My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Electro Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Electro Dragon
Zap
Firecracker Battle Ram Inferno Tower
Barbarian Barrel
Firecracker Battle Ram Inferno Tower Electro Wizard
The Log
Firecracker Battle Ram
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram Electro Dragon P.E.K.K.A Electro Wizard
Fireball
Firecracker Battle Ram Inferno Tower Electro Dragon Electro Wizard
Poison
Firecracker Inferno Tower Electro Dragon Electro Wizard
Lightning
Battle Ram Inferno Tower Electro Dragon Electro Wizard
Rocket
Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Fireball Battle Ram Electro Wizard Inferno Tower Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Fireball Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram P.E.K.K.A
Fireball
Battle Ram The Log Electro Wizard
Battle Ram
The Log Firecracker Fireball P.E.K.K.A Electro Wizard
Inferno Tower
Electro Dragon
P.E.K.K.A
P.E.K.K.A
Electro Wizard Firecracker Battle Ram Electro Dragon The Log
The Log
Battle Ram Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Battle Ram

Defense Synergies 5 11

Firecracker
The Log Inferno Tower Electro Dragon P.E.K.K.A Electro Wizard
Fireball
The Log Inferno Tower Electro Wizard
Battle Ram
Inferno Tower
The Log Electro Wizard Firecracker Fireball Electro Dragon
Electro Dragon
Firecracker Inferno Tower The Log Electro Wizard
P.E.K.K.A
The Log Firecracker Electro Wizard
The Log
Firecracker Fireball Inferno Tower P.E.K.K.A Electro Dragon Electro Wizard
Electro Wizard
Inferno Tower Firecracker Fireball Electro Dragon P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Inferno Tower Electro Dragon The Log Electro Wizard
Inferno Tower P.E.K.K.A Firecracker Electro Dragon The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Dragon Electro Wizard
Inferno Tower P.E.K.K.A Firecracker Electro Dragon Electro Wizard
Firecracker Fireball P.E.K.K.A The Log
Fireball The Log Firecracker Electro Dragon Electro Wizard
Inferno Tower Electro Wizard Firecracker Fireball Electro Dragon
Fireball Inferno Tower Electro Dragon P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A
Firecracker Inferno Tower Electro Wizard
Electro Wizard Firecracker Fireball Electro Dragon The Log
Inferno Tower Firecracker Fireball Electro Dragon Electro Wizard
Inferno Tower P.E.K.K.A Fireball Electro Dragon The Log Electro Wizard
Fireball Firecracker Electro Dragon P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Fireball P.E.K.K.A The Log Electro Wizard
Firecracker Fireball Inferno Tower Electro Dragon P.E.K.K.A Electro Wizard
Fireball Firecracker Electro Dragon The Log Electro Wizard
The Log Firecracker Fireball Electro Dragon Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Firecracker Fireball Electro Dragon P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower P.E.K.K.A Electro Wizard
Fireball Electro Wizard Firecracker Electro Dragon The Log
P.E.K.K.A Inferno Tower Electro Dragon The Log Electro Wizard
P.E.K.K.A Fireball Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A
Firecracker Fireball Electro Dragon Electro Wizard
P.E.K.K.A Fireball Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
Electro Dragon P.E.K.K.A Electro Wizard Firecracker Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower Electro Dragon
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Fireball Inferno Tower
Firecracker Fireball Electro Dragon
Inferno Tower Electro Dragon Electro Wizard Firecracker Fireball P.E.K.K.A The Log
Firecracker Fireball Inferno Tower Electro Dragon P.E.K.K.A The Log Electro Wizard
Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon The Log
Firecracker Fireball Electro Dragon The Log Electro Wizard
Fireball Electro Dragon The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Dragon
Firecracker The Log
Fireball The Log Firecracker Electro Dragon
Fireball The Log Firecracker Electro Dragon
Fireball Electro Dragon Electro Wizard
Firecracker Fireball Electro Dragon The Log Electro Wizard
Fireball Firecracker Electro Dragon
Firecracker Fireball The Log
Firecracker Fireball Electro Dragon
Firecracker Fireball The Log
Firecracker Fireball Electro Dragon The Log
Firecracker Fireball Electro Dragon The Log
Fireball
Firecracker Fireball Electro Dragon The Log Electro Wizard
Firecracker Fireball Electro Dragon The Log
Fireball The Log
Fireball
The Log
Fireball Electro Dragon The Log
Firecracker The Log Fireball Electro Dragon
Firecracker Fireball The Log Electro Dragon Electro Wizard
Fireball Electro Dragon The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Firecracker Fireball
Fireball
Fireball Electro Dragon The Log
Firecracker Fireball Electro Dragon Electro Wizard
P.E.K.K.A
Firecracker Fireball The Log
Electro Wizard Fireball Electro Dragon
Fireball Firecracker Electro Dragon Electro Wizard
The Log Fireball
Fireball Firecracker Electro Dragon Electro Wizard
The Log Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Dragon Electro Wizard
Electro Dragon Firecracker Fireball The Log Electro Wizard
P.E.K.K.A
Fireball Firecracker Electro Dragon

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