My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Witch Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Ram Rider Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Ram Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Dart Goblin Witch Ram Rider
Zap
Firecracker Dart Goblin Witch Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Wizard Witch
The Log
Firecracker Dart Goblin Witch Ram Rider
Earthquake
Firecracker Witch
Arrows
Firecracker Dart Goblin Witch
Royal Delivery
Firecracker Dart Goblin Wizard Witch Ram Rider
Fireball
Firecracker Dart Goblin Wizard Witch Ram Rider
Poison
Firecracker Dart Goblin Wizard Witch
Lightning
Wizard Witch Ram Rider Archer Queen
Rocket
Wizard Witch Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Dart Goblin Wizard Witch Ram Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Firecracker Dart Goblin Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Ram Rider Mega Knight
Dart Goblin
Firecracker Ram Rider Mega Knight
Wizard
Rage Ram Rider Mega Knight
Rage
Witch Wizard
Witch
Rage Ram Rider Mega Knight
Ram Rider
Firecracker Dart Goblin Wizard Witch Mega Knight Archer Queen
Mega Knight
Firecracker Dart Goblin Wizard Witch Ram Rider Archer Queen
Archer Queen
Ram Rider Mega Knight

Defense Synergies 0 6

Firecracker
Dart Goblin Mega Knight
Dart Goblin
Firecracker Ram Rider Mega Knight
Wizard
Mega Knight
Rage
Witch
Mega Knight
Ram Rider
Dart Goblin
Mega Knight
Firecracker Dart Goblin Wizard Witch
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard Ram Rider
Firecracker Dart Goblin Witch Ram Rider Mega Knight
Witch Ram Rider Mega Knight Dart Goblin
Witch Firecracker Dart Goblin Ram Rider Mega Knight
Firecracker Mega Knight
Firecracker Dart Goblin Mega Knight
Dart Goblin Ram Rider Firecracker Wizard Witch
Dart Goblin Ram Rider Mega Knight
Witch Archer Queen
Firecracker Dart Goblin Mega Knight
Dart Goblin Witch Firecracker Wizard Ram Rider Mega Knight
Firecracker Dart Goblin Wizard Witch Ram Rider
Mega Knight Wizard Witch Ram Rider
Wizard Mega Knight Firecracker Dart Goblin Witch
Ram Rider Mega Knight
Ram Rider Mega Knight
Wizard Mega Knight Firecracker Witch
Mega Knight Firecracker Dart Goblin Wizard Witch Ram Rider
Wizard Witch Firecracker Dart Goblin Ram Rider Mega Knight
Dart Goblin Ram Rider
Wizard Mega Knight Firecracker Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker Wizard Mega Knight
Mega Knight Witch Ram Rider
Mega Knight Ram Rider
Witch Ram Rider Mega Knight
Firecracker Wizard Dart Goblin Witch Ram Rider
Dart Goblin Witch Ram Rider
Mega Knight
Mega Knight Firecracker Witch
Witch Dart Goblin
Mega Knight Dart Goblin Witch
Mega Knight Archer Queen
Mega Knight Wizard Witch Ram Rider
Wizard Firecracker Dart Goblin Witch Mega Knight
Witch Firecracker Dart Goblin Archer Queen
Mega Knight Firecracker Dart Goblin Wizard Witch Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Dart Goblin Ram Rider
Dart Goblin
Firecracker Dart Goblin
Wizard Firecracker Mega Knight
Firecracker Wizard Dart Goblin Witch Ram Rider
Firecracker Dart Goblin Wizard Witch
Firecracker Dart Goblin Wizard Ram Rider
Firecracker Dart Goblin Wizard Ram Rider
Firecracker Dart Goblin Wizard Ram Rider
Firecracker Dart Goblin Wizard Archer Queen
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard Witch
Firecracker Dart Goblin Wizard Mega Knight
Firecracker Dart Goblin Wizard Mega Knight
Firecracker Dart Goblin Wizard Witch Mega Knight
Mega Knight
Wizard
Firecracker Wizard Witch Mega Knight
Witch
Firecracker Dart Goblin Wizard Witch Ram Rider
Wizard Witch Ram Rider Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard Witch
Firecracker Dart Goblin Wizard Witch
Dart Goblin Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Dart Goblin Witch
Firecracker Dart Goblin Wizard Witch Ram Rider Archer Queen
Firecracker Dart Goblin Wizard Mega Knight
Firecracker Dart Goblin Wizard
Archer Queen
Firecracker Dart Goblin Mega Knight Archer Queen
Firecracker Dart Goblin Witch Archer Queen
Firecracker Dart Goblin Witch Archer Queen
Firecracker Dart Goblin Witch Mega Knight Archer Queen
Firecracker Dart Goblin Wizard Mega Knight

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