My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Barbarians Ram Rider
Zap
Firecracker Prince Ram Rider
Barbarian Barrel
Firecracker Barbarians Wizard
The Log
Firecracker Barbarians Mini P.E.K.K.A Prince Ram Rider
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Wizard Prince Ram Rider
Fireball
Firecracker Barbarians Wizard Ram Rider
Poison
Firecracker Barbarians Wizard
Lightning
Mini P.E.K.K.A Wizard Prince Ram Rider
Rocket
Barbarians Wizard Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mini P.E.K.K.A Freeze Barbarians Wizard Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Mini P.E.K.K.A Freeze

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Prince Ram Rider
Barbarians
Mini P.E.K.K.A
Firecracker Wizard The Log Ram Rider
Wizard
Mini P.E.K.K.A Prince Ram Rider
Freeze
Prince
Firecracker Wizard The Log Ram Rider
The Log
Mini P.E.K.K.A Prince Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Wizard Prince The Log

Defense Synergies 3 9

Firecracker
The Log Mini P.E.K.K.A Prince
Barbarians
Mini P.E.K.K.A
The Log Firecracker Wizard Freeze Ram Rider
Wizard
Mini P.E.K.K.A Freeze Prince The Log
Freeze
Mini P.E.K.K.A Wizard
Prince
The Log Firecracker Wizard
The Log
Firecracker Mini P.E.K.K.A Prince Wizard Ram Rider
Ram Rider
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Ram Rider
Barbarians Mini P.E.K.K.A Firecracker Prince The Log Ram Rider
Barbarians Mini P.E.K.K.A Prince Ram Rider Freeze
Barbarians Mini P.E.K.K.A Prince Firecracker Ram Rider
Firecracker Barbarians Mini P.E.K.K.A Prince The Log
Freeze The Log Firecracker
Ram Rider Firecracker Wizard Freeze
Barbarians The Log Ram Rider
Barbarians Mini P.E.K.K.A Prince
Firecracker Barbarians Mini P.E.K.K.A Prince
Barbarians Firecracker Wizard Freeze The Log Ram Rider
Firecracker Wizard Ram Rider
Barbarians Mini P.E.K.K.A Prince Wizard Freeze The Log Ram Rider
Wizard Firecracker Barbarians Mini P.E.K.K.A Freeze Prince The Log
Barbarians Mini P.E.K.K.A Prince Ram Rider
Barbarians Mini P.E.K.K.A Freeze Prince The Log Ram Rider
Barbarians Wizard Firecracker Mini P.E.K.K.A Prince
Firecracker Barbarians Wizard Prince The Log Ram Rider
Wizard Freeze The Log Firecracker Barbarians Ram Rider
Barbarians Mini P.E.K.K.A Prince Ram Rider
Wizard Firecracker Barbarians Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Prince
Firecracker Mini P.E.K.K.A Wizard Prince The Log
Barbarians Mini P.E.K.K.A Prince The Log Ram Rider
Mini P.E.K.K.A Prince Barbarians The Log Ram Rider
Barbarians Mini P.E.K.K.A Prince Ram Rider
Firecracker Wizard Freeze Ram Rider
Mini P.E.K.K.A Prince Barbarians Ram Rider
Mini P.E.K.K.A Barbarians Prince
Freeze Firecracker Barbarians Mini P.E.K.K.A Prince The Log
Barbarians
Barbarians Mini P.E.K.K.A Prince
Barbarians Prince The Log
Barbarians Mini P.E.K.K.A Prince Wizard Ram Rider
Wizard Firecracker Barbarians
Barbarians Firecracker Mini P.E.K.K.A Freeze Prince The Log
Firecracker Barbarians Mini P.E.K.K.A Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze The Log
Firecracker The Log Ram Rider
The Log
Firecracker Barbarians Freeze Prince The Log
Wizard Firecracker The Log
Firecracker Wizard Freeze Ram Rider
Firecracker Wizard The Log
The Log Firecracker Wizard Freeze Ram Rider
The Log Firecracker Wizard Ram Rider
Mini P.E.K.K.A Prince
Firecracker Wizard Prince The Log Ram Rider
Firecracker Wizard
Firecracker The Log
Firecracker Freeze
Firecracker Prince The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Freeze
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Prince The Log
Firecracker Wizard The Log
Prince The Log
Wizard
Prince The Log
Barbarians The Log
Firecracker Freeze The Log Wizard
Firecracker The Log Wizard Ram Rider
Wizard Prince The Log Ram Rider
Firecracker The Log
Firecracker Wizard
Firecracker Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Firecracker Freeze
Prince
Firecracker Wizard The Log
Barbarians Freeze Prince
Firecracker Wizard Ram Rider
Freeze
The Log
Firecracker Mini P.E.K.K.A Wizard Prince
The Log Firecracker Wizard
Firecracker Prince
Firecracker Freeze The Log
Firecracker
Firecracker Freeze Prince The Log
Prince
Firecracker Wizard

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