My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Electro Dragon Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Drill
Giant Snowball
Barbarians Goblin Drill Electro Dragon Lumberjack
Zap
Firecracker Royal Giant Goblin Drill
Barbarian Barrel
Firecracker Barbarians Wizard Goblin Drill Lumberjack
The Log
Firecracker Barbarians Royal Giant Goblin Drill Lumberjack
Earthquake
Firecracker Barbarians Goblin Drill
Arrows
Firecracker Goblin Drill
Royal Delivery
Firecracker Barbarians Wizard Goblin Drill Electro Dragon Lumberjack Mother Witch
Fireball
Firecracker Barbarians Wizard Goblin Drill Electro Dragon Lumberjack Mother Witch
Poison
Firecracker Barbarians Wizard Goblin Drill Electro Dragon Mother Witch
Lightning
Wizard Electro Dragon Lumberjack Mother Witch
Rocket
Barbarians Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Drill Lumberjack Mother Witch Barbarians Wizard Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Goblin Drill Lumberjack Mother Witch

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Goblin Drill Lumberjack
Barbarians
Royal Giant
Firecracker Mother Witch Wizard Electro Dragon Lumberjack
Wizard
Royal Giant Lumberjack
Goblin Drill
Firecracker Lumberjack Mother Witch
Electro Dragon
Royal Giant Mother Witch
Lumberjack
Firecracker Royal Giant Wizard Goblin Drill
Mother Witch
Royal Giant Goblin Drill Electro Dragon

Defense Synergies 0 8

Firecracker
Electro Dragon Lumberjack
Barbarians
Royal Giant
Wizard
Lumberjack
Goblin Drill
Electro Dragon Lumberjack Mother Witch
Electro Dragon
Firecracker Goblin Drill Lumberjack
Lumberjack
Firecracker Wizard Goblin Drill Electro Dragon Mother Witch
Mother Witch
Goblin Drill Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Electro Dragon
Barbarians Lumberjack Firecracker Goblin Drill Electro Dragon
Barbarians Lumberjack Goblin Drill Electro Dragon
Barbarians Lumberjack Firecracker Goblin Drill Electro Dragon
Firecracker Barbarians Lumberjack
Firecracker Electro Dragon Lumberjack Mother Witch
Firecracker Wizard Electro Dragon
Barbarians Electro Dragon
Barbarians Goblin Drill Lumberjack
Firecracker Barbarians Lumberjack
Barbarians Mother Witch Firecracker Wizard Goblin Drill Electro Dragon Lumberjack
Firecracker Wizard Electro Dragon
Barbarians Goblin Drill Lumberjack Wizard Electro Dragon
Wizard Firecracker Barbarians Goblin Drill Electro Dragon Lumberjack
Barbarians Goblin Drill Lumberjack
Barbarians Goblin Drill Lumberjack
Barbarians Wizard Firecracker Goblin Drill Electro Dragon Lumberjack
Firecracker Barbarians Wizard Goblin Drill Electro Dragon Lumberjack
Wizard Goblin Drill Firecracker Barbarians Electro Dragon Lumberjack Mother Witch
Barbarians Goblin Drill Lumberjack
Wizard Firecracker Barbarians Electro Dragon Lumberjack Mother Witch
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack
Firecracker Wizard Electro Dragon Lumberjack
Barbarians Lumberjack Electro Dragon
Lumberjack Barbarians
Barbarians Goblin Drill Lumberjack
Firecracker Wizard Mother Witch Electro Dragon
Barbarians Lumberjack
Barbarians Lumberjack
Electro Dragon Firecracker Barbarians
Barbarians Goblin Drill
Barbarians Electro Dragon Lumberjack
Barbarians
Barbarians Wizard Lumberjack
Wizard Firecracker Barbarians Electro Dragon
Barbarians Electro Dragon Firecracker Goblin Drill Lumberjack
Firecracker Barbarians Wizard Electro Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill Electro Dragon
Firecracker Electro Dragon
Goblin Drill Electro Dragon
Firecracker Barbarians
Wizard Firecracker
Firecracker Wizard Mother Witch Electro Dragon
Firecracker Wizard
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Electro Dragon Lumberjack
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Firecracker
Firecracker Electro Dragon
Firecracker
Firecracker Wizard Goblin Drill Electro Dragon
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon Mother Witch
Wizard
Barbarians Goblin Drill Electro Dragon
Firecracker Mother Witch Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Wizard Electro Dragon
Firecracker
Firecracker Wizard Electro Dragon Mother Witch
Electro Dragon Firecracker Wizard
Wizard Electro Dragon
Firecracker Electro Dragon
Firecracker Wizard
Barbarians Electro Dragon
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon Lumberjack
Firecracker Wizard Electro Dragon
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Wizard Electro Dragon

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