My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Bowler Executioner Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Executioner
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Electro Dragon Bowler Executioner
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon Bowler Executioner
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon Executioner
Lightning
Battle Healer Electro Dragon Bowler Executioner Monk
Rocket
Battle Healer Electro Dragon Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Bowler Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Tornado Battle Healer Electro Dragon Bowler Executioner Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Tornado Battle Healer

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Battle Healer Tornado Bowler Monk
Elixir Golem
Firecracker Battle Healer Tornado Electro Dragon Bowler Executioner Monk
Battle Healer
Elixir Golem Electro Dragon Executioner Firecracker Tornado Bowler
Tornado
Executioner Firecracker Elixir Golem Battle Healer Electro Dragon Bowler
Electro Dragon
Battle Healer Elixir Golem Tornado Bowler Executioner
Bowler
Firecracker Elixir Golem Battle Healer Tornado Electro Dragon Executioner
Executioner
Battle Healer Tornado Elixir Golem Electro Dragon Bowler
Monk
Firecracker Elixir Golem

Defense Synergies 3 8

Firecracker
Battle Healer Tornado Electro Dragon
Elixir Golem
Battle Healer
Electro Dragon Firecracker Tornado Bowler Executioner
Tornado
Bowler Executioner Firecracker Battle Healer Electro Dragon
Electro Dragon
Battle Healer Firecracker Tornado Bowler
Bowler
Tornado Battle Healer Electro Dragon
Executioner
Tornado Battle Healer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Electro Dragon Executioner
Firecracker Battle Healer Electro Dragon Executioner Monk
Tornado Bowler Electro Dragon Executioner
Firecracker Electro Dragon Bowler Monk
Firecracker Battle Healer Tornado Bowler Monk
Tornado Bowler Firecracker Electro Dragon Executioner
Tornado Firecracker Electro Dragon Executioner
Bowler Battle Healer Electro Dragon Monk
Tornado
Tornado Firecracker Battle Healer Bowler
Executioner Firecracker Tornado Electro Dragon Bowler
Executioner Firecracker Tornado Electro Dragon
Bowler Battle Healer Electro Dragon
Bowler Executioner Firecracker Tornado Electro Dragon
Tornado Monk Bowler
Firecracker Tornado Electro Dragon Bowler Executioner
Firecracker Battle Healer Tornado Electro Dragon Bowler Executioner
Tornado Executioner Firecracker Battle Healer Electro Dragon Bowler
Tornado
Bowler Firecracker Battle Healer Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Bowler
Firecracker Battle Healer Electro Dragon Bowler Executioner Monk
Battle Healer Electro Dragon Bowler
Bowler Battle Healer Tornado Monk
Battle Healer Bowler Executioner
Firecracker Executioner Tornado Electro Dragon Monk
Battle Healer Bowler
Battle Healer
Electro Dragon Firecracker Tornado Monk
Electro Dragon Bowler
Monk Tornado Bowler
Bowler Executioner
Firecracker Electro Dragon Bowler Executioner
Electro Dragon Firecracker Battle Healer Tornado Bowler Executioner Monk
Bowler Executioner Firecracker Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Monk
Firecracker Monk Tornado Electro Dragon Bowler Executioner
Electro Dragon
Firecracker
Executioner Firecracker Bowler
Firecracker Executioner Tornado Electro Dragon Monk
Firecracker Tornado Bowler Executioner
Firecracker Tornado Electro Dragon Bowler Executioner
Monk Firecracker Tornado Electro Dragon
Tornado Electro Dragon Bowler
Firecracker Monk Tornado Electro Dragon Bowler
Monk Firecracker Tornado Electro Dragon Executioner
Firecracker Bowler Executioner
Firecracker Electro Dragon Monk
Firecracker
Firecracker Electro Dragon Bowler Executioner
Firecracker Electro Dragon Bowler Executioner
Monk Tornado
Firecracker Electro Dragon Bowler Executioner Monk
Firecracker Tornado Electro Dragon Bowler Monk
Bowler Monk
Tornado
Tornado Bowler Monk
Electro Dragon Monk
Firecracker Tornado Electro Dragon Bowler Executioner
Firecracker Tornado Electro Dragon Bowler Executioner Monk
Tornado Electro Dragon Bowler Monk
Firecracker Tornado
Firecracker Tornado Electro Dragon Executioner
Electro Dragon Firecracker
Bowler
Electro Dragon
Firecracker Electro Dragon Monk
Firecracker Bowler Monk
Electro Dragon
Firecracker Tornado Electro Dragon Executioner Monk
Firecracker Electro Dragon Bowler Executioner
Firecracker Electro Dragon Bowler Executioner
Monk Tornado
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Tornado Bowler
Firecracker Tornado Electro Dragon Executioner
Electro Dragon Firecracker Tornado Bowler Executioner Monk

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