My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer P.E.K.K.A Princess Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Musketeer Princess Fisherman
Zap
Firecracker Princess Fisherman
Barbarian Barrel
Firecracker Musketeer Princess Electro Wizard
The Log
Firecracker Musketeer Princess Fisherman
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Musketeer P.E.K.K.A Princess Fisherman Electro Wizard
Fireball
Firecracker Musketeer Princess Fisherman Electro Wizard
Poison
Firecracker Musketeer Princess Fisherman Electro Wizard
Lightning
Musketeer Fisherman Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Earthquake Princess Fisherman Musketeer Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Earthquake Princess

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Earthquake P.E.K.K.A Princess Fisherman
Earthquake
Firecracker P.E.K.K.A The Log
Musketeer
P.E.K.K.A The Log Fisherman
P.E.K.K.A
Electro Wizard Firecracker Earthquake Musketeer The Log Princess Fisherman
The Log
Earthquake Musketeer P.E.K.K.A Princess Fisherman
Princess
Firecracker P.E.K.K.A The Log
Fisherman
Firecracker Musketeer P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A

Defense Synergies 3 17

Firecracker
The Log Earthquake Musketeer P.E.K.K.A Princess Fisherman Electro Wizard
Earthquake
Firecracker The Log Princess
Musketeer
The Log Firecracker P.E.K.K.A Fisherman Electro Wizard
P.E.K.K.A
The Log Firecracker Musketeer Princess Fisherman Electro Wizard
The Log
Firecracker Musketeer P.E.K.K.A Earthquake Princess Fisherman Electro Wizard
Princess
Firecracker Earthquake P.E.K.K.A The Log
Fisherman
Firecracker Musketeer P.E.K.K.A The Log
Electro Wizard
Firecracker Musketeer P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Musketeer The Log Electro Wizard
P.E.K.K.A Firecracker Musketeer The Log Fisherman Electro Wizard
P.E.K.K.A Fisherman Musketeer Electro Wizard
P.E.K.K.A Firecracker Musketeer Fisherman Electro Wizard
Firecracker Earthquake P.E.K.K.A The Log Princess
The Log Firecracker Earthquake Musketeer Electro Wizard
Musketeer Electro Wizard Firecracker Princess
Earthquake Musketeer P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Musketeer Princess Fisherman
Firecracker Musketeer Fisherman Electro Wizard
Electro Wizard Firecracker Earthquake Musketeer The Log Princess Fisherman
Musketeer Firecracker Princess Electro Wizard
P.E.K.K.A Earthquake Musketeer The Log Electro Wizard
Firecracker Earthquake P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A The Log Fisherman Electro Wizard
Firecracker Musketeer P.E.K.K.A Fisherman Electro Wizard
Firecracker Musketeer The Log Fisherman Electro Wizard
Earthquake The Log Firecracker Musketeer Princess Fisherman Electro Wizard
P.E.K.K.A Musketeer Fisherman Electro Wizard
Firecracker Earthquake Musketeer P.E.K.K.A The Log Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Fisherman Electro Wizard
Electro Wizard Firecracker Musketeer The Log Fisherman
P.E.K.K.A Musketeer The Log Fisherman Electro Wizard
P.E.K.K.A Musketeer The Log Fisherman Electro Wizard
P.E.K.K.A Musketeer Fisherman
Firecracker Musketeer Princess Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Fisherman
P.E.K.K.A Electro Wizard Firecracker The Log
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Firecracker Musketeer Princess
Electro Wizard Firecracker Musketeer P.E.K.K.A The Log Fisherman
Firecracker Earthquake Musketeer P.E.K.K.A The Log Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Firecracker Musketeer The Log
Firecracker Musketeer The Log Princess Fisherman Electro Wizard
Earthquake The Log
Earthquake Firecracker Musketeer The Log
Firecracker Earthquake The Log
Firecracker Musketeer Princess
Firecracker Earthquake Musketeer The Log Princess
Earthquake The Log Firecracker Princess
The Log Firecracker Fisherman
Musketeer Fisherman Electro Wizard
Firecracker Earthquake Musketeer The Log Princess Fisherman Electro Wizard
Firecracker Musketeer Princess
Earthquake Firecracker Musketeer The Log Princess Fisherman
Earthquake Firecracker Musketeer Princess Fisherman
Earthquake Princess Firecracker Musketeer The Log Fisherman
Earthquake Firecracker Musketeer The Log Princess
Earthquake Firecracker Musketeer The Log Princess
Earthquake
Fisherman
Firecracker Earthquake Musketeer The Log Princess Fisherman Electro Wizard
Firecracker Earthquake The Log Princess
Earthquake Musketeer The Log
Princess
Musketeer The Log Fisherman
Earthquake Musketeer The Log
Firecracker Earthquake The Log Princess
Fisherman
Firecracker The Log Earthquake Musketeer Princess Fisherman Electro Wizard
Musketeer The Log Princess Fisherman
Firecracker Musketeer The Log Fisherman
Firecracker Musketeer Princess Electro Wizard
Electro Wizard Firecracker Musketeer
Earthquake Musketeer The Log
Firecracker Princess Electro Wizard
P.E.K.K.A
Firecracker Earthquake The Log Princess
Earthquake Electro Wizard Musketeer Princess
Firecracker Musketeer Princess Electro Wizard
The Log
Firecracker Musketeer Princess Electro Wizard
The Log Firecracker Earthquake Musketeer Princess
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer The Log Princess Electro Wizard
Firecracker Musketeer Princess Electro Wizard
Firecracker Musketeer The Log Princess Electro Wizard
P.E.K.K.A
Firecracker

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