My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon
Giant Snowball
Hog Rider Witch Balloon Lumberjack
Zap
Inferno Tower Witch Balloon
Barbarian Barrel
Valkyrie Inferno Tower Witch Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Inferno Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Witch Balloon Lumberjack
Fireball
Hog Rider Inferno Tower Witch Balloon Lumberjack
Poison
Inferno Tower Witch Balloon
Lightning
Valkyrie Inferno Tower Witch Balloon Lumberjack
Rocket
Valkyrie Hog Rider Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Valkyrie Hog Rider Lumberjack Inferno Tower Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Fireball Valkyrie Hog Rider

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Tornado
Valkyrie
Hog Rider Balloon Lumberjack Tornado Witch
Hog Rider
Fireball Valkyrie Tornado Witch Balloon Lumberjack
Inferno Tower
Tornado
Fireball Valkyrie Hog Rider Witch Balloon
Witch
Valkyrie Hog Rider Tornado Lumberjack
Balloon
Valkyrie Lumberjack Hog Rider Tornado
Lumberjack
Valkyrie Balloon Hog Rider Witch

Defense Synergies 1 11

Fireball
Tornado Valkyrie Inferno Tower Lumberjack
Valkyrie
Fireball Inferno Tower Tornado Witch Lumberjack
Hog Rider
Inferno Tower
Fireball Valkyrie Tornado Lumberjack
Tornado
Fireball Valkyrie Inferno Tower Witch
Witch
Valkyrie Tornado Lumberjack
Balloon
Lumberjack
Fireball Valkyrie Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower
Inferno Tower Lumberjack Valkyrie Witch
Inferno Tower Tornado Witch Lumberjack Valkyrie
Inferno Tower Witch Lumberjack Valkyrie
Fireball Valkyrie Tornado Lumberjack
Fireball Tornado Valkyrie Lumberjack
Inferno Tower Tornado Fireball Witch
Fireball Valkyrie Inferno Tower
Inferno Tower Witch Tornado Lumberjack
Tornado Valkyrie Inferno Tower Lumberjack
Valkyrie Witch Fireball Tornado Lumberjack
Inferno Tower Fireball Tornado Witch
Inferno Tower Lumberjack Fireball Valkyrie Witch
Fireball Valkyrie Tornado Witch Lumberjack
Inferno Tower Lumberjack
Inferno Tower Tornado Fireball Lumberjack
Fireball Valkyrie Inferno Tower Tornado Witch Lumberjack
Fireball Valkyrie Tornado Witch Lumberjack
Valkyrie Tornado Witch Fireball Lumberjack
Inferno Tower Tornado Lumberjack
Valkyrie Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball Inferno Tower Witch
Fireball Valkyrie Lumberjack
Lumberjack Valkyrie Inferno Tower Witch
Valkyrie Lumberjack Fireball Inferno Tower Tornado
Inferno Tower Valkyrie Witch Lumberjack
Fireball Tornado Witch
Fireball Valkyrie Inferno Tower Witch Lumberjack
Inferno Tower Valkyrie Lumberjack
Fireball Valkyrie Inferno Tower Tornado Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch Lumberjack
Fireball Valkyrie Tornado
Fireball Valkyrie Inferno Tower Witch Lumberjack
Fireball Valkyrie Witch
Inferno Tower Witch Fireball Valkyrie Tornado Lumberjack
Valkyrie Fireball Inferno Tower Witch
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Tornado Witch
Tornado Witch
Fireball Tornado
Fireball Tornado
Fireball Tornado Lumberjack
Fireball Valkyrie Tornado
Fireball Tornado
Fireball
Fireball
Fireball
Fireball Witch
Fireball
Fireball Tornado
Fireball
Fireball Valkyrie Tornado Witch
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Witch
Witch
Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado
Fireball Tornado Witch
Fireball Witch
Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball Tornado Witch
Fireball
Fireball Valkyrie Lumberjack
Fireball
Fireball Tornado
Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado Witch
Fireball

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