My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Furnace Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Bandit
Giant Snowball
Barbarians Hog Rider Furnace
Zap
Firecracker Furnace Dark Prince Bandit
Barbarian Barrel
Firecracker Barbarians Valkyrie Furnace Dark Prince Bandit
The Log
Firecracker Barbarians Mini P.E.K.K.A Hog Rider Furnace Dark Prince Bandit
Earthquake
Firecracker Barbarians Hog Rider Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Dark Prince Bandit
Fireball
Firecracker Barbarians Hog Rider Furnace Bandit
Poison
Firecracker Barbarians Furnace
Lightning
Mini P.E.K.K.A Valkyrie Furnace Dark Prince Bandit
Rocket
Barbarians Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Furnace Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Mini P.E.K.K.A Valkyrie Hog Rider Furnace Dark Prince Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Bandit Mini P.E.K.K.A Valkyrie

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Valkyrie Dark Prince Bandit
Barbarians
Hog Rider
Mini P.E.K.K.A
Firecracker Valkyrie Hog Rider Furnace Dark Prince
Valkyrie
Hog Rider Firecracker Mini P.E.K.K.A Furnace Dark Prince Bandit
Hog Rider
Firecracker Valkyrie Barbarians Mini P.E.K.K.A Furnace Dark Prince Bandit
Furnace
Mini P.E.K.K.A Valkyrie Hog Rider Dark Prince Bandit
Dark Prince
Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Furnace Bandit
Bandit
Firecracker Valkyrie Hog Rider Furnace Dark Prince

Defense Synergies 1 11

Firecracker
Valkyrie Mini P.E.K.K.A Dark Prince Bandit
Barbarians
Furnace
Mini P.E.K.K.A
Firecracker Valkyrie Furnace
Valkyrie
Firecracker Mini P.E.K.K.A Furnace Bandit
Hog Rider
Furnace
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Bandit
Dark Prince
Firecracker Furnace Bandit
Bandit
Firecracker Valkyrie Furnace Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Barbarians Mini P.E.K.K.A Firecracker Valkyrie Furnace Dark Prince Bandit
Barbarians Mini P.E.K.K.A Furnace Valkyrie Dark Prince Bandit
Barbarians Mini P.E.K.K.A Firecracker Valkyrie Furnace Dark Prince Bandit
Firecracker Barbarians Mini P.E.K.K.A Valkyrie Dark Prince
Firecracker Valkyrie Furnace Dark Prince Bandit
Furnace Firecracker
Barbarians Valkyrie Bandit
Barbarians Mini P.E.K.K.A Furnace
Firecracker Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Bandit
Barbarians Valkyrie Firecracker Furnace Dark Prince Bandit
Firecracker Furnace
Barbarians Mini P.E.K.K.A Furnace Valkyrie Dark Prince Bandit
Valkyrie Firecracker Barbarians Mini P.E.K.K.A Furnace Dark Prince
Barbarians Mini P.E.K.K.A Furnace Bandit
Barbarians Mini P.E.K.K.A Furnace Bandit
Barbarians Firecracker Mini P.E.K.K.A Valkyrie Furnace Dark Prince
Valkyrie Firecracker Barbarians Furnace Dark Prince Bandit
Valkyrie Furnace Firecracker Barbarians Dark Prince Bandit
Barbarians Mini P.E.K.K.A
Valkyrie Dark Prince Firecracker Barbarians Mini P.E.K.K.A Furnace Bandit
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Furnace Dark Prince Bandit
Bandit Firecracker Mini P.E.K.K.A Valkyrie
Barbarians Bandit Mini P.E.K.K.A Valkyrie Furnace Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Barbarians Bandit
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Bandit
Firecracker Furnace
Mini P.E.K.K.A Dark Prince Barbarians Valkyrie Furnace Bandit
Mini P.E.K.K.A Barbarians Valkyrie Dark Prince
Firecracker Barbarians Mini P.E.K.K.A Valkyrie Dark Prince Bandit
Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Dark Prince
Barbarians Valkyrie Dark Prince
Barbarians Mini P.E.K.K.A Dark Prince Valkyrie Bandit
Firecracker Barbarians Valkyrie Furnace
Barbarians Firecracker Mini P.E.K.K.A Valkyrie Furnace Dark Prince
Valkyrie Firecracker Barbarians Mini P.E.K.K.A Dark Prince
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Bandit
Firecracker Bandit
Bandit
Firecracker Barbarians Valkyrie Dark Prince
Firecracker Valkyrie Furnace Dark Prince
Firecracker Furnace
Firecracker Furnace
Firecracker
Firecracker Bandit
Mini P.E.K.K.A
Firecracker Valkyrie Dark Prince Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Firecracker Furnace
Firecracker Furnace Bandit
Firecracker Furnace Bandit
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince Bandit
Firecracker Valkyrie
Barbarians
Firecracker Valkyrie Furnace Dark Prince
Firecracker Bandit
Bandit
Firecracker Bandit
Firecracker Furnace
Firecracker
Mini P.E.K.K.A
Bandit
Firecracker
Firecracker
Barbarians Dark Prince Bandit
Firecracker
Firecracker Mini P.E.K.K.A Valkyrie Dark Prince
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker Dark Prince Bandit
Firecracker

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