado Hunter Lumberjack
Fireball Valkyrie Goblin Demolisher Tornado Hunter Ice Wizard Lumberjack
Valkyrie Tornado Hunter Fireball Goblin Demolisher Ice Wizard Lumberjack
Tornado Hunter Lumberjack
Valkyrie Goblin Demolisher Fireball Hunter Electro Giant Lumberjack
Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball Electro Giant
Fireball Valkyrie Hunter Lumberjack
Lumberjack Valkyrie Hunter
Valkyrie Hunter Lumberjack Fireball Tornado
Valkyrie Hunter Lumberjack
Fireball Electro Giant Goblin Demolisher Tornado Hunter Ice Wizard
Fireball Valkyrie Hunter Ice Wizard Lumberjack
Valkyrie Hunter Lumberjack
Fireball Valkyrie Tornado
Valkyrie Hunter Lumberjack
Fireball Valkyrie Tornado Electro Giant
Fireball Valkyrie Hunter Lumberjack
Fireball Valkyrie Goblin Demolisher Electro Giant
Electro Giant Fireball Valkyrie Tornado Hunter Lumberjack
Valkyrie Fireball Hunter Electro Giant Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado Ice Wizard
Fireball
Fireball Valkyrie
Fireball Valkyrie Goblin Demolisher
Fireball Electro Giant Tornado Hunter Ice Wizard
Goblin Demolisher Tornado
Fireball Goblin Demolisher Tornado Hunter Ice Wizard
Fireball Tornado
Fireball Tornado Lumberjack
Fireball Valkyrie Tornado
Fireball Tornado
Fireball Hunter
Fireball
Fireball
Fireball Goblin Demolisher Hunter
Fireball Goblin Demolisher
Fireball Tornado
Fireball Goblin Demolisher Hunter
Fireball Valkyrie Goblin Demolisher Tornado Electro Giant
Fireball
Fireball Tornado
Tornado
Fireball
Goblin Demolisher Tornado Electro Giant Fireball Valkyrie Hunter Ice Wizard
Fireball Tornado Hunter Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado Hunter Electro Giant Ice Wizard
Fireball Electro Giant
Fireball
Fireball Hunter
Fireball
Fireball
Fireball
Fireball Tornado Hunter Ice Wizard
Fireball
Fireball Valkyrie Hunter Lumberjack
Fireball
Fireball Tornado Electro Giant
Electro Giant Fireball Tornado
Fireball Tornado
Fireball Tornado Electro Giant
Fireball

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