My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Baby Dragon Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Dark Prince
Giant Snowball
Zappies Goblin Barrel Skeleton Army Baby Dragon Witch
Zap
Zappies Goblin Barrel Skeleton Army Dark Prince Witch
Barbarian Barrel
Zappies Goblin Barrel Skeleton Army Dark Prince Witch
The Log
Zappies Goblin Barrel Skeleton Army Dark Prince Witch
Earthquake
Zappies Goblin Barrel Skeleton Army Witch
Arrows
Zappies Goblin Barrel Skeleton Army Witch
Royal Delivery
Zappies Goblin Barrel Skeleton Army Baby Dragon Dark Prince Witch P.E.K.K.A
Fireball
Zappies Goblin Barrel Skeleton Army Baby Dragon Witch
Poison
Zappies Skeleton Army Witch
Lightning
Baby Dragon Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Fireball Zappies Baby Dragon Dark Prince Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Fireball Zappies

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon Dark Prince
Zappies
Goblin Barrel Baby Dragon Dark Prince P.E.K.K.A
Goblin Barrel
Dark Prince Zappies Skeleton Army Baby Dragon P.E.K.K.A
Skeleton Army
Goblin Barrel
Baby Dragon
Fireball Zappies Goblin Barrel Dark Prince Witch P.E.K.K.A
Dark Prince
Goblin Barrel Fireball Zappies Baby Dragon Witch
Witch
Baby Dragon Dark Prince P.E.K.K.A
P.E.K.K.A
Zappies Goblin Barrel Baby Dragon Witch

Defense Synergies 0 8

Fireball
Zappies Dark Prince
Zappies
Fireball Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Zappies
Baby Dragon
Dark Prince Witch P.E.K.K.A
Dark Prince
Fireball Baby Dragon Witch
Witch
Baby Dragon Dark Prince
P.E.K.K.A
Zappies Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies Baby Dragon
Skeleton Army P.E.K.K.A Zappies Dark Prince Witch
Skeleton Army Witch P.E.K.K.A Zappies Dark Prince
Skeleton Army Witch P.E.K.K.A Zappies Dark Prince
Fireball Skeleton Army Dark Prince P.E.K.K.A
Fireball Skeleton Army Zappies Baby Dragon Dark Prince
Fireball Zappies Baby Dragon Witch
Fireball Baby Dragon P.E.K.K.A
Zappies Witch P.E.K.K.A Skeleton Army
Skeleton Army Zappies Dark Prince
Skeleton Army Witch Fireball Zappies Baby Dragon Dark Prince
Fireball Zappies Baby Dragon Witch
Skeleton Army P.E.K.K.A Fireball Zappies Dark Prince Witch
Fireball Skeleton Army Zappies Baby Dragon Dark Prince Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Zappies
Skeleton Army Fireball Zappies P.E.K.K.A
Fireball Zappies Skeleton Army Dark Prince Witch P.E.K.K.A
Fireball Zappies Skeleton Army Baby Dragon Dark Prince Witch
Baby Dragon Witch Fireball Zappies Dark Prince
P.E.K.K.A Zappies
Skeleton Army Dark Prince Fireball Zappies Baby Dragon Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Zappies Dark Prince Witch P.E.K.K.A
Fireball Baby Dragon
Zappies Skeleton Army P.E.K.K.A Dark Prince Witch
Skeleton Army Dark Prince P.E.K.K.A Fireball Zappies
P.E.K.K.A Zappies Skeleton Army Dark Prince Witch
Fireball Zappies Baby Dragon Witch
Skeleton Army Dark Prince P.E.K.K.A Fireball Zappies Witch
P.E.K.K.A Zappies Skeleton Army Dark Prince
P.E.K.K.A Fireball Zappies Skeleton Army Baby Dragon Dark Prince Witch
Witch P.E.K.K.A Zappies Skeleton Army
P.E.K.K.A Zappies Dark Prince Witch
Skeleton Army P.E.K.K.A Fireball Dark Prince
Skeleton Army Dark Prince P.E.K.K.A Fireball Zappies Witch
Fireball Zappies Skeleton Army Baby Dragon Witch
Zappies Skeleton Army Witch Fireball Baby Dragon Dark Prince P.E.K.K.A
Fireball Zappies Baby Dragon Dark Prince Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Dark Prince
Fireball Baby Dragon Dark Prince
Fireball Baby Dragon Witch
Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball
Fireball Dark Prince
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Dark Prince
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon Dark Prince Witch
Witch
Fireball Baby Dragon Witch
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Zappies Witch
Fireball
Fireball
Fireball Zappies
P.E.K.K.A
Fireball
Fireball Zappies Skeleton Army Dark Prince Witch
Fireball Zappies Baby Dragon Witch
Fireball
Fireball Baby Dragon Dark Prince
Fireball Baby Dragon
Fireball
Dark Prince P.E.K.K.A
Fireball Zappies Baby Dragon Witch
Fireball Zappies Witch
Fireball Baby Dragon Dark Prince Witch
P.E.K.K.A
Fireball

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