My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Phoenix Night Witch
Giant Snowball
Witch Night Witch
Zap
Firecracker Witch Night Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Witch Night Witch
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch Night Witch
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Valkyrie Witch Night Witch
Fireball
Firecracker Elixir Golem Witch Night Witch
Poison
Firecracker Elixir Golem Witch Phoenix Night Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch Phoenix Night Witch
Rocket
Valkyrie Witch Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Void Mini P.E.K.K.A Valkyrie Phoenix Night Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Void Mini P.E.K.K.A

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mini P.E.K.K.A Valkyrie
Elixir Golem
Firecracker Night Witch Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Firecracker Elixir Golem Valkyrie
Valkyrie
Firecracker Mini P.E.K.K.A Witch
Void
Witch
Elixir Golem Valkyrie
Phoenix
Night Witch
Elixir Golem

Defense Synergies 1 6

Firecracker
Valkyrie Mini P.E.K.K.A Night Witch
Elixir Golem
Mini P.E.K.K.A
Firecracker Valkyrie Witch
Valkyrie
Firecracker Mini P.E.K.K.A Witch Night Witch
Void
Witch
Mini P.E.K.K.A Valkyrie
Phoenix
Night Witch
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void
Mini P.E.K.K.A Firecracker Valkyrie Witch Phoenix Night Witch
Mini P.E.K.K.A Witch Valkyrie Void Night Witch
Mini P.E.K.K.A Witch Night Witch Firecracker Valkyrie Phoenix
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker Valkyrie Night Witch
Firecracker Void Witch Phoenix Night Witch
Valkyrie Void Phoenix
Mini P.E.K.K.A Witch Phoenix Night Witch
Firecracker Mini P.E.K.K.A Valkyrie Phoenix Night Witch
Valkyrie Witch Firecracker Night Witch
Firecracker Witch Phoenix Night Witch
Mini P.E.K.K.A Night Witch Valkyrie Witch
Valkyrie Firecracker Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Phoenix
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Witch Night Witch
Firecracker Valkyrie Witch Night Witch
Valkyrie Witch Firecracker
Mini P.E.K.K.A Phoenix
Valkyrie Firecracker Mini P.E.K.K.A Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Void Witch
Void Firecracker Mini P.E.K.K.A Valkyrie Phoenix
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Phoenix Night Witch
Mini P.E.K.K.A Valkyrie Witch Phoenix Night Witch
Firecracker Witch
Mini P.E.K.K.A Valkyrie Void Witch Phoenix Night Witch
Mini P.E.K.K.A Valkyrie Phoenix
Void Firecracker Mini P.E.K.K.A Valkyrie Witch Phoenix
Witch Phoenix
Mini P.E.K.K.A Valkyrie Witch Phoenix
Valkyrie Void Phoenix
Mini P.E.K.K.A Valkyrie Witch Night Witch
Firecracker Valkyrie Witch
Witch Phoenix Firecracker Mini P.E.K.K.A Valkyrie Night Witch
Valkyrie Firecracker Mini P.E.K.K.A Witch Phoenix
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie
Firecracker Void
Void
Firecracker Valkyrie Void
Firecracker Valkyrie
Firecracker Witch
Firecracker Witch
Firecracker
Void Firecracker
Mini P.E.K.K.A Void Night Witch
Firecracker Void Valkyrie
Void Firecracker
Firecracker Void
Firecracker Void
Firecracker
Firecracker Witch
Firecracker
Mini P.E.K.K.A Night Witch
Void Firecracker Mini P.E.K.K.A
Firecracker Valkyrie Void Witch
Void Night Witch
Void
Void
Void
Firecracker Valkyrie Witch
Witch
Firecracker Void Witch
Void Witch
Void Firecracker
Firecracker Void Witch Night Witch
Firecracker Void Witch
Mini P.E.K.K.A Void Night Witch
Void Night Witch
Void Firecracker
Firecracker
Void Witch Night Witch
Firecracker Witch
Void Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Void
Firecracker
Firecracker Witch
Firecracker Void Witch
Void Firecracker Witch
Firecracker Void
Void

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