My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bandit Inferno Dragon Magic Archer Ram Rider Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Bandit Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Ram Rider Sparky
Giant Snowball
Barbarians Inferno Dragon Ram Rider
Zap
Firecracker Bandit Inferno Dragon Ram Rider Sparky
Barbarian Barrel
Firecracker Barbarians Bandit Magic Archer Sparky
The Log
Firecracker Barbarians Bandit Ram Rider Sparky
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Bandit Inferno Dragon Magic Archer Ram Rider Sparky
Fireball
Firecracker Barbarians Bandit Inferno Dragon Magic Archer Ram Rider Sparky
Poison
Firecracker Barbarians Magic Archer Sparky
Lightning
Bandit Inferno Dragon Magic Archer Ram Rider Sparky
Rocket
Barbarians Inferno Dragon Magic Archer Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Inferno Dragon Magic Archer Barbarians Ram Rider Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Bandit Inferno Dragon Magic Archer

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Bandit Inferno Dragon Ram Rider Sparky Mega Knight
Barbarians
Bandit
Firecracker Magic Archer Ram Rider Mega Knight
Inferno Dragon
Mega Knight Firecracker
Magic Archer
Ram Rider Bandit Mega Knight
Ram Rider
Magic Archer Firecracker Bandit Mega Knight
Sparky
Firecracker
Mega Knight
Inferno Dragon Firecracker Bandit Magic Archer Ram Rider

Defense Synergies 0 8

Firecracker
Bandit Mega Knight
Barbarians
Bandit
Firecracker Magic Archer Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
Bandit Ram Rider Mega Knight
Ram Rider
Bandit Magic Archer
Sparky
Mega Knight
Firecracker Bandit Inferno Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Magic Archer Ram Rider Sparky
Barbarians Inferno Dragon Sparky Firecracker Bandit Ram Rider Mega Knight
Barbarians Ram Rider Sparky Mega Knight Bandit Inferno Dragon
Barbarians Inferno Dragon Sparky Firecracker Bandit Ram Rider Mega Knight
Firecracker Barbarians Sparky Mega Knight
Firecracker Bandit Magic Archer Mega Knight
Inferno Dragon Ram Rider Firecracker Magic Archer
Barbarians Bandit Magic Archer Ram Rider Sparky Mega Knight
Barbarians Inferno Dragon Sparky
Firecracker Barbarians Bandit Sparky Mega Knight
Barbarians Firecracker Bandit Magic Archer Ram Rider Mega Knight
Inferno Dragon Firecracker Magic Archer Ram Rider
Barbarians Sparky Mega Knight Bandit Ram Rider
Sparky Mega Knight Firecracker Barbarians Magic Archer
Barbarians Inferno Dragon Sparky Bandit Ram Rider Mega Knight
Barbarians Bandit Inferno Dragon Ram Rider Sparky Mega Knight
Barbarians Sparky Mega Knight Firecracker
Mega Knight Firecracker Barbarians Bandit Magic Archer Ram Rider
Firecracker Barbarians Bandit Inferno Dragon Magic Archer Ram Rider Mega Knight
Barbarians Sparky Inferno Dragon Ram Rider
Mega Knight Firecracker Barbarians Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Bandit Sparky
Bandit Firecracker Inferno Dragon Magic Archer Mega Knight
Barbarians Bandit Mega Knight Ram Rider Sparky
Mega Knight Barbarians Bandit Ram Rider Sparky
Barbarians Bandit Inferno Dragon Ram Rider Sparky Mega Knight
Firecracker Magic Archer Ram Rider
Sparky Barbarians Bandit Ram Rider
Mega Knight Barbarians Inferno Dragon Sparky
Mega Knight Firecracker Barbarians Bandit Inferno Dragon Magic Archer Sparky
Barbarians Inferno Dragon Sparky
Inferno Dragon Mega Knight Barbarians Sparky
Mega Knight Barbarians
Barbarians Mega Knight Bandit Ram Rider Sparky
Firecracker Barbarians Magic Archer Sparky Mega Knight
Barbarians Sparky Firecracker Inferno Dragon Magic Archer
Mega Knight Firecracker Barbarians Inferno Dragon Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Bandit Sparky
Firecracker Bandit Magic Archer Ram Rider
Bandit Magic Archer Sparky
Firecracker Barbarians Sparky
Firecracker Magic Archer Sparky Mega Knight
Firecracker Magic Archer Ram Rider
Firecracker Magic Archer Sparky
Firecracker Magic Archer Ram Rider
Firecracker Bandit Ram Rider
Sparky
Firecracker Bandit Magic Archer Ram Rider Sparky
Firecracker Magic Archer
Firecracker Bandit Magic Archer Sparky
Firecracker Bandit Magic Archer
Firecracker Magic Archer Sparky
Firecracker Bandit Magic Archer Sparky
Magic Archer Firecracker Bandit Sparky Mega Knight
Sparky
Sparky
Firecracker Bandit Magic Archer Sparky Mega Knight
Firecracker Magic Archer Mega Knight
Magic Archer Sparky Mega Knight
Sparky
Barbarians
Firecracker Magic Archer Sparky Mega Knight
Inferno Dragon
Firecracker Bandit Magic Archer Ram Rider Sparky
Bandit Magic Archer Ram Rider Sparky Mega Knight
Firecracker Bandit Magic Archer Sparky
Firecracker Magic Archer Sparky
Firecracker
Sparky
Bandit Magic Archer Sparky Mega Knight
Firecracker Magic Archer Sparky
Sparky Mega Knight
Firecracker Magic Archer Sparky
Barbarians Bandit Magic Archer
Firecracker Magic Archer Ram Rider
Firecracker Magic Archer Sparky Mega Knight
Firecracker Magic Archer
Sparky
Firecracker Sparky Mega Knight
Firecracker Magic Archer Sparky
Firecracker Magic Archer
Firecracker Bandit Magic Archer Sparky Mega Knight
Inferno Dragon Sparky
Firecracker Sparky Mega Knight

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