My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Inferno Dragon
Giant Snowball
Wall Breakers Goblin Barrel Inferno Dragon
Zap
Firecracker Wall Breakers Goblin Barrel Inferno Dragon
Barbarian Barrel
Firecracker Wall Breakers Goblin Barrel
The Log
Firecracker Wall Breakers Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Wall Breakers Goblin Barrel
Royal Delivery
Firecracker Battle Healer Wall Breakers Goblin Barrel Inferno Dragon
Fireball
Firecracker Battle Healer Wall Breakers Goblin Barrel Inferno Dragon
Poison
Firecracker Battle Healer
Lightning
Battle Healer Inferno Dragon
Rocket
Battle Healer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers The Log Firecracker Goblin Barrel Fireball Battle Healer Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Wall Breakers The Log Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Mirror Wall Breakers Goblin Barrel Inferno Dragon
Fireball
Mirror Wall Breakers The Log
Battle Healer
Inferno Dragon Firecracker Mirror Goblin Barrel
Mirror
Fireball Goblin Barrel The Log Firecracker Battle Healer Wall Breakers
Wall Breakers
Firecracker Fireball Mirror The Log
Goblin Barrel
Mirror Firecracker Battle Healer
The Log
Mirror Fireball Wall Breakers
Inferno Dragon
Battle Healer Firecracker

Defense Synergies 5 7

Firecracker
The Log Battle Healer Mirror
Fireball
Mirror The Log Battle Healer
Battle Healer
Mirror Inferno Dragon Firecracker Fireball The Log
Mirror
Fireball Battle Healer Firecracker The Log Inferno Dragon
Wall Breakers
Goblin Barrel
The Log
Firecracker Fireball Battle Healer Mirror Inferno Dragon
Inferno Dragon
Battle Healer Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Inferno Dragon Firecracker Battle Healer The Log
Inferno Dragon
Inferno Dragon Firecracker
Firecracker Fireball Battle Healer The Log
Fireball The Log Firecracker
Inferno Dragon Firecracker Fireball
Fireball Battle Healer The Log
Inferno Dragon
Firecracker Battle Healer
Firecracker Fireball The Log
Inferno Dragon Firecracker Fireball
Fireball Battle Healer The Log
Fireball Firecracker The Log
Inferno Dragon
Fireball The Log Inferno Dragon
Firecracker Fireball
Fireball Firecracker Battle Healer The Log
The Log Firecracker Fireball Battle Healer Inferno Dragon
Inferno Dragon
Firecracker Fireball Battle Healer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer
Fireball Firecracker Battle Healer The Log Inferno Dragon
Battle Healer The Log
Fireball Battle Healer The Log
Battle Healer Inferno Dragon
Firecracker Fireball
Fireball Battle Healer
Battle Healer Inferno Dragon
Firecracker Fireball The Log Inferno Dragon
Inferno Dragon
Inferno Dragon
Fireball The Log
Fireball
Firecracker Fireball
Firecracker Fireball Battle Healer The Log Inferno Dragon
Firecracker Fireball Battle Healer The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Inferno Dragon
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker
The Log Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log

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