My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Bowler Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Musketeer Lumberjack
Zap
Firecracker Dart Goblin
Barbarian Barrel
Firecracker Dart Goblin Musketeer Electro Wizard Lumberjack
The Log
Firecracker Dart Goblin Musketeer Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Musketeer Bowler Electro Wizard Lumberjack
Fireball
Firecracker Dart Goblin Musketeer Bowler Electro Wizard Lumberjack
Poison
Firecracker Dart Goblin Musketeer Electro Wizard
Lightning
Musketeer Bowler Electro Wizard Lumberjack
Rocket
Musketeer Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Tornado Fireball Musketeer Electro Wizard Lumberjack Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Dart Goblin Tornado Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Tornado Bowler Lumberjack
Dart Goblin
Firecracker Bowler
Fireball
Tornado Electro Wizard
Musketeer
Bowler Lumberjack
Tornado
Fireball Firecracker Bowler
Bowler
Firecracker Dart Goblin Musketeer Tornado Electro Wizard Lumberjack
Electro Wizard
Fireball Bowler Lumberjack
Lumberjack
Firecracker Musketeer Bowler Electro Wizard

Defense Synergies 3 20

Firecracker
Dart Goblin Musketeer Tornado Electro Wizard Lumberjack
Dart Goblin
Firecracker Musketeer Tornado Bowler Electro Wizard Lumberjack
Fireball
Tornado Musketeer Electro Wizard Lumberjack
Musketeer
Lumberjack Firecracker Dart Goblin Fireball Tornado Bowler Electro Wizard
Tornado
Fireball Bowler Firecracker Dart Goblin Musketeer Electro Wizard
Bowler
Tornado Dart Goblin Musketeer Electro Wizard Lumberjack
Electro Wizard
Firecracker Dart Goblin Fireball Musketeer Tornado Bowler Lumberjack
Lumberjack
Musketeer Firecracker Dart Goblin Fireball Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Fireball Musketeer Electro Wizard
Lumberjack Firecracker Dart Goblin Musketeer Electro Wizard
Tornado Bowler Lumberjack Dart Goblin Musketeer Electro Wizard
Lumberjack Firecracker Dart Goblin Musketeer Bowler Electro Wizard
Firecracker Fireball Tornado Bowler Lumberjack
Fireball Tornado Bowler Firecracker Dart Goblin Musketeer Electro Wizard Lumberjack
Dart Goblin Musketeer Tornado Electro Wizard Firecracker Fireball
Bowler Dart Goblin Fireball Musketeer Electro Wizard
Musketeer Tornado Lumberjack
Tornado Firecracker Dart Goblin Musketeer Bowler Electro Wizard Lumberjack
Dart Goblin Electro Wizard Firecracker Fireball Musketeer Tornado Bowler Lumberjack
Musketeer Firecracker Dart Goblin Fireball Tornado Electro Wizard
Bowler Lumberjack Fireball Musketeer Electro Wizard
Fireball Bowler Firecracker Dart Goblin Tornado Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado Fireball Bowler Electro Wizard Lumberjack
Firecracker Fireball Musketeer Tornado Bowler Electro Wizard Lumberjack
Fireball Firecracker Dart Goblin Musketeer Tornado Bowler Electro Wizard Lumberjack
Tornado Firecracker Dart Goblin Fireball Musketeer Bowler Electro Wizard Lumberjack
Dart Goblin Musketeer Tornado Electro Wizard Lumberjack
Bowler Firecracker Dart Goblin Fireball Musketeer Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Bowler Electro Wizard
Fireball Electro Wizard Firecracker Musketeer Bowler Lumberjack
Lumberjack Musketeer Bowler Electro Wizard
Bowler Lumberjack Fireball Musketeer Tornado Electro Wizard
Musketeer Bowler Lumberjack
Firecracker Fireball Dart Goblin Musketeer Tornado Electro Wizard
Dart Goblin Fireball Musketeer Bowler Electro Wizard Lumberjack
Lumberjack
Electro Wizard Firecracker Fireball Tornado
Dart Goblin Musketeer
Dart Goblin Musketeer Bowler Lumberjack
Fireball Tornado Bowler Electro Wizard
Bowler Fireball Lumberjack
Firecracker Dart Goblin Fireball Musketeer Bowler
Electro Wizard Firecracker Dart Goblin Fireball Musketeer Tornado Bowler Lumberjack
Bowler Firecracker Dart Goblin Fireball Musketeer Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin Musketeer
Firecracker Fireball Dart Goblin Musketeer Tornado Bowler Electro Wizard
Dart Goblin Fireball
Firecracker Dart Goblin Fireball Musketeer
Fireball Firecracker Bowler
Firecracker Fireball Dart Goblin Musketeer Tornado
Firecracker Dart Goblin Musketeer Tornado Bowler
Fireball Firecracker Dart Goblin Tornado Bowler
Fireball Firecracker Dart Goblin Tornado
Fireball Musketeer Tornado Bowler Electro Wizard Lumberjack
Firecracker Dart Goblin Fireball Musketeer Tornado Bowler Electro Wizard
Fireball Firecracker Dart Goblin Musketeer Tornado
Firecracker Dart Goblin Fireball Musketeer Bowler
Firecracker Dart Goblin Fireball Musketeer
Firecracker Dart Goblin Fireball Musketeer
Firecracker Dart Goblin Fireball Musketeer Bowler
Firecracker Dart Goblin Fireball Musketeer Bowler
Fireball Tornado
Firecracker Dart Goblin Fireball Musketeer Bowler Electro Wizard
Firecracker Dart Goblin Fireball Tornado Bowler
Fireball Musketeer Bowler
Fireball Tornado
Musketeer Tornado Bowler
Fireball Musketeer
Firecracker Tornado Fireball Bowler
Firecracker Fireball Dart Goblin Musketeer Tornado Bowler Electro Wizard
Fireball Musketeer Tornado Bowler
Fireball Firecracker Dart Goblin Musketeer Tornado
Firecracker Dart Goblin Fireball Musketeer Tornado Electro Wizard
Electro Wizard Firecracker Dart Goblin Fireball Musketeer
Fireball Bowler
Dart Goblin Fireball Musketeer
Firecracker Fireball Electro Wizard
Firecracker Fireball Bowler
Electro Wizard Dart Goblin Fireball Musketeer
Fireball Firecracker Dart Goblin Musketeer Tornado Electro Wizard
Fireball
Fireball Firecracker Dart Goblin Musketeer Bowler Electro Wizard Lumberjack
Firecracker Dart Goblin Fireball Musketeer Bowler
Fireball Tornado
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Fireball Musketeer Tornado Bowler Electro Wizard
Firecracker Dart Goblin Fireball Musketeer Tornado Electro Wizard
Firecracker Dart Goblin Fireball Musketeer Tornado Bowler Electro Wizard
Fireball Firecracker Dart Goblin Bowler

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