My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Wizard Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wizard Witch
The Log
Firecracker Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Battle Healer Wizard Witch
Fireball
Firecracker Elixir Golem Battle Healer Wizard Witch
Poison
Firecracker Elixir Golem Battle Healer Wizard Witch
Lightning
Valkyrie Battle Healer Wizard Witch Goblinstein
Rocket
Valkyrie Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Battle Healer Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Valkyrie Battle Healer Wizard Witch Goblinstein Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Valkyrie Battle Healer

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Battle Healer
Elixir Golem
Firecracker Battle Healer Wizard Witch
Valkyrie
Firecracker Battle Healer Wizard Witch
Battle Healer
Elixir Golem Firecracker Valkyrie Witch
Wizard
Elixir Golem Valkyrie
Rocket
Witch
Elixir Golem Valkyrie Battle Healer
Goblinstein

Defense Synergies 1 5

Firecracker
Valkyrie Battle Healer
Elixir Golem
Valkyrie
Firecracker Battle Healer Wizard Witch
Battle Healer
Firecracker Valkyrie Witch
Wizard
Valkyrie
Rocket
Witch
Valkyrie Battle Healer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Wizard
Firecracker Valkyrie Battle Healer Witch
Rocket Witch Valkyrie
Witch Firecracker Valkyrie
Firecracker Valkyrie Battle Healer Rocket
Firecracker Valkyrie
Rocket Firecracker Wizard Witch
Rocket Valkyrie Battle Healer
Witch
Firecracker Valkyrie Battle Healer
Valkyrie Witch Firecracker Wizard
Firecracker Wizard Witch
Valkyrie Battle Healer Wizard Rocket Witch
Valkyrie Wizard Rocket Firecracker Witch
Rocket
Wizard Firecracker Valkyrie Witch
Firecracker Valkyrie Battle Healer Wizard Witch
Valkyrie Wizard Witch Firecracker Battle Healer
Valkyrie Wizard Firecracker Battle Healer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer Witch
Firecracker Valkyrie Battle Healer Wizard Rocket
Valkyrie Battle Healer Rocket Witch
Valkyrie Rocket Battle Healer
Valkyrie Battle Healer Witch
Firecracker Wizard Rocket Witch
Rocket Valkyrie Battle Healer Witch
Valkyrie Battle Healer
Rocket Firecracker Valkyrie Witch
Witch
Valkyrie Witch
Rocket Valkyrie
Rocket Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch
Witch Firecracker Valkyrie Battle Healer Rocket
Valkyrie Firecracker Battle Healer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker
Rocket
Firecracker Valkyrie Rocket
Wizard Rocket Firecracker Valkyrie
Firecracker Wizard Rocket Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Rocket
Firecracker Rocket Valkyrie Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Witch
Firecracker Wizard Rocket
Rocket
Rocket
Rocket Firecracker Wizard
Rocket Firecracker Valkyrie Wizard Witch
Rocket
Rocket Wizard
Rocket
Rocket
Firecracker Valkyrie Wizard Witch
Witch
Firecracker Wizard Witch
Wizard Witch
Rocket Firecracker
Firecracker Wizard Witch
Rocket Firecracker Wizard Witch
Wizard Rocket
Rocket Firecracker
Rocket Firecracker Wizard
Rocket Witch
Rocket Firecracker Wizard Witch
Firecracker Valkyrie Wizard Rocket
Firecracker Wizard
Rocket
Firecracker
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Wizard Rocket

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