My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Hut Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Goblin Hut Royal Hogs Baby Dragon Witch
Zap
Firecracker Goblin Hut Royal Hogs Witch
Barbarian Barrel
Firecracker Barbarians Valkyrie Goblin Hut Royal Hogs Witch
The Log
Firecracker Barbarians Goblin Hut Royal Hogs Witch
Earthquake
Firecracker Barbarians Goblin Hut Royal Hogs Witch
Arrows
Firecracker Goblin Hut Royal Hogs Witch
Royal Delivery
Firecracker Barbarians Valkyrie Goblin Hut Royal Hogs Baby Dragon Witch
Fireball
Firecracker Barbarians Goblin Hut Royal Hogs Baby Dragon Witch
Poison
Firecracker Barbarians Goblin Hut Royal Hogs Witch
Lightning
Valkyrie Goblin Hut Baby Dragon Witch
Rocket
Barbarians Valkyrie Goblin Hut Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Valkyrie Baby Dragon Barbarians Goblin Hut Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Valkyrie Baby Dragon Barbarians

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Hut Royal Hogs Baby Dragon Mega Knight
Barbarians
Valkyrie
Firecracker Goblin Hut Royal Hogs Baby Dragon Witch
Goblin Hut
Firecracker Valkyrie Royal Hogs Baby Dragon Mega Knight
Royal Hogs
Firecracker Valkyrie Goblin Hut Mega Knight
Baby Dragon
Firecracker Valkyrie Goblin Hut Witch Mega Knight
Witch
Valkyrie Baby Dragon Mega Knight
Mega Knight
Firecracker Goblin Hut Royal Hogs Baby Dragon Witch

Defense Synergies 1 10

Firecracker
Valkyrie Goblin Hut Baby Dragon Mega Knight
Barbarians
Valkyrie
Firecracker Goblin Hut Baby Dragon Witch
Goblin Hut
Firecracker Valkyrie Baby Dragon
Royal Hogs
Baby Dragon
Firecracker Valkyrie Goblin Hut Witch Mega Knight
Witch
Valkyrie Baby Dragon Mega Knight
Mega Knight
Firecracker Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Hut Baby Dragon
Barbarians Firecracker Valkyrie Goblin Hut Witch Mega Knight
Barbarians Goblin Hut Witch Mega Knight Valkyrie
Barbarians Goblin Hut Witch Firecracker Valkyrie Mega Knight
Firecracker Barbarians Valkyrie Mega Knight
Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Goblin Hut Baby Dragon Witch
Barbarians Valkyrie Baby Dragon Mega Knight
Barbarians Witch Goblin Hut
Firecracker Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Witch Firecracker Goblin Hut Baby Dragon Mega Knight
Firecracker Goblin Hut Baby Dragon Witch
Barbarians Goblin Hut Mega Knight Valkyrie Witch
Valkyrie Mega Knight Firecracker Barbarians Goblin Hut Baby Dragon Witch
Barbarians Goblin Hut Mega Knight
Barbarians Goblin Hut Mega Knight
Barbarians Mega Knight Firecracker Valkyrie Goblin Hut Witch
Valkyrie Mega Knight Firecracker Barbarians Goblin Hut Baby Dragon Witch
Valkyrie Baby Dragon Witch Firecracker Barbarians Goblin Hut Mega Knight
Barbarians Goblin Hut
Valkyrie Mega Knight Firecracker Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Goblin Hut Witch
Firecracker Valkyrie Baby Dragon Mega Knight
Barbarians Mega Knight Valkyrie Goblin Hut Witch
Valkyrie Mega Knight Barbarians
Barbarians Valkyrie Goblin Hut Witch Mega Knight
Firecracker Goblin Hut Baby Dragon Witch
Barbarians Valkyrie Goblin Hut Witch
Mega Knight Barbarians Valkyrie
Mega Knight Firecracker Barbarians Valkyrie Goblin Hut Baby Dragon Witch
Witch Barbarians Goblin Hut
Mega Knight Barbarians Valkyrie Goblin Hut Witch
Mega Knight Barbarians Valkyrie
Barbarians Mega Knight Valkyrie Witch
Firecracker Barbarians Valkyrie Baby Dragon Witch Mega Knight
Barbarians Goblin Hut Witch Firecracker Valkyrie Baby Dragon
Valkyrie Mega Knight Firecracker Barbarians Goblin Hut Baby Dragon Witch
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Goblin Hut Baby Dragon
Firecracker Barbarians Valkyrie
Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Baby Dragon Witch
Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Firecracker
Firecracker Valkyrie
Firecracker Baby Dragon
Firecracker Goblin Hut Baby Dragon
Firecracker Baby Dragon
Firecracker Goblin Hut Baby Dragon
Firecracker Goblin Hut Baby Dragon Witch
Firecracker Goblin Hut Baby Dragon Mega Knight
Firecracker Baby Dragon Mega Knight
Firecracker Valkyrie Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Barbarians Baby Dragon
Firecracker Valkyrie Baby Dragon Witch Mega Knight
Witch
Firecracker Baby Dragon Witch
Baby Dragon Witch Mega Knight
Firecracker Baby Dragon
Firecracker Baby Dragon Witch
Firecracker Goblin Hut Witch
Mega Knight
Firecracker
Mega Knight
Firecracker
Barbarians Goblin Hut Witch
Firecracker Baby Dragon Witch
Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Baby Dragon
Firecracker Mega Knight
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch Mega Knight
Firecracker Mega Knight

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