My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider Baby Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Barbarians
The Log
Firecracker Barbarians Hog Rider
Earthquake
Firecracker Barbarians Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Hog Rider Baby Dragon Bowler
Fireball
Firecracker Barbarians Hog Rider Baby Dragon Bowler
Poison
Firecracker Barbarians
Lightning
Baby Dragon Bowler
Rocket
Barbarians Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tornado Hog Rider Baby Dragon Barbarians Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Tornado Hog Rider

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Tornado Baby Dragon Bowler
Barbarians
Hog Rider
Hog Rider
Firecracker Lightning The Log Barbarians Tornado Baby Dragon Bowler
Tornado
Baby Dragon Firecracker Hog Rider Bowler The Log
Baby Dragon
Tornado Firecracker Hog Rider Bowler Lightning
Bowler
Firecracker Hog Rider Tornado Baby Dragon Lightning The Log
Lightning
Hog Rider Baby Dragon Bowler
The Log
Hog Rider Tornado Bowler

Defense Synergies 3 7

Firecracker
The Log Tornado Baby Dragon
Barbarians
Hog Rider
Tornado
Bowler Firecracker Baby Dragon The Log
Baby Dragon
Firecracker Tornado Bowler The Log
Bowler
Tornado The Log Baby Dragon
Lightning
The Log
The Log
Firecracker Bowler Tornado Baby Dragon Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Baby Dragon The Log
Barbarians Firecracker The Log
Barbarians Tornado Bowler Lightning
Barbarians Firecracker Bowler
Lightning Firecracker Barbarians Tornado Bowler The Log
Tornado Bowler The Log Firecracker Baby Dragon
Tornado Lightning Firecracker Baby Dragon
Bowler Lightning Barbarians Baby Dragon The Log
Barbarians Tornado
Tornado Firecracker Barbarians Bowler
Barbarians Firecracker Tornado Baby Dragon Bowler The Log
Firecracker Tornado Baby Dragon
Barbarians Bowler Lightning The Log
Bowler Firecracker Barbarians Tornado Baby Dragon The Log
Barbarians
Barbarians Tornado Bowler Lightning The Log
Barbarians Firecracker Tornado Bowler
Firecracker Barbarians Tornado Baby Dragon Bowler The Log
Tornado Baby Dragon The Log Firecracker Barbarians Bowler
Barbarians Tornado
Bowler Firecracker Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Bowler
Firecracker Baby Dragon Bowler Lightning The Log
Barbarians Bowler Lightning The Log
Bowler Lightning Barbarians Tornado The Log
Barbarians Bowler
Firecracker Tornado Baby Dragon
Barbarians Bowler Lightning
Barbarians
Lightning Firecracker Barbarians Tornado Baby Dragon The Log
Barbarians
Barbarians Bowler
Lightning Barbarians Tornado Bowler The Log
Barbarians Bowler Lightning
Firecracker Barbarians Baby Dragon Bowler
Barbarians Firecracker Tornado Baby Dragon Bowler Lightning The Log
Bowler Firecracker Barbarians Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Baby Dragon The Log
Firecracker Tornado Baby Dragon Bowler The Log
Lightning Baby Dragon The Log
Lightning Firecracker Barbarians The Log
Firecracker Baby Dragon Bowler The Log
Firecracker Tornado Baby Dragon
Firecracker Tornado Baby Dragon Bowler The Log
The Log Firecracker Tornado Baby Dragon Bowler Lightning
The Log Firecracker Tornado Lightning
Lightning Tornado Bowler
Firecracker Lightning Tornado Bowler The Log
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon The Log
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Tornado
Lightning
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Firecracker Tornado Baby Dragon Bowler The Log
Lightning Baby Dragon Bowler The Log
Lightning Tornado
Tornado Bowler Lightning The Log
Lightning Barbarians Baby Dragon The Log
Firecracker Tornado The Log Baby Dragon Bowler
Firecracker The Log Tornado Baby Dragon Bowler Lightning
Lightning Tornado Baby Dragon Bowler The Log
Lightning Firecracker Tornado Baby Dragon The Log
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker
Lightning Bowler
Lightning The Log
Lightning Firecracker
Firecracker Bowler Lightning The Log
Lightning Barbarians
Lightning Firecracker Tornado Baby Dragon
The Log
Lightning Firecracker Baby Dragon Bowler
The Log Firecracker Baby Dragon Bowler Lightning
Lightning Tornado
Firecracker
Firecracker Tornado Baby Dragon Bowler Lightning The Log
Firecracker Tornado Lightning
Lightning Firecracker Tornado Baby Dragon Bowler The Log
Lightning Firecracker Bowler

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