My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Barrel Skeleton Army Prince Inferno Dragon
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army Prince
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Wizard Goblin Barrel Skeleton Army Prince Inferno Dragon
Fireball
Wizard Goblin Barrel Skeleton Army Inferno Dragon
Poison
Wizard Skeleton Army
Lightning
Wizard Prince Inferno Dragon
Rocket
Wizard Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Fireball Inferno Dragon Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Mega Knight
Wizard
Prince Mega Knight
Goblin Barrel
Prince Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Prince
Goblin Barrel Mega Knight Wizard The Log
The Log
Fireball Prince Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Prince Inferno Dragon Fireball Wizard Goblin Barrel The Log

Defense Synergies 2 11

Fireball
The Log Mega Knight
Wizard
Skeleton Army Prince The Log Mega Knight
Goblin Barrel
Skeleton Army
Wizard Prince The Log Inferno Dragon
Prince
The Log Wizard Skeleton Army
The Log
Fireball Prince Wizard Skeleton Army Inferno Dragon Mega Knight
Inferno Dragon
Skeleton Army The Log Mega Knight
Mega Knight
Fireball Wizard The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log
Skeleton Army Inferno Dragon Prince The Log Mega Knight
Skeleton Army Prince Mega Knight Inferno Dragon
Skeleton Army Prince Inferno Dragon Mega Knight
Fireball Skeleton Army Prince The Log Mega Knight
Fireball Skeleton Army The Log Mega Knight
Inferno Dragon Fireball Wizard
Fireball The Log Mega Knight
Inferno Dragon Skeleton Army Prince
Skeleton Army Prince Mega Knight
Skeleton Army Fireball Wizard The Log Mega Knight
Inferno Dragon Fireball Wizard
Skeleton Army Prince Mega Knight Fireball Wizard The Log
Fireball Wizard Skeleton Army Mega Knight Prince The Log
Skeleton Army Inferno Dragon Prince Mega Knight
Skeleton Army Fireball Prince The Log Inferno Dragon Mega Knight
Wizard Mega Knight Fireball Skeleton Army Prince
Fireball Mega Knight Wizard Skeleton Army Prince The Log
Wizard The Log Fireball Inferno Dragon Mega Knight
Prince Inferno Dragon
Wizard Skeleton Army Mega Knight Fireball Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Prince
Fireball Wizard Prince The Log Inferno Dragon Mega Knight
Skeleton Army Mega Knight Prince The Log
Skeleton Army Prince Mega Knight Fireball The Log
Skeleton Army Prince Inferno Dragon Mega Knight
Fireball Wizard
Skeleton Army Prince Fireball
Mega Knight Skeleton Army Prince Inferno Dragon
Mega Knight Fireball Skeleton Army Prince The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Prince
Skeleton Army Mega Knight Fireball Prince The Log
Skeleton Army Prince Mega Knight Fireball Wizard
Wizard Fireball Skeleton Army Mega Knight
Skeleton Army Fireball Prince The Log Inferno Dragon
Mega Knight Fireball Wizard The Log Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Prince The Log
Fireball Wizard The Log Mega Knight
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Prince
Fireball Wizard Prince The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball Prince The Log
Fireball Wizard The Log
Fireball Wizard The Log Mega Knight
Fireball
Fireball Wizard Prince The Log Mega Knight
Fireball Wizard The Log Mega Knight
Fireball Prince The Log Mega Knight
Fireball Wizard
Prince The Log
Fireball The Log
The Log Fireball Wizard Mega Knight
Inferno Dragon
Fireball The Log Wizard
Fireball Wizard Prince The Log Mega Knight
Fireball The Log
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log Mega Knight
Fireball
Prince Mega Knight
Fireball Wizard The Log
Fireball Skeleton Army Prince
Fireball Wizard
The Log Fireball
Fireball Wizard Prince Mega Knight
The Log Fireball Wizard
Fireball
Prince Mega Knight
Fireball The Log
Fireball
Fireball Prince The Log Mega Knight
Prince Inferno Dragon
Fireball Wizard Mega Knight

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