My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Lumberjack
The Log
Firecracker Mini P.E.K.K.A Hog Rider Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Electro Wizard Lumberjack
Fireball
Firecracker Hog Rider Baby Dragon Electro Wizard Lumberjack
Poison
Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Lumberjack
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack
Fireball
Hog Rider Baby Dragon Electro Wizard
Mini P.E.K.K.A
Firecracker Valkyrie Hog Rider Baby Dragon Electro Wizard Lumberjack
Valkyrie
Hog Rider Lumberjack Firecracker Mini P.E.K.K.A Baby Dragon Electro Wizard
Hog Rider
Firecracker Fireball Valkyrie Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Firecracker Fireball Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Lumberjack
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Lumberjack
Lumberjack
Valkyrie Firecracker Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard

Defense Synergies 2 15

Firecracker
Valkyrie Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Fireball
Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Valkyrie Baby Dragon
Valkyrie
Firecracker Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Hog Rider
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Valkyrie Lumberjack
Lumberjack
Firecracker Fireball Valkyrie Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Fireball Firecracker Valkyrie Baby Dragon Electro Wizard Lumberjack
Electro Wizard Firecracker Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Valkyrie Electro Wizard Firecracker Fireball Baby Dragon Lumberjack
Firecracker Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Fireball Valkyrie Electro Wizard
Fireball Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Firecracker Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Fireball Valkyrie Firecracker Baby Dragon Electro Wizard Lumberjack
Valkyrie Baby Dragon Firecracker Fireball Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Firecracker Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Fireball Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack
Lumberjack Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Lumberjack Fireball Electro Wizard
Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie Electro Wizard Lumberjack
Mini P.E.K.K.A Valkyrie Lumberjack
Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Mini P.E.K.K.A Valkyrie Lumberjack
Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie Lumberjack
Firecracker Fireball Valkyrie Baby Dragon
Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack
Valkyrie Firecracker Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Baby Dragon
Fireball Firecracker Baby Dragon
Fireball Firecracker
Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Firecracker Fireball Valkyrie Electro Wizard
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Firecracker Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball
Fireball Firecracker Baby Dragon Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Lumberjack
Firecracker Fireball Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Baby Dragon Electro Wizard
Fireball Firecracker

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