My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Prince
Giant Snowball
Clone Baby Dragon Witch
Zap
Clone Witch Prince
Barbarian Barrel
Valkyrie Wizard Clone Witch
The Log
Clone Witch Prince
Earthquake
Clone Witch
Arrows
Clone Witch
Royal Delivery
Valkyrie Wizard Clone Baby Dragon Witch Prince P.E.K.K.A
Fireball
Wizard Clone Baby Dragon Witch
Poison
Wizard Clone Witch
Lightning
Valkyrie Wizard Baby Dragon Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Baby Dragon Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Fireball Valkyrie Baby Dragon Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Clone Fireball Valkyrie Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon
Valkyrie
Prince Wizard Baby Dragon Witch P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Clone
Baby Dragon Witch
Baby Dragon
Fireball Valkyrie Clone Witch Prince P.E.K.K.A
Witch
Valkyrie Clone Baby Dragon Prince P.E.K.K.A
Prince
Valkyrie Wizard Baby Dragon Witch
P.E.K.K.A
Valkyrie Wizard Baby Dragon Witch

Defense Synergies 0 12

Fireball
Valkyrie
Valkyrie
Fireball Wizard Baby Dragon Witch Prince P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Clone
Baby Dragon
Valkyrie Witch Prince P.E.K.K.A
Witch
Valkyrie Baby Dragon Prince
Prince
Valkyrie Wizard Baby Dragon Witch
P.E.K.K.A
Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Baby Dragon
P.E.K.K.A Valkyrie Witch Prince
Witch Prince P.E.K.K.A Valkyrie
Witch Prince P.E.K.K.A Valkyrie
Fireball Valkyrie Prince P.E.K.K.A
Fireball Valkyrie Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Valkyrie Baby Dragon P.E.K.K.A
Witch P.E.K.K.A Prince
Valkyrie Prince
Valkyrie Witch Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Witch
Prince P.E.K.K.A Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Baby Dragon Witch Prince P.E.K.K.A
P.E.K.K.A Prince
Fireball Prince P.E.K.K.A
Wizard Fireball Valkyrie Witch Prince P.E.K.K.A
Fireball Valkyrie Wizard Baby Dragon Witch Prince
Valkyrie Wizard Baby Dragon Witch Fireball
P.E.K.K.A Prince
Valkyrie Wizard Fireball Baby Dragon Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Prince P.E.K.K.A
Fireball Valkyrie Wizard Baby Dragon Prince
P.E.K.K.A Valkyrie Witch Prince
Valkyrie Prince P.E.K.K.A Fireball
P.E.K.K.A Valkyrie Witch Prince
Fireball Wizard Baby Dragon Witch
Prince P.E.K.K.A Fireball Valkyrie Witch
P.E.K.K.A Valkyrie Prince
P.E.K.K.A Fireball Valkyrie Baby Dragon Witch Prince
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch Prince
P.E.K.K.A Fireball Valkyrie Prince
Prince P.E.K.K.A Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Baby Dragon Witch
Witch Fireball Valkyrie Baby Dragon Prince P.E.K.K.A
Valkyrie Fireball Wizard Baby Dragon Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie Prince
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball Prince
Fireball Valkyrie Wizard Prince
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon
Fireball
Fireball Wizard Baby Dragon Prince
Fireball Valkyrie Wizard Baby Dragon Witch
Fireball Baby Dragon Prince
Fireball Wizard
Prince
Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon Witch
Witch
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Prince
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
P.E.K.K.A Prince
Fireball Wizard
Fireball Witch Prince
Fireball Wizard Baby Dragon Witch
Fireball
Fireball Valkyrie Wizard Baby Dragon Prince
Fireball Wizard Baby Dragon
Fireball
Prince P.E.K.K.A
Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch Prince

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