My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Wizard Bowler Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Musketeer
Zap
Firecracker Dart Goblin
Barbarian Barrel
Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
The Log
Firecracker Dart Goblin Musketeer
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Fireball
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Poison
Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
Lightning
Musketeer Wizard Bowler Executioner Magic Archer
Rocket
Musketeer Wizard Bowler Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze Bowler Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Bowler Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Musketeer Freeze Magic Archer Wizard Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Dart Goblin Musketeer Freeze

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Bowler
Dart Goblin
Firecracker Bowler
Musketeer
Bowler
Wizard
Freeze
Bowler
Firecracker Dart Goblin Musketeer Executioner Magic Archer
Executioner
Bowler
Magic Archer
Bowler

Defense Synergies 0 7

Firecracker
Dart Goblin Musketeer
Dart Goblin
Firecracker Musketeer Bowler Magic Archer
Musketeer
Firecracker Dart Goblin Bowler
Wizard
Freeze
Freeze
Wizard
Bowler
Dart Goblin Musketeer
Executioner
Magic Archer
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
Firecracker Dart Goblin Musketeer Executioner
Bowler Dart Goblin Musketeer Freeze Executioner
Firecracker Dart Goblin Musketeer Bowler
Firecracker Bowler
Freeze Bowler Firecracker Dart Goblin Musketeer Executioner Magic Archer
Dart Goblin Musketeer Firecracker Wizard Freeze Executioner Magic Archer
Bowler Dart Goblin Musketeer Magic Archer
Musketeer
Firecracker Dart Goblin Musketeer Bowler
Dart Goblin Executioner Firecracker Musketeer Wizard Freeze Bowler Magic Archer
Musketeer Executioner Firecracker Dart Goblin Wizard Magic Archer
Bowler Musketeer Wizard Freeze
Wizard Bowler Executioner Firecracker Dart Goblin Freeze Magic Archer
Freeze Bowler
Wizard Firecracker Musketeer Bowler Executioner
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Wizard Freeze Executioner Firecracker Dart Goblin Musketeer Bowler Magic Archer
Dart Goblin Musketeer
Wizard Bowler Firecracker Dart Goblin Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler
Firecracker Musketeer Wizard Bowler Executioner Magic Archer
Musketeer Bowler
Bowler Musketeer
Musketeer Bowler Executioner
Firecracker Wizard Executioner Dart Goblin Musketeer Freeze Magic Archer
Dart Goblin Musketeer Bowler
Freeze Firecracker Magic Archer
Dart Goblin Musketeer
Dart Goblin Musketeer Bowler
Bowler
Bowler Wizard Executioner
Wizard Firecracker Dart Goblin Musketeer Bowler Executioner Magic Archer
Firecracker Dart Goblin Musketeer Freeze Bowler Executioner Magic Archer
Bowler Executioner Firecracker Dart Goblin Musketeer Wizard Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Dart Goblin Musketeer Freeze
Firecracker Dart Goblin Musketeer Bowler Executioner Magic Archer
Dart Goblin Magic Archer
Firecracker Dart Goblin Musketeer Freeze
Wizard Executioner Firecracker Bowler Magic Archer
Firecracker Wizard Executioner Dart Goblin Musketeer Freeze Magic Archer
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Firecracker Dart Goblin Wizard Freeze Bowler Executioner Magic Archer
Firecracker Dart Goblin Wizard
Musketeer Bowler
Firecracker Dart Goblin Musketeer Wizard Bowler Magic Archer
Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
Firecracker Dart Goblin Musketeer Bowler Executioner Magic Archer
Firecracker Dart Goblin Musketeer Freeze Magic Archer
Firecracker Dart Goblin Musketeer Magic Archer
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Magic Archer Firecracker Dart Goblin Musketeer Wizard Bowler Executioner
Freeze
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Firecracker Dart Goblin Wizard Bowler Magic Archer
Musketeer Bowler Magic Archer
Wizard
Musketeer Bowler
Musketeer
Firecracker Freeze Wizard Bowler Executioner Magic Archer
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Musketeer Wizard Bowler Magic Archer
Firecracker Dart Goblin Musketeer Magic Archer
Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
Firecracker Dart Goblin Musketeer Wizard Freeze
Bowler
Dart Goblin Musketeer Wizard Magic Archer
Firecracker Freeze Magic Archer
Firecracker Wizard Bowler Magic Archer
Dart Goblin Musketeer Freeze Magic Archer
Firecracker Dart Goblin Musketeer Wizard Executioner Magic Archer
Freeze
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Firecracker Dart Goblin Musketeer Wizard Bowler Executioner Magic Archer
Firecracker Dart Goblin Musketeer Executioner
Firecracker Dart Goblin Musketeer Freeze Bowler Magic Archer
Firecracker Dart Goblin Musketeer Executioner Magic Archer
Firecracker Dart Goblin Musketeer Freeze Bowler Executioner Magic Archer
Firecracker Dart Goblin Wizard Bowler

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