My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Balloon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Wall Breakers Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Wall Breakers Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Wall Breakers Balloon
Giant Snowball
Wall Breakers Balloon Electro Dragon
Zap
Firecracker Wall Breakers Balloon
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wall Breakers
The Log
Firecracker Elixir Golem Wall Breakers
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Wall Breakers
Royal Delivery
Firecracker Elixir Golem Valkyrie Wall Breakers Balloon Electro Dragon
Fireball
Firecracker Elixir Golem Wall Breakers Balloon Electro Dragon
Poison
Firecracker Elixir Golem Balloon Electro Dragon
Lightning
Valkyrie Balloon Electro Dragon
Rocket
Valkyrie Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Firecracker Elixir Golem Fireball Valkyrie Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Firecracker Elixir Golem

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Wall Breakers Balloon
Elixir Golem
Firecracker Rage Fireball Balloon Electro Dragon
Fireball
Elixir Golem Wall Breakers
Valkyrie
Balloon Firecracker Wall Breakers Electro Dragon
Wall Breakers
Firecracker Fireball Valkyrie Balloon
Rage
Elixir Golem Balloon Electro Dragon
Balloon
Valkyrie Rage Firecracker Elixir Golem Wall Breakers Electro Dragon
Electro Dragon
Elixir Golem Valkyrie Rage Balloon

Defense Synergies 1 3

Firecracker
Valkyrie Electro Dragon
Elixir Golem
Fireball
Valkyrie
Valkyrie
Firecracker Fireball Electro Dragon
Wall Breakers
Rage
Balloon
Electro Dragon
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Electro Dragon
Firecracker Valkyrie Electro Dragon
Valkyrie Electro Dragon
Firecracker Valkyrie Electro Dragon
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Valkyrie Electro Dragon
Firecracker Valkyrie
Valkyrie Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Valkyrie Electro Dragon
Fireball Valkyrie Firecracker Electro Dragon
Fireball
Firecracker Fireball Valkyrie Electro Dragon
Fireball Firecracker Valkyrie Electro Dragon
Valkyrie Firecracker Fireball Electro Dragon
Valkyrie Firecracker Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Firecracker Valkyrie Electro Dragon
Valkyrie Electro Dragon
Valkyrie Fireball
Valkyrie
Firecracker Fireball Electro Dragon
Fireball Valkyrie
Valkyrie
Electro Dragon Firecracker Fireball Valkyrie
Valkyrie Electro Dragon
Fireball Valkyrie
Fireball Valkyrie
Firecracker Fireball Valkyrie Electro Dragon
Electro Dragon Firecracker Fireball Valkyrie
Valkyrie Firecracker Fireball Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Electro Dragon
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Electro Dragon
Firecracker
Fireball Firecracker Electro Dragon
Fireball Firecracker Electro Dragon
Fireball Electro Dragon
Firecracker Fireball Valkyrie Electro Dragon
Fireball Firecracker Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball Valkyrie Electro Dragon
Fireball
Fireball
Fireball Electro Dragon
Firecracker Fireball Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Electro Dragon
Fireball Firecracker
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
Fireball
Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Firecracker Fireball
Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Fireball
Fireball Firecracker Valkyrie Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon
Electro Dragon Firecracker Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
Fireball Firecracker Electro Dragon

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