My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer P.E.K.K.A Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Musketeer Lumberjack
The Log
Firecracker Musketeer Hog Rider Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Hog Rider P.E.K.K.A Lumberjack
Fireball
Firecracker Musketeer Hog Rider Lumberjack
Poison
Firecracker Musketeer
Lightning
Musketeer Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Fireball Musketeer Hog Rider Lumberjack P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Fireball Musketeer

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider P.E.K.K.A Lumberjack Mega Knight
Fireball
Hog Rider The Log Mega Knight
Musketeer
Hog Rider P.E.K.K.A The Log Lumberjack Mega Knight
Hog Rider
Firecracker Fireball Musketeer The Log Lumberjack Mega Knight
P.E.K.K.A
Firecracker Musketeer The Log Lumberjack
The Log
Hog Rider Fireball Musketeer P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Firecracker Musketeer Hog Rider P.E.K.K.A The Log Mega Knight
Mega Knight
Firecracker Fireball Musketeer Hog Rider The Log Lumberjack

Defense Synergies 5 11

Firecracker
The Log Musketeer P.E.K.K.A Lumberjack Mega Knight
Fireball
The Log Musketeer Lumberjack Mega Knight
Musketeer
The Log Lumberjack Firecracker Fireball P.E.K.K.A Mega Knight
Hog Rider
P.E.K.K.A
The Log Firecracker Musketeer
The Log
Firecracker Fireball Musketeer P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Musketeer Firecracker Fireball The Log
Mega Knight
Firecracker Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer The Log
P.E.K.K.A Lumberjack Firecracker Musketeer The Log Mega Knight
P.E.K.K.A Lumberjack Mega Knight Musketeer
P.E.K.K.A Lumberjack Firecracker Musketeer Mega Knight
Firecracker Fireball P.E.K.K.A The Log Lumberjack Mega Knight
Fireball The Log Firecracker Musketeer Lumberjack Mega Knight
Musketeer Firecracker Fireball
Fireball Musketeer P.E.K.K.A The Log Mega Knight
P.E.K.K.A Musketeer Lumberjack
Firecracker Musketeer Lumberjack Mega Knight
Firecracker Fireball Musketeer The Log Lumberjack Mega Knight
Musketeer Firecracker Fireball
P.E.K.K.A Lumberjack Mega Knight Fireball Musketeer The Log
Fireball Mega Knight Firecracker P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack Mega Knight
Fireball P.E.K.K.A The Log Lumberjack Mega Knight
Mega Knight Firecracker Fireball Musketeer P.E.K.K.A Lumberjack
Fireball Mega Knight Firecracker Musketeer The Log Lumberjack
The Log Firecracker Fireball Musketeer Lumberjack Mega Knight
P.E.K.K.A Musketeer Lumberjack
Mega Knight Firecracker Fireball Musketeer P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fireball P.E.K.K.A
Fireball Firecracker Musketeer The Log Lumberjack Mega Knight
P.E.K.K.A Lumberjack Mega Knight Musketeer The Log
P.E.K.K.A Lumberjack Mega Knight Fireball Musketeer The Log
P.E.K.K.A Musketeer Lumberjack Mega Knight
Firecracker Fireball Musketeer
P.E.K.K.A Fireball Musketeer Lumberjack
P.E.K.K.A Mega Knight Lumberjack
P.E.K.K.A Mega Knight Firecracker Fireball The Log
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Musketeer Lumberjack
P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Mega Knight Fireball Lumberjack
Firecracker Fireball Musketeer Mega Knight
Firecracker Fireball Musketeer P.E.K.K.A The Log Lumberjack
Mega Knight Firecracker Fireball Musketeer P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer The Log
Firecracker Fireball Musketeer The Log
Fireball The Log
Firecracker Fireball Musketeer The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Musketeer
Firecracker Musketeer The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Musketeer Lumberjack
Firecracker Fireball Musketeer The Log
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log Mega Knight
Fireball
Firecracker Fireball Musketeer The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball Musketeer The Log Mega Knight
Fireball
Musketeer The Log
Fireball Musketeer The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log Musketeer
Fireball Musketeer The Log Mega Knight
Fireball Firecracker Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Fireball
Fireball Musketeer The Log Mega Knight
Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball The Log
Fireball Musketeer
Fireball Firecracker Musketeer
The Log Fireball
Fireball Firecracker Musketeer Lumberjack Mega Knight
The Log Firecracker Fireball Musketeer
Fireball
Firecracker Musketeer P.E.K.K.A Mega Knight
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer The Log Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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