My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mother Witch Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Mighty Miner
Giant Snowball
Goblin Barrel Mighty Miner
Zap
Firecracker Goblin Barrel Mighty Miner
Barbarian Barrel
Firecracker Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Goblin Barrel Mother Witch
Fireball
Firecracker Goblin Barrel Mother Witch Mighty Miner
Poison
Firecracker Mother Witch
Lightning
Mother Witch Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Mother Witch Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Tornado Fireball Mother Witch Mighty Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Tornado Mega Knight
Fireball
Tornado The Log Mega Knight
Goblin Barrel
Mighty Miner Firecracker Mega Knight
Tornado
Fireball Firecracker The Log Mega Knight
The Log
Fireball Tornado Mega Knight
Mother Witch
Mega Knight
Mega Knight
Firecracker Fireball Goblin Barrel Tornado The Log Mother Witch
Mighty Miner
Goblin Barrel

Defense Synergies 3 9

Firecracker
The Log Tornado Mega Knight
Fireball
Tornado The Log Mega Knight
Goblin Barrel
Tornado
Fireball Firecracker The Log Mother Witch Mega Knight
The Log
Firecracker Fireball Tornado Mother Witch Mega Knight
Mother Witch
Tornado The Log Mega Knight
Mega Knight
Firecracker Fireball Tornado The Log Mother Witch
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Firecracker The Log Mega Knight
Tornado Mega Knight
Firecracker Mega Knight
Firecracker Fireball Tornado The Log Mega Knight
Fireball Tornado The Log Firecracker Mother Witch Mega Knight
Tornado Firecracker Fireball
Fireball The Log Mega Knight
Mighty Miner Tornado
Tornado Firecracker Mega Knight
Mother Witch Firecracker Fireball Tornado The Log Mega Knight
Firecracker Fireball Tornado
Mega Knight Fireball The Log
Fireball Mega Knight Firecracker Tornado The Log
Mega Knight
Tornado Fireball The Log Mega Knight
Mega Knight Firecracker Fireball Tornado
Fireball Mega Knight Firecracker Tornado The Log
Tornado The Log Firecracker Fireball Mother Witch Mega Knight
Tornado
Mega Knight Firecracker Fireball The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball
Fireball Firecracker The Log Mega Knight
Mega Knight The Log
Mega Knight Fireball Tornado The Log
Mega Knight Mighty Miner
Firecracker Fireball Mother Witch Tornado
Fireball
Mega Knight Mighty Miner
Mega Knight Firecracker Fireball Tornado The Log
Mega Knight
Mega Knight Fireball Tornado The Log
Mega Knight Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Tornado The Log Mighty Miner
Mega Knight Firecracker Fireball The Log Mother Witch Mighty Miner
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball Tornado The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Mother Witch Tornado
Firecracker Tornado The Log
Fireball The Log Firecracker Tornado
Fireball The Log Firecracker Tornado
Fireball Tornado
Firecracker Fireball Tornado The Log
Fireball Firecracker Tornado
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball Tornado
Firecracker Fireball The Log Mega Knight
Firecracker Fireball Tornado The Log Mother Witch Mega Knight
Fireball The Log Mega Knight
Fireball Tornado
Tornado The Log
Fireball The Log
Firecracker Tornado The Log Mother Witch Fireball Mega Knight
Firecracker Fireball The Log Tornado
Fireball Tornado The Log Mega Knight
Fireball Firecracker Tornado The Log
Firecracker Fireball Tornado Mother Witch
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mighty Miner Mega Knight
Firecracker Fireball The Log
Fireball
Fireball Firecracker Tornado
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Fireball
Fireball Tornado
Firecracker Mega Knight
Firecracker Fireball Tornado The Log
Firecracker Fireball Tornado
Firecracker Fireball Tornado The Log Mega Knight
Fireball Firecracker Mega Knight

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