My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Dart Goblin Goblin Barrel Witch
Zap
Firecracker Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Firecracker Dart Goblin Goblin Barrel Witch
The Log
Firecracker Dart Goblin Goblin Barrel Witch
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Dart Goblin Goblin Barrel Witch
Royal Delivery
Firecracker Dart Goblin Goblin Barrel Witch
Fireball
Firecracker Dart Goblin Goblin Barrel Witch
Poison
Firecracker Dart Goblin Witch
Lightning
Witch Goblinstein
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Dart Goblin Goblin Barrel Witch Goblinstein Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Dart Goblin Goblin Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Goblin Barrel Mega Knight
Dart Goblin
Goblin Barrel Firecracker The Log Mega Knight
Rocket
Goblin Barrel
Dart Goblin Firecracker Mega Knight
Witch
Mega Knight
The Log
Dart Goblin Mega Knight
Mega Knight
Firecracker Dart Goblin Goblin Barrel Witch The Log
Goblinstein

Defense Synergies 1 8

Firecracker
The Log Dart Goblin Mega Knight
Dart Goblin
Firecracker The Log Mega Knight
Rocket
The Log
Goblin Barrel
Witch
The Log Mega Knight
The Log
Firecracker Dart Goblin Rocket Witch Mega Knight
Mega Knight
Firecracker Dart Goblin Witch The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Dart Goblin The Log
Firecracker Dart Goblin Witch The Log Mega Knight
Rocket Witch Mega Knight Dart Goblin
Witch Firecracker Dart Goblin Mega Knight
Firecracker Rocket The Log Mega Knight
The Log Firecracker Dart Goblin Mega Knight
Dart Goblin Rocket Firecracker Witch
Rocket Dart Goblin The Log Mega Knight
Witch
Firecracker Dart Goblin Mega Knight
Dart Goblin Witch Firecracker The Log Mega Knight
Firecracker Dart Goblin Witch
Mega Knight Rocket Witch The Log
Rocket Mega Knight Firecracker Dart Goblin Witch The Log
Mega Knight
Rocket The Log Mega Knight Goblinstein
Mega Knight Firecracker Witch
Mega Knight Firecracker Dart Goblin Witch The Log
Witch The Log Firecracker Dart Goblin Mega Knight
Dart Goblin
Mega Knight Firecracker Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker Rocket The Log Mega Knight
Mega Knight Rocket Witch The Log
Rocket Mega Knight The Log
Witch Mega Knight
Firecracker Rocket Goblinstein Dart Goblin Witch
Rocket Dart Goblin Witch
Mega Knight
Rocket Mega Knight Goblinstein Firecracker Witch The Log
Witch Dart Goblin
Mega Knight Dart Goblin Witch
Rocket Mega Knight The Log
Rocket Mega Knight Witch
Firecracker Dart Goblin Witch Mega Knight
Witch Firecracker Dart Goblin Rocket The Log Goblinstein
Mega Knight Firecracker Dart Goblin Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Rocket The Log
Firecracker Dart Goblin The Log
Rocket Dart Goblin The Log
Firecracker Dart Goblin Rocket The Log
Rocket Firecracker The Log Mega Knight Goblinstein
Firecracker Goblinstein Dart Goblin Rocket Witch
Firecracker Dart Goblin Witch The Log
The Log Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Rocket
Firecracker Rocket Dart Goblin The Log
Firecracker Dart Goblin Rocket
Rocket Firecracker Dart Goblin The Log
Firecracker Dart Goblin Rocket
Firecracker Dart Goblin The Log
Rocket Firecracker Dart Goblin Witch The Log
Firecracker Dart Goblin Rocket The Log Mega Knight
Rocket
Rocket
Rocket Firecracker Dart Goblin The Log Mega Knight
Rocket Firecracker Dart Goblin Witch The Log Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Witch Mega Knight Goblinstein
Witch
Firecracker The Log Dart Goblin Witch
Witch The Log Mega Knight
Rocket Firecracker Dart Goblin The Log
Firecracker Dart Goblin Witch
Rocket Firecracker Dart Goblin Witch Goblinstein
Dart Goblin Rocket The Log Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker The Log
Dart Goblin Rocket Witch Goblinstein
Rocket Firecracker Dart Goblin Witch
The Log
Firecracker Dart Goblin Rocket Mega Knight
The Log Firecracker Dart Goblin
Rocket
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Rocket Witch The Log
Firecracker Dart Goblin Rocket Witch
Firecracker Dart Goblin Rocket Witch The Log Mega Knight
Firecracker Dart Goblin Rocket Mega Knight

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