My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Furnace Hunter Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Goblin Barrel Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Hogs Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Goblin Barrel
Giant Snowball
Furnace Royal Hogs Goblin Barrel
Zap
Firecracker Furnace Royal Hogs Goblin Barrel
Barbarian Barrel
Firecracker Elixir Golem Furnace Royal Hogs Goblin Barrel Hunter
The Log
Firecracker Elixir Golem Furnace Royal Hogs Goblin Barrel Hunter
Earthquake
Firecracker Elixir Golem Furnace Royal Hogs Goblin Barrel
Arrows
Firecracker Furnace Royal Hogs Goblin Barrel
Royal Delivery
Firecracker Elixir Golem Royal Hogs Goblin Barrel Hunter
Fireball
Firecracker Elixir Golem Furnace Royal Hogs Goblin Barrel Hunter
Poison
Firecracker Elixir Golem Furnace Royal Hogs Hunter
Lightning
Furnace Hunter
Rocket
Furnace Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Hunter Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Goblin Barrel Furnace Hunter Royal Hogs Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Goblin Barrel Furnace

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Hogs Goblin Barrel Mega Knight
Elixir Golem
Firecracker Furnace Goblin Barrel Hunter
Furnace
Elixir Golem Royal Hogs Goblin Barrel
Royal Hogs
Firecracker Furnace Goblin Barrel Mega Knight
Goblin Barrel
Firecracker Elixir Golem Furnace Royal Hogs Mega Knight
Hunter
Elixir Golem Mega Knight
Electro Giant
Mega Knight
Firecracker Royal Hogs Goblin Barrel Hunter

Defense Synergies 0 3

Firecracker
Hunter Mega Knight
Elixir Golem
Furnace
Royal Hogs
Goblin Barrel
Hunter
Firecracker Mega Knight
Electro Giant
Mega Knight
Firecracker Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Hunter Firecracker Furnace Mega Knight
Furnace Hunter Mega Knight
Hunter Firecracker Furnace Mega Knight
Firecracker Mega Knight
Firecracker Furnace Hunter Mega Knight
Furnace Hunter Firecracker
Electro Giant Mega Knight
Hunter Furnace
Firecracker Hunter Mega Knight
Firecracker Furnace Hunter Electro Giant Mega Knight
Hunter Firecracker Furnace
Furnace Hunter Mega Knight
Mega Knight Firecracker Furnace Hunter
Furnace Hunter Mega Knight
Furnace Hunter Electro Giant Mega Knight
Mega Knight Firecracker Furnace Hunter
Mega Knight Firecracker Furnace Hunter
Furnace Hunter Firecracker Mega Knight
Hunter
Mega Knight Firecracker Furnace Hunter Electro Giant
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Electro Giant
Firecracker Hunter Mega Knight
Mega Knight Furnace Hunter
Hunter Mega Knight
Hunter Mega Knight
Firecracker Furnace Electro Giant Hunter
Furnace Hunter
Mega Knight Hunter
Mega Knight Firecracker
Mega Knight Hunter
Mega Knight Electro Giant
Mega Knight Hunter
Firecracker Furnace Electro Giant Mega Knight
Electro Giant Firecracker Furnace Hunter
Mega Knight Firecracker Hunter Electro Giant
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker Furnace Mega Knight
Firecracker Electro Giant Furnace Hunter
Firecracker Furnace
Firecracker Hunter
Firecracker
Firecracker
Firecracker
Firecracker Hunter
Firecracker
Firecracker Furnace
Firecracker Furnace Hunter
Firecracker Furnace Mega Knight
Firecracker Hunter Mega Knight
Firecracker Electro Giant Mega Knight
Mega Knight
Firecracker Electro Giant Furnace Hunter Mega Knight
Firecracker Hunter
Mega Knight
Firecracker
Firecracker Furnace Hunter Electro Giant
Firecracker Electro Giant
Hunter Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker Hunter
Firecracker Hunter Mega Knight
Firecracker
Electro Giant
Firecracker Mega Knight
Electro Giant Firecracker
Firecracker
Firecracker Electro Giant Mega Knight
Firecracker Mega Knight

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