My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Goblin Cage Valkyrie Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Goblin Cage Valkyrie Witch Giant Skeleton
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Goblin Cage Witch Giant Skeleton
Earthquake
Firecracker Elixir Golem Goblin Cage Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Goblin Cage Valkyrie Witch Giant Skeleton
Fireball
Firecracker Elixir Golem Goblin Cage Witch
Poison
Firecracker Elixir Golem Goblin Cage Witch
Lightning
Mini P.E.K.K.A Goblin Cage Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Fireball Mini P.E.K.K.A Goblin Cage Valkyrie Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Fireball Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mini P.E.K.K.A Goblin Cage Valkyrie Giant Skeleton
Elixir Golem
Firecracker Fireball Mini P.E.K.K.A Witch
Fireball
Elixir Golem
Mini P.E.K.K.A
Firecracker Elixir Golem Valkyrie Giant Skeleton
Goblin Cage
Firecracker Witch Giant Skeleton
Valkyrie
Firecracker Mini P.E.K.K.A Witch Giant Skeleton
Witch
Elixir Golem Goblin Cage Valkyrie Giant Skeleton
Giant Skeleton
Firecracker Mini P.E.K.K.A Goblin Cage Valkyrie Witch

Defense Synergies 1 11

Firecracker
Valkyrie Mini P.E.K.K.A Goblin Cage Giant Skeleton
Elixir Golem
Fireball
Mini P.E.K.K.A Goblin Cage Valkyrie
Mini P.E.K.K.A
Firecracker Fireball Valkyrie Witch
Goblin Cage
Firecracker Fireball Witch
Valkyrie
Firecracker Fireball Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Goblin Cage Valkyrie Giant Skeleton
Giant Skeleton
Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage Valkyrie
Mini P.E.K.K.A Firecracker Goblin Cage Valkyrie Witch
Mini P.E.K.K.A Goblin Cage Witch Valkyrie Giant Skeleton
Mini P.E.K.K.A Goblin Cage Witch Firecracker Valkyrie
Firecracker Fireball Mini P.E.K.K.A Goblin Cage Valkyrie Giant Skeleton
Fireball Firecracker Valkyrie
Firecracker Fireball Goblin Cage Witch
Fireball Goblin Cage Valkyrie Giant Skeleton
Mini P.E.K.K.A Witch Goblin Cage
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie Witch Firecracker Fireball Giant Skeleton
Firecracker Fireball Witch
Mini P.E.K.K.A Goblin Cage Fireball Valkyrie Witch Giant Skeleton
Fireball Valkyrie Firecracker Mini P.E.K.K.A Goblin Cage Witch
Mini P.E.K.K.A Goblin Cage
Fireball Mini P.E.K.K.A Goblin Cage
Firecracker Fireball Mini P.E.K.K.A Goblin Cage Valkyrie Witch
Fireball Goblin Cage Firecracker Valkyrie Witch
Goblin Cage Valkyrie Witch Firecracker Fireball Giant Skeleton
Mini P.E.K.K.A Goblin Cage
Valkyrie Firecracker Fireball Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Goblin Cage Witch Giant Skeleton
Fireball Firecracker Mini P.E.K.K.A Valkyrie
Giant Skeleton Mini P.E.K.K.A Goblin Cage Valkyrie Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton Fireball Goblin Cage
Giant Skeleton Mini P.E.K.K.A Goblin Cage Valkyrie Witch
Firecracker Fireball Witch
Mini P.E.K.K.A Fireball Goblin Cage Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Goblin Cage Valkyrie
Goblin Cage Giant Skeleton Firecracker Fireball Mini P.E.K.K.A Valkyrie Witch
Witch Goblin Cage
Mini P.E.K.K.A Goblin Cage Valkyrie Witch Giant Skeleton
Fireball Goblin Cage Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Fireball Goblin Cage Valkyrie Witch
Firecracker Fireball Goblin Cage Valkyrie Witch
Witch Firecracker Fireball Mini P.E.K.K.A Goblin Cage Valkyrie Giant Skeleton
Valkyrie Firecracker Fireball Mini P.E.K.K.A Goblin Cage Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Giant Skeleton
Firecracker Fireball
Fireball Giant Skeleton
Firecracker Fireball Valkyrie Giant Skeleton
Fireball Firecracker Valkyrie
Firecracker Fireball Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Fireball Mini P.E.K.K.A
Firecracker Fireball Valkyrie
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A
Firecracker Fireball Valkyrie Witch
Fireball Giant Skeleton
Fireball
Fireball
Firecracker Fireball Valkyrie Witch
Witch
Firecracker Fireball Witch
Fireball Witch
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball
Giant Skeleton
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie
Firecracker Fireball
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Witch Giant Skeleton
Firecracker Fireball Witch
Firecracker Fireball Witch Giant Skeleton

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