My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit
Giant Snowball
Guards Witch
Zap
Firecracker Guards Witch Bandit
Barbarian Barrel
Firecracker Bomb Tower Guards Witch Bandit
The Log
Firecracker Guards Witch Bandit
Earthquake
Firecracker Bomb Tower Guards Witch
Arrows
Firecracker Guards Witch
Royal Delivery
Firecracker Guards Witch Bandit
Fireball
Firecracker Bomb Tower Witch Bandit
Poison
Firecracker Bomb Tower Guards Witch
Lightning
Bomb Tower Witch Bandit
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Bomb Tower Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Earthquake Guards Tornado Bandit Bomb Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Earthquake Guards Tornado

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Earthquake Tornado Bandit Mega Knight
Earthquake
Firecracker Tornado Mega Knight
Bomb Tower
Guards
Bandit
Tornado
Firecracker Earthquake Witch Mega Knight
Witch
Tornado Bandit Mega Knight
Bandit
Firecracker Guards Witch Mega Knight
Mega Knight
Firecracker Earthquake Tornado Witch Bandit

Defense Synergies 1 15

Firecracker
Earthquake Bomb Tower Guards Tornado Bandit Mega Knight
Earthquake
Firecracker Bomb Tower Tornado Mega Knight
Bomb Tower
Tornado Firecracker Earthquake
Guards
Firecracker Witch
Tornado
Bomb Tower Firecracker Earthquake Witch Mega Knight
Witch
Guards Tornado Bandit Mega Knight
Bandit
Firecracker Witch Mega Knight
Mega Knight
Firecracker Earthquake Tornado Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker
Bomb Tower Firecracker Witch Bandit Mega Knight
Bomb Tower Tornado Witch Mega Knight Bandit
Bomb Tower Witch Firecracker Guards Bandit Mega Knight
Firecracker Earthquake Bomb Tower Tornado Mega Knight
Tornado Firecracker Earthquake Bomb Tower Guards Bandit Mega Knight
Tornado Firecracker Bomb Tower Witch
Earthquake Bomb Tower Bandit Mega Knight
Witch Bomb Tower Tornado
Guards Tornado Firecracker Bandit Mega Knight
Guards Witch Firecracker Earthquake Bomb Tower Tornado Bandit Mega Knight
Firecracker Tornado Witch
Bomb Tower Mega Knight Earthquake Guards Witch Bandit
Bomb Tower Mega Knight Firecracker Earthquake Guards Tornado Witch
Bomb Tower Bandit Mega Knight
Bomb Tower Tornado Bandit Mega Knight
Bomb Tower Mega Knight Firecracker Tornado Witch
Bomb Tower Mega Knight Firecracker Guards Tornado Witch Bandit
Earthquake Bomb Tower Tornado Witch Firecracker Guards Bandit Mega Knight
Bomb Tower Tornado
Mega Knight Firecracker Earthquake Bomb Tower Guards Witch Bandit
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Witch Bandit
Bandit Firecracker Bomb Tower Mega Knight
Guards Bandit Mega Knight Bomb Tower Witch
Guards Mega Knight Tornado Bandit
Guards Witch Bandit Mega Knight
Firecracker Bomb Tower Tornado Witch
Guards Bomb Tower Witch Bandit
Mega Knight Bomb Tower
Mega Knight Firecracker Bomb Tower Tornado Witch Bandit
Witch Guards
Mega Knight Bomb Tower Guards Witch
Mega Knight Guards Tornado
Mega Knight Bomb Tower Guards Witch Bandit
Firecracker Bomb Tower Witch Mega Knight
Guards Witch Firecracker Bomb Tower Tornado
Mega Knight Firecracker Earthquake Bomb Tower Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Guards Bandit
Firecracker Tornado Bandit
Earthquake Bandit
Earthquake Firecracker Guards
Firecracker Earthquake Mega Knight
Firecracker Tornado Witch
Firecracker Earthquake Tornado Witch
Earthquake Firecracker Tornado
Firecracker Tornado Bandit
Guards Tornado
Firecracker Earthquake Tornado Bandit
Firecracker Tornado
Earthquake Firecracker Bandit
Earthquake Firecracker Bandit
Earthquake Firecracker
Earthquake Firecracker Witch Bandit
Earthquake Firecracker Bandit Mega Knight
Earthquake Tornado
Firecracker Earthquake Bandit Mega Knight
Firecracker Earthquake Tornado Witch Mega Knight
Earthquake Mega Knight
Tornado
Tornado
Earthquake
Firecracker Earthquake Tornado Witch Mega Knight
Witch
Firecracker Earthquake Tornado Witch Bandit
Tornado Witch Bandit Mega Knight
Firecracker Tornado Bandit
Firecracker Tornado Witch
Firecracker Guards Witch
Earthquake Bandit Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake
Earthquake Guards Witch Bandit
Firecracker Tornado Witch
Firecracker Mega Knight
Firecracker Earthquake
Tornado
Firecracker Mega Knight
Firecracker Guards Tornado Witch
Firecracker Tornado Witch
Firecracker Tornado Witch Bandit Mega Knight
Firecracker Mega Knight

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