My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Dark Prince Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Skeleton King
Giant Snowball
Musketeer Goblin Barrel Skeleton King
Zap
Firecracker Goblin Barrel Dark Prince Skeleton King
Barbarian Barrel
Firecracker Musketeer Goblin Barrel Dark Prince Skeleton King
The Log
Firecracker Musketeer Goblin Barrel Dark Prince Skeleton King
Earthquake
Firecracker Goblin Barrel Skeleton King
Arrows
Firecracker Goblin Barrel Skeleton King
Royal Delivery
Firecracker Musketeer Goblin Barrel Dark Prince Skeleton King
Fireball
Firecracker Musketeer Goblin Barrel Skeleton King
Poison
Firecracker Musketeer Skeleton King
Lightning
Musketeer Dark Prince Skeleton King
Rocket
Musketeer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Dark Prince The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Fireball Musketeer Dark Prince Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Dark Prince Mega Knight
Fireball
Dark Prince The Log Mega Knight Skeleton King
Musketeer
Dark Prince The Log Mega Knight
Goblin Barrel
Dark Prince Firecracker Mega Knight Skeleton King
Dark Prince
Goblin Barrel Firecracker Fireball Musketeer
The Log
Fireball Musketeer Mega Knight
Mega Knight
Firecracker Fireball Musketeer Goblin Barrel The Log
Skeleton King
Fireball Goblin Barrel

Defense Synergies 3 11

Firecracker
The Log Musketeer Dark Prince Mega Knight
Fireball
The Log Musketeer Dark Prince Mega Knight
Musketeer
The Log Firecracker Fireball Dark Prince Mega Knight Skeleton King
Goblin Barrel
Dark Prince
Firecracker Fireball Musketeer The Log
The Log
Firecracker Fireball Musketeer Dark Prince Mega Knight
Mega Knight
Firecracker Fireball Musketeer The Log
Skeleton King
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer The Log
Firecracker Musketeer Dark Prince The Log Mega Knight
Mega Knight Musketeer Dark Prince
Firecracker Musketeer Dark Prince Mega Knight Skeleton King
Firecracker Fireball Dark Prince The Log Mega Knight
Fireball The Log Firecracker Musketeer Dark Prince Mega Knight
Musketeer Firecracker Fireball
Fireball Musketeer The Log Mega Knight
Musketeer Skeleton King
Firecracker Musketeer Dark Prince Mega Knight
Firecracker Fireball Musketeer Dark Prince The Log Mega Knight Skeleton King
Musketeer Firecracker Fireball
Mega Knight Fireball Musketeer Dark Prince The Log
Fireball Mega Knight Firecracker Dark Prince The Log Skeleton King
Mega Knight Skeleton King
Fireball The Log Mega Knight
Mega Knight Firecracker Fireball Musketeer Dark Prince
Fireball Mega Knight Firecracker Musketeer Dark Prince The Log
The Log Firecracker Fireball Musketeer Dark Prince Mega Knight
Musketeer
Dark Prince Mega Knight Firecracker Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Dark Prince
Fireball Firecracker Musketeer The Log Mega Knight
Mega Knight Musketeer Dark Prince The Log
Dark Prince Mega Knight Fireball Musketeer The Log
Musketeer Dark Prince Mega Knight
Firecracker Fireball Musketeer
Dark Prince Fireball Musketeer
Mega Knight Dark Prince
Mega Knight Firecracker Fireball Dark Prince The Log
Musketeer
Mega Knight Musketeer Dark Prince
Mega Knight Fireball Dark Prince The Log
Dark Prince Mega Knight Fireball Skeleton King
Firecracker Fireball Musketeer Mega Knight
Firecracker Fireball Musketeer Dark Prince The Log Skeleton King
Mega Knight Firecracker Fireball Musketeer Dark Prince The Log Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer The Log
Firecracker Fireball Musketeer The Log
Fireball The Log
Firecracker Fireball Musketeer Dark Prince The Log
Fireball Firecracker Dark Prince The Log Mega Knight
Firecracker Fireball Musketeer
Firecracker Musketeer The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Musketeer
Firecracker Fireball Musketeer Dark Prince The Log
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log Mega Knight
Fireball
Firecracker Fireball Musketeer Dark Prince The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball Musketeer The Log Mega Knight
Fireball
Musketeer The Log
Fireball Musketeer The Log
Firecracker The Log Fireball Dark Prince Mega Knight
Firecracker Fireball The Log Musketeer
Fireball Musketeer The Log Mega Knight
Fireball Firecracker Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Fireball
Fireball Musketeer The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball Musketeer Dark Prince
Fireball Firecracker Musketeer
The Log Fireball
Fireball Firecracker Musketeer Dark Prince Mega Knight
The Log Firecracker Fireball Musketeer Skeleton King
Fireball
Firecracker Musketeer Dark Prince Mega Knight
Firecracker Fireball Musketeer The Log Skeleton King
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Dark Prince The Log Mega Knight
Fireball Firecracker Mega Knight

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