My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Hunter Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Dart Goblin
Zap
Firecracker Dart Goblin Bandit
Barbarian Barrel
Firecracker Dart Goblin Wizard Hunter Bandit Electro Wizard
The Log
Firecracker Dart Goblin Hunter Bandit
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Wizard Hunter Bandit Electro Wizard
Fireball
Firecracker Dart Goblin Wizard Hunter Bandit Electro Wizard
Poison
Firecracker Dart Goblin Wizard Hunter Electro Wizard
Lightning
Wizard Hunter Bandit Electro Wizard
Rocket
Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Dart Goblin Bandit Hunter Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Dart Goblin Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Bandit Mega Knight
Dart Goblin
Firecracker The Log Bandit Mega Knight
Wizard
Bandit Mega Knight
Hunter
Bandit Mega Knight
The Log
Dart Goblin Bandit Mega Knight
Bandit
Firecracker Dart Goblin Wizard Hunter The Log Electro Wizard Mega Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Firecracker Dart Goblin Wizard Hunter The Log Bandit Electro Wizard

Defense Synergies 1 24

Firecracker
The Log Dart Goblin Hunter Bandit Electro Wizard Mega Knight
Dart Goblin
Firecracker Hunter The Log Bandit Electro Wizard Mega Knight
Wizard
The Log Bandit Electro Wizard Mega Knight
Hunter
Firecracker Dart Goblin The Log Bandit Electro Wizard Mega Knight
The Log
Firecracker Dart Goblin Wizard Hunter Bandit Electro Wizard Mega Knight
Bandit
Firecracker Dart Goblin Wizard Hunter The Log Electro Wizard Mega Knight
Electro Wizard
Firecracker Dart Goblin Wizard Hunter The Log Bandit Mega Knight
Mega Knight
Firecracker Dart Goblin Wizard Hunter The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard The Log Electro Wizard
Hunter Firecracker Dart Goblin The Log Bandit Electro Wizard Mega Knight
Hunter Mega Knight Dart Goblin Bandit Electro Wizard
Hunter Firecracker Dart Goblin Bandit Electro Wizard Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Dart Goblin Hunter Bandit Electro Wizard Mega Knight
Dart Goblin Hunter Electro Wizard Firecracker Wizard
Dart Goblin The Log Bandit Electro Wizard Mega Knight
Hunter
Firecracker Dart Goblin Hunter Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard Firecracker Wizard Hunter The Log Bandit Mega Knight
Hunter Firecracker Dart Goblin Wizard Electro Wizard
Hunter Mega Knight Wizard The Log Bandit Electro Wizard
Wizard Mega Knight Firecracker Dart Goblin Hunter The Log Electro Wizard
Hunter Bandit Electro Wizard Mega Knight
Hunter The Log Bandit Electro Wizard Mega Knight
Wizard Mega Knight Firecracker Hunter Electro Wizard
Mega Knight Firecracker Dart Goblin Wizard Hunter The Log Bandit Electro Wizard
Wizard Hunter The Log Firecracker Dart Goblin Bandit Electro Wizard Mega Knight
Dart Goblin Hunter Electro Wizard
Wizard Mega Knight Firecracker Dart Goblin Hunter The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Firecracker Wizard Hunter The Log Mega Knight
Bandit Mega Knight Hunter The Log Electro Wizard
Hunter Mega Knight The Log Bandit Electro Wizard
Hunter Bandit Mega Knight
Firecracker Wizard Dart Goblin Hunter Electro Wizard
Dart Goblin Hunter Bandit Electro Wizard
Mega Knight Hunter
Electro Wizard Mega Knight Firecracker The Log Bandit
Dart Goblin
Mega Knight Dart Goblin Hunter
Mega Knight The Log Electro Wizard
Mega Knight Wizard Hunter Bandit
Wizard Firecracker Dart Goblin Mega Knight
Electro Wizard Firecracker Dart Goblin Hunter The Log
Mega Knight Firecracker Dart Goblin Wizard Hunter The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log Bandit Electro Wizard
Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log
Wizard Firecracker The Log Mega Knight
Firecracker Wizard Dart Goblin Hunter
Firecracker Dart Goblin Wizard The Log
The Log Firecracker Dart Goblin Wizard Hunter
The Log Firecracker Dart Goblin Wizard Bandit
Electro Wizard
Firecracker Dart Goblin Wizard The Log Bandit Electro Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Hunter The Log Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard Hunter The Log Bandit
Firecracker Dart Goblin Wizard The Log Bandit Mega Knight
Firecracker Dart Goblin Wizard Hunter The Log Bandit Electro Wizard Mega Knight
Firecracker Dart Goblin Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Hunter Mega Knight
Firecracker The Log Dart Goblin Wizard Hunter Bandit Electro Wizard
Wizard The Log Bandit Mega Knight
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin Wizard Hunter Electro Wizard
Electro Wizard Firecracker Dart Goblin Wizard
Dart Goblin Wizard Hunter The Log Bandit Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker Wizard The Log
Electro Wizard Dart Goblin Bandit
Firecracker Dart Goblin Wizard Hunter Electro Wizard
The Log
Firecracker Dart Goblin Wizard Hunter Electro Wizard Mega Knight
The Log Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin The Log Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin The Log Bandit Electro Wizard Mega Knight
Firecracker Dart Goblin Wizard Mega Knight

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