My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bandit Fisherman Inferno Dragon Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Fisherman Inferno Dragon Ram Rider
Giant Snowball
Fisherman Inferno Dragon Lumberjack Ram Rider
Zap
Firecracker Bandit Fisherman Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Bandit Magic Archer Lumberjack
The Log
Firecracker Bandit Fisherman Lumberjack Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Bandit Fisherman Inferno Dragon Magic Archer Lumberjack Ram Rider
Fireball
Firecracker Bandit Fisherman Inferno Dragon Magic Archer Lumberjack Ram Rider
Poison
Firecracker Fisherman Magic Archer
Lightning
Bandit Fisherman Inferno Dragon Magic Archer Lumberjack Ram Rider
Rocket
Inferno Dragon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Fisherman Fireball Inferno Dragon Magic Archer Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Bandit Fisherman Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Bandit Fisherman Inferno Dragon Lumberjack Ram Rider
Fireball
Magic Archer Ram Rider
Bandit
Firecracker Magic Archer Lumberjack Ram Rider
Fisherman
Firecracker Ram Rider
Inferno Dragon
Firecracker
Magic Archer
Ram Rider Fireball Bandit Lumberjack
Lumberjack
Firecracker Bandit Magic Archer Ram Rider
Ram Rider
Magic Archer Firecracker Fireball Bandit Fisherman Lumberjack

Defense Synergies 0 15

Firecracker
Bandit Fisherman Lumberjack
Fireball
Bandit Lumberjack Ram Rider
Bandit
Firecracker Fireball Fisherman Magic Archer Lumberjack Ram Rider
Fisherman
Firecracker Bandit Magic Archer Ram Rider
Inferno Dragon
Magic Archer
Bandit Fisherman Lumberjack Ram Rider
Lumberjack
Firecracker Fireball Bandit Magic Archer Ram Rider
Ram Rider
Fireball Bandit Fisherman Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Magic Archer Ram Rider
Inferno Dragon Lumberjack Firecracker Bandit Fisherman Ram Rider
Fisherman Lumberjack Ram Rider Bandit Inferno Dragon
Inferno Dragon Lumberjack Firecracker Bandit Fisherman Ram Rider
Firecracker Fireball Lumberjack
Fireball Firecracker Bandit Magic Archer Lumberjack
Inferno Dragon Ram Rider Firecracker Fireball Magic Archer
Fireball Bandit Magic Archer Ram Rider
Inferno Dragon Fisherman Lumberjack
Firecracker Bandit Fisherman Lumberjack
Firecracker Fireball Bandit Fisherman Magic Archer Lumberjack Ram Rider
Inferno Dragon Firecracker Fireball Magic Archer Ram Rider
Lumberjack Fireball Bandit Ram Rider
Fireball Firecracker Magic Archer Lumberjack
Inferno Dragon Bandit Lumberjack Ram Rider
Fireball Bandit Fisherman Inferno Dragon Lumberjack Ram Rider
Firecracker Fireball Fisherman Lumberjack
Fireball Firecracker Bandit Fisherman Magic Archer Lumberjack Ram Rider
Firecracker Fireball Bandit Fisherman Inferno Dragon Magic Archer Lumberjack Ram Rider
Fisherman Inferno Dragon Lumberjack Ram Rider
Firecracker Fireball Bandit Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Bandit Fisherman
Fireball Bandit Firecracker Fisherman Inferno Dragon Magic Archer Lumberjack
Bandit Lumberjack Fisherman Ram Rider
Lumberjack Fireball Bandit Fisherman Ram Rider
Bandit Fisherman Inferno Dragon Lumberjack Ram Rider
Firecracker Fireball Magic Archer Ram Rider
Fireball Bandit Lumberjack Ram Rider
Fisherman Inferno Dragon Lumberjack
Firecracker Fireball Bandit Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Lumberjack
Fireball
Fireball Bandit Lumberjack Ram Rider
Firecracker Fireball Magic Archer
Firecracker Fireball Fisherman Inferno Dragon Magic Archer Lumberjack
Firecracker Fireball Inferno Dragon Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Bandit
Firecracker Fireball Bandit Fisherman Magic Archer Ram Rider
Fireball Bandit Magic Archer
Firecracker Fireball
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer Ram Rider
Firecracker Magic Archer
Fireball Firecracker Magic Archer Ram Rider
Fireball Firecracker Bandit Fisherman Ram Rider
Fireball Fisherman Lumberjack
Firecracker Fireball Bandit Fisherman Magic Archer Ram Rider
Fireball Firecracker Magic Archer
Firecracker Fireball Bandit Fisherman Magic Archer
Firecracker Fireball Bandit Fisherman Magic Archer
Firecracker Fireball Fisherman Magic Archer
Firecracker Fireball Bandit Magic Archer
Magic Archer Firecracker Fireball Bandit
Fireball
Fisherman
Firecracker Fireball Bandit Fisherman Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball
Fisherman
Fireball
Firecracker Fireball Magic Archer
Fisherman Inferno Dragon
Firecracker Fireball Bandit Fisherman Magic Archer Ram Rider
Fireball Bandit Fisherman Magic Archer Ram Rider
Fireball Firecracker Bandit Fisherman Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball
Fireball
Fireball Bandit Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Bandit Magic Archer
Fireball Firecracker Magic Archer Ram Rider
Fireball
Fireball Firecracker Magic Archer Lumberjack
Firecracker Fireball Magic Archer
Fireball
Firecracker
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Bandit Magic Archer

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