My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Hunter Royal Ghost Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon Ram Rider
Giant Snowball
Miner Inferno Dragon Ram Rider
Zap
Firecracker Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Hunter Royal Ghost
The Log
Firecracker Hunter Ram Rider
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Hunter Miner Royal Ghost Inferno Dragon Ram Rider
Fireball
Firecracker Hunter Inferno Dragon Ram Rider
Poison
Firecracker Hunter
Lightning
Hunter Inferno Dragon Ram Rider
Rocket
Hunter Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Hunter Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Royal Ghost Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Miner Royal Ghost Fireball Hunter Inferno Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Miner Royal Ghost Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Inferno Dragon Ram Rider Mega Knight
Fireball
Miner Ram Rider Mega Knight
Hunter
Ram Rider Mega Knight
Miner
Firecracker Fireball Royal Ghost Inferno Dragon Mega Knight
Royal Ghost
Miner Ram Rider Mega Knight
Inferno Dragon
Mega Knight Firecracker Miner
Ram Rider
Firecracker Fireball Hunter Royal Ghost Mega Knight
Mega Knight
Inferno Dragon Firecracker Fireball Hunter Miner Royal Ghost Ram Rider

Defense Synergies 0 10

Firecracker
Hunter Mega Knight
Fireball
Miner Ram Rider Mega Knight
Hunter
Firecracker Ram Rider Mega Knight
Miner
Fireball Mega Knight
Royal Ghost
Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Fireball Hunter
Mega Knight
Firecracker Fireball Hunter Miner Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Ram Rider
Hunter Inferno Dragon Firecracker Ram Rider Mega Knight
Hunter Ram Rider Mega Knight Inferno Dragon
Hunter Inferno Dragon Firecracker Ram Rider Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Hunter Royal Ghost Mega Knight
Hunter Inferno Dragon Ram Rider Firecracker Fireball
Fireball Ram Rider Mega Knight
Hunter Inferno Dragon
Firecracker Hunter Miner Royal Ghost Mega Knight
Firecracker Fireball Hunter Royal Ghost Ram Rider Mega Knight
Hunter Inferno Dragon Firecracker Fireball Ram Rider
Hunter Mega Knight Fireball Ram Rider
Fireball Mega Knight Firecracker Hunter Royal Ghost
Inferno Dragon Hunter Ram Rider Mega Knight
Fireball Hunter Inferno Dragon Ram Rider Mega Knight
Mega Knight Firecracker Fireball Hunter
Fireball Mega Knight Firecracker Hunter Royal Ghost Ram Rider
Hunter Firecracker Fireball Royal Ghost Inferno Dragon Ram Rider Mega Knight
Hunter Inferno Dragon Ram Rider
Royal Ghost Mega Knight Firecracker Fireball Hunter
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Royal Ghost
Fireball Firecracker Hunter Miner Royal Ghost Inferno Dragon Mega Knight
Mega Knight Hunter Ram Rider
Hunter Mega Knight Fireball Ram Rider
Hunter Inferno Dragon Ram Rider Mega Knight
Firecracker Fireball Hunter Ram Rider
Fireball Hunter Ram Rider
Mega Knight Hunter Inferno Dragon
Mega Knight Firecracker Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Hunter
Mega Knight Fireball
Mega Knight Fireball Hunter Ram Rider
Firecracker Fireball Mega Knight
Firecracker Fireball Hunter Inferno Dragon
Mega Knight Firecracker Fireball Hunter Royal Ghost Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Ghost
Firecracker Fireball Miner Royal Ghost Ram Rider
Fireball Miner
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Hunter Ram Rider
Firecracker
Fireball Firecracker Hunter Ram Rider
Fireball Miner Firecracker Ram Rider
Fireball
Firecracker Miner Fireball Ram Rider
Fireball Firecracker
Firecracker Fireball Hunter Miner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Hunter
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Hunter Mega Knight
Firecracker Fireball Miner Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Hunter Mega Knight
Inferno Dragon
Firecracker Fireball Miner Hunter Royal Ghost Ram Rider
Fireball Miner Ram Rider Mega Knight
Fireball Miner Firecracker
Firecracker Fireball Hunter
Firecracker Fireball
Fireball
Fireball Hunter Miner Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball
Fireball Firecracker Hunter Ram Rider
Fireball
Fireball Miner Firecracker Hunter Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Miner Royal Ghost Mega Knight
Inferno Dragon
Fireball Firecracker Mega Knight

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