My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Skeleton Army
Giant Snowball
Wall Breakers Goblin Barrel Skeleton Army Little Prince
Zap
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
Barbarian Barrel
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
The Log
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
Royal Delivery
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
Fireball
Firecracker Wall Breakers Goblin Barrel Skeleton Army Little Prince
Poison
Firecracker Skeleton Army Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Firecracker Goblin Barrel Skeleton Army Little Prince Fireball Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Wall Breakers Firecracker Goblin Barrel

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Wall Breakers Goblin Barrel Mega Knight
Fireball
Mirror Wall Breakers Mega Knight Little Prince
Mirror
Fireball Goblin Barrel Firecracker Wall Breakers Skeleton Army
Wall Breakers
Firecracker Fireball Mirror Mega Knight
Goblin Barrel
Mirror Firecracker Skeleton Army Mega Knight
Skeleton Army
Mirror Goblin Barrel
Mega Knight
Firecracker Fireball Wall Breakers Goblin Barrel
Little Prince
Fireball

Defense Synergies 2 6

Firecracker
Mirror Skeleton Army Mega Knight
Fireball
Mirror Mega Knight Little Prince
Mirror
Fireball Skeleton Army Firecracker Mega Knight
Wall Breakers
Goblin Barrel
Skeleton Army
Mirror Firecracker
Mega Knight
Firecracker Fireball Mirror
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Skeleton Army Firecracker Mega Knight
Skeleton Army Mega Knight
Skeleton Army Firecracker Mega Knight
Firecracker Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Firecracker Mega Knight
Firecracker Fireball Little Prince
Fireball Mega Knight
Skeleton Army
Skeleton Army Firecracker Mega Knight Little Prince
Skeleton Army Firecracker Fireball Mega Knight
Firecracker Fireball
Skeleton Army Mega Knight Fireball
Fireball Skeleton Army Mega Knight Firecracker
Skeleton Army Mega Knight
Skeleton Army Fireball Mega Knight
Mega Knight Firecracker Fireball Skeleton Army
Fireball Mega Knight Firecracker Skeleton Army Little Prince
Firecracker Fireball Mega Knight Little Prince
Skeleton Army Mega Knight Firecracker Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball
Fireball Firecracker Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight
Firecracker Fireball
Skeleton Army Fireball
Mega Knight Skeleton Army
Mega Knight Firecracker Fireball Skeleton Army
Skeleton Army
Mega Knight
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Fireball
Firecracker Fireball Skeleton Army Mega Knight
Skeleton Army Firecracker Fireball Little Prince
Mega Knight Firecracker Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight Little Prince
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Mega Knight Little Prince
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball Little Prince
Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Skeleton Army
Fireball Firecracker
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight Little Prince
Fireball Firecracker Mega Knight

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