My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Princess Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Dark Prince Princess Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elixir Golem Dark Prince Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Dark Prince
Giant Snowball
Barbarians Minion Horde Princess Little Prince
Zap
Firecracker Minion Horde Dark Prince Princess Little Prince
Barbarian Barrel
Firecracker Barbarians Elixir Golem Dark Prince Princess Magic Archer Little Prince
The Log
Firecracker Barbarians Elixir Golem Dark Prince Princess Little Prince
Earthquake
Firecracker Barbarians Elixir Golem
Arrows
Firecracker Minion Horde Princess Little Prince
Royal Delivery
Firecracker Barbarians Minion Horde Elixir Golem Dark Prince Princess Magic Archer Little Prince
Fireball
Firecracker Barbarians Minion Horde Elixir Golem Princess Magic Archer Little Prince
Poison
Firecracker Barbarians Minion Horde Elixir Golem Princess Magic Archer Little Prince
Lightning
Dark Prince Magic Archer Little Prince
Rocket
Barbarians Minion Horde Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Princess Little Prince Dark Prince Magic Archer Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Princess Little Prince

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dark Prince Princess
Barbarians
Minion Horde
Dark Prince
Elixir Golem
Firecracker Magic Archer
Dark Prince
Firecracker Minion Horde Princess Magic Archer Little Prince
Princess
Firecracker Dark Prince
Magic Archer
Elixir Golem Dark Prince
Little Prince
Dark Prince

Defense Synergies 0 6

Firecracker
Dark Prince Princess
Barbarians
Minion Horde
Minion Horde
Barbarians
Elixir Golem
Dark Prince
Firecracker Princess Magic Archer Little Prince
Princess
Firecracker Dark Prince
Magic Archer
Dark Prince
Little Prince
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Magic Archer
Barbarians Minion Horde Firecracker Dark Prince
Barbarians Minion Horde Dark Prince
Barbarians Minion Horde Firecracker Dark Prince
Firecracker Barbarians Dark Prince Princess
Firecracker Dark Prince Magic Archer
Minion Horde Firecracker Princess Magic Archer Little Prince
Barbarians Magic Archer
Barbarians Minion Horde Princess
Firecracker Barbarians Minion Horde Dark Prince Little Prince
Barbarians Minion Horde Firecracker Dark Prince Princess Magic Archer
Minion Horde Firecracker Princess Magic Archer
Barbarians Minion Horde Dark Prince
Firecracker Barbarians Minion Horde Dark Prince Princess Magic Archer
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Firecracker Dark Prince
Firecracker Barbarians Minion Horde Dark Prince Magic Archer Little Prince
Firecracker Barbarians Dark Prince Princess Magic Archer Little Prince
Barbarians
Dark Prince Firecracker Barbarians Minion Horde Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Dark Prince
Firecracker Magic Archer
Barbarians Minion Horde Dark Prince
Dark Prince Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Firecracker Minion Horde Princess Magic Archer
Dark Prince Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Minion Horde Firecracker Barbarians Dark Prince Magic Archer
Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Barbarians Dark Prince
Barbarians Dark Prince Minion Horde
Firecracker Barbarians Minion Horde Princess Magic Archer
Barbarians Firecracker Minion Horde Dark Prince Magic Archer Little Prince
Firecracker Barbarians Minion Horde Dark Prince Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Minion Horde
Firecracker Princess Magic Archer
Minion Horde Magic Archer
Firecracker Barbarians Dark Prince
Firecracker Minion Horde Dark Prince Magic Archer
Firecracker Minion Horde Princess Magic Archer
Firecracker Minion Horde Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker
Minion Horde
Firecracker Minion Horde Dark Prince Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Minion Horde Princess Magic Archer
Princess Firecracker Magic Archer
Firecracker Minion Horde Princess Magic Archer
Magic Archer Firecracker Minion Horde Princess
Minion Horde
Firecracker Dark Prince Princess Magic Archer
Firecracker Princess Magic Archer Little Prince
Minion Horde Magic Archer
Princess
Barbarians Minion Horde
Firecracker Dark Prince Princess Magic Archer Little Prince
Minion Horde
Firecracker Princess Magic Archer
Princess Magic Archer
Firecracker Magic Archer
Firecracker Minion Horde Princess Magic Archer Little Prince
Firecracker Minion Horde
Minion Horde
Minion Horde Magic Archer
Firecracker Minion Horde Princess Magic Archer
Minion Horde
Firecracker Princess Magic Archer
Minion Horde Barbarians Dark Prince Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Minion Horde Dark Prince Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Minion Horde Dark Prince
Firecracker Minion Horde Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker Dark Prince Princess Magic Archer Little Prince

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