My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Wizard Lumberjack
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Wizard Lumberjack
Fireball
Firecracker Elixir Golem Wizard Lumberjack
Poison
Firecracker Elixir Golem Wizard
Lightning
Mini P.E.K.K.A Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Elixir Golem Mini P.E.K.K.A

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mini P.E.K.K.A Lumberjack Mega Knight
Elixir Golem
Firecracker Rage Lightning Mini P.E.K.K.A Wizard Lumberjack
Mini P.E.K.K.A
Firecracker Elixir Golem Wizard Rage Lightning Lumberjack Mega Knight
Wizard
Elixir Golem Mini P.E.K.K.A Rage Lumberjack Mega Knight
Rage
Elixir Golem Mini P.E.K.K.A Wizard
Lightning
Elixir Golem Mini P.E.K.K.A
Lumberjack
Firecracker Elixir Golem Mini P.E.K.K.A Wizard Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Wizard Lumberjack

Defense Synergies 0 6

Firecracker
Mini P.E.K.K.A Lumberjack Mega Knight
Elixir Golem
Mini P.E.K.K.A
Firecracker Wizard
Wizard
Mini P.E.K.K.A Lumberjack Mega Knight
Rage
Lightning
Lumberjack
Firecracker Wizard
Mega Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Wizard
Mini P.E.K.K.A Lumberjack Firecracker Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Lightning
Mini P.E.K.K.A Lumberjack Firecracker Mega Knight
Lightning Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Lumberjack Mega Knight
Lightning Firecracker Wizard
Lightning Mega Knight
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Wizard Lumberjack Mega Knight
Firecracker Wizard
Mini P.E.K.K.A Lumberjack Mega Knight Wizard Lightning
Wizard Mega Knight Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A Lightning Lumberjack Mega Knight
Wizard Mega Knight Firecracker Mini P.E.K.K.A Lumberjack
Mega Knight Firecracker Wizard Lumberjack
Wizard Firecracker Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Wizard Mega Knight Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Mini P.E.K.K.A Wizard Lightning Lumberjack Mega Knight
Lumberjack Mega Knight Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Wizard
Mini P.E.K.K.A Lightning Lumberjack
Mini P.E.K.K.A Mega Knight Lumberjack
Lightning Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Lumberjack
Lightning Mega Knight
Mini P.E.K.K.A Lightning Mega Knight Wizard Lumberjack
Wizard Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Lightning Lumberjack
Mega Knight Firecracker Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker
Lightning
Lightning Firecracker
Wizard Firecracker Mega Knight
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Lightning
Firecracker Wizard Lightning
Lightning Mini P.E.K.K.A Lumberjack
Firecracker Lightning Wizard
Lightning Firecracker Wizard
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker Wizard
Lightning Firecracker Wizard Mega Knight
Lightning
Mini P.E.K.K.A Lightning
Lightning Firecracker Mini P.E.K.K.A Wizard Mega Knight
Lightning Firecracker Wizard Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning
Firecracker Wizard Mega Knight
Firecracker Wizard Lightning
Lightning Wizard Mega Knight
Lightning Firecracker
Lightning Firecracker Wizard
Lightning Firecracker Wizard
Lightning Mini P.E.K.K.A
Lightning Wizard Mega Knight
Lightning Firecracker
Mega Knight
Firecracker Wizard Lightning
Lightning
Lightning Firecracker Wizard
Lightning Firecracker Mini P.E.K.K.A Wizard Lumberjack Mega Knight
Firecracker Wizard Lightning
Lightning
Firecracker Mega Knight
Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Mega Knight
Lightning Firecracker Wizard Mega Knight

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