My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Ram Rider
Giant Snowball
Dart Goblin Hog Rider Ram Rider
Zap
Firecracker Dart Goblin Inferno Tower Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Inferno Tower
The Log
Firecracker Dart Goblin Hog Rider Ram Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Hog Rider Ram Rider
Fireball
Firecracker Dart Goblin Hog Rider Inferno Tower Ram Rider
Poison
Firecracker Dart Goblin Inferno Tower
Lightning
Inferno Tower Ram Rider
Rocket
Hog Rider Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Dart Goblin Void Hog Rider Inferno Tower Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Dart Goblin Void

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Dart Goblin Ram Rider Mega Knight
Dart Goblin
Firecracker Hog Rider The Log Ram Rider Mega Knight
Hog Rider
Firecracker The Log Dart Goblin Void Mega Knight
Inferno Tower
Void
Hog Rider
The Log
Hog Rider Dart Goblin Ram Rider Mega Knight
Ram Rider
Firecracker Dart Goblin The Log Mega Knight
Mega Knight
Firecracker Dart Goblin Hog Rider The Log Ram Rider

Defense Synergies 2 10

Firecracker
The Log Dart Goblin Inferno Tower Mega Knight
Dart Goblin
Firecracker Inferno Tower The Log Ram Rider Mega Knight
Hog Rider
Inferno Tower
The Log Firecracker Dart Goblin Mega Knight
Void
The Log
Firecracker Inferno Tower Dart Goblin Ram Rider Mega Knight
Ram Rider
Dart Goblin The Log
Mega Knight
Firecracker Dart Goblin Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Inferno Tower Void The Log Ram Rider
Inferno Tower Firecracker Dart Goblin The Log Ram Rider Mega Knight
Inferno Tower Ram Rider Mega Knight Dart Goblin Void
Inferno Tower Firecracker Dart Goblin Ram Rider Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Dart Goblin Mega Knight
Dart Goblin Inferno Tower Ram Rider Firecracker Void
Dart Goblin Inferno Tower Void The Log Ram Rider Mega Knight
Inferno Tower
Firecracker Dart Goblin Inferno Tower Mega Knight
Dart Goblin Firecracker The Log Ram Rider Mega Knight
Inferno Tower Firecracker Dart Goblin Ram Rider
Inferno Tower Mega Knight The Log Ram Rider
Mega Knight Firecracker Dart Goblin The Log
Inferno Tower Ram Rider Mega Knight
Inferno Tower The Log Ram Rider Mega Knight
Mega Knight Firecracker Inferno Tower
Mega Knight Firecracker Dart Goblin The Log Ram Rider
The Log Firecracker Dart Goblin Ram Rider Mega Knight
Dart Goblin Inferno Tower Ram Rider
Mega Knight Firecracker Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Void
Void Firecracker The Log Mega Knight
Mega Knight Inferno Tower The Log Ram Rider
Mega Knight Inferno Tower The Log Ram Rider
Inferno Tower Ram Rider Mega Knight
Firecracker Dart Goblin Ram Rider
Dart Goblin Inferno Tower Void Ram Rider
Inferno Tower Mega Knight
Void Mega Knight Firecracker Inferno Tower The Log
Inferno Tower Dart Goblin
Mega Knight Dart Goblin Inferno Tower
Mega Knight Void The Log
Mega Knight Inferno Tower Ram Rider
Firecracker Dart Goblin Mega Knight
Inferno Tower Firecracker Dart Goblin The Log
Mega Knight Firecracker Dart Goblin Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Dart Goblin The Log
Firecracker Void Dart Goblin The Log Ram Rider
Dart Goblin Void The Log
Firecracker Dart Goblin Void The Log
Firecracker The Log Mega Knight
Firecracker Dart Goblin Ram Rider
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin Ram Rider
Void The Log Firecracker Dart Goblin Ram Rider
Void
Firecracker Void Dart Goblin The Log Ram Rider
Void Firecracker Dart Goblin
Firecracker Dart Goblin Void The Log
Firecracker Dart Goblin Void
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log Mega Knight
Void Firecracker Dart Goblin The Log Mega Knight
Firecracker Dart Goblin The Log Mega Knight
Void The Log Mega Knight
Void
Void The Log
Void The Log
Firecracker The Log Mega Knight
Firecracker Void The Log Dart Goblin Ram Rider
Void The Log Ram Rider Mega Knight
Void Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Void
Void
Void Dart Goblin The Log Mega Knight
Void Firecracker
Mega Knight
Firecracker The Log
Dart Goblin Void
Firecracker Dart Goblin Ram Rider
The Log
Void Firecracker Dart Goblin Mega Knight
The Log Firecracker Dart Goblin
Void
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Void
Void Firecracker Dart Goblin The Log Mega Knight

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