My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch X-Bow
Barbarian Barrel
Firecracker Valkyrie Wizard Witch X-Bow
The Log
Firecracker Witch X-Bow
Earthquake
Firecracker Witch X-Bow
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Wizard Witch
Fireball
Firecracker Wizard Witch X-Bow
Poison
Firecracker Wizard Witch X-Bow
Lightning
Valkyrie Wizard Witch X-Bow
Rocket
Valkyrie Wizard Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Fireball Valkyrie Freeze Wizard Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Fireball Valkyrie

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Mirror X-Bow
Fireball
Mirror X-Bow Freeze
Valkyrie
Firecracker Wizard Witch X-Bow
Wizard
Valkyrie
Mirror
Fireball Firecracker Freeze X-Bow
Freeze
Fireball Mirror
Witch
Valkyrie
X-Bow
Fireball Firecracker Valkyrie Mirror

Defense Synergies 3 10

Firecracker
Valkyrie Mirror X-Bow
Fireball
Mirror X-Bow Valkyrie Freeze
Valkyrie
Firecracker Fireball Wizard Mirror Freeze Witch X-Bow
Wizard
Valkyrie Freeze
Mirror
Fireball Firecracker Valkyrie
Freeze
Fireball Valkyrie Wizard
Witch
Valkyrie
X-Bow
Fireball Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard X-Bow
Firecracker Valkyrie Witch X-Bow
Witch Valkyrie Freeze
Witch Firecracker Valkyrie
Firecracker Fireball Valkyrie X-Bow
Fireball Freeze Firecracker Valkyrie X-Bow
Firecracker Fireball Wizard Freeze Witch X-Bow
Fireball Valkyrie X-Bow
Witch X-Bow
Firecracker Valkyrie
Valkyrie Witch Firecracker Fireball Wizard Freeze X-Bow
Firecracker Fireball Wizard Witch
Fireball Valkyrie Wizard Freeze Witch X-Bow
Fireball Valkyrie Wizard Firecracker Freeze Witch X-Bow
X-Bow
Fireball Freeze X-Bow
Wizard Firecracker Fireball Valkyrie Witch X-Bow
Fireball Firecracker Valkyrie Wizard Witch X-Bow
Valkyrie Wizard Freeze Witch Firecracker Fireball
Valkyrie Wizard Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch X-Bow
Fireball Firecracker Valkyrie Wizard X-Bow
Valkyrie Witch
Valkyrie Fireball X-Bow
Valkyrie Witch
Firecracker Fireball Wizard Freeze Witch
Fireball Valkyrie Witch
Valkyrie
Freeze Firecracker Fireball Valkyrie Witch X-Bow
Witch
Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Wizard Witch
Wizard Firecracker Fireball Valkyrie Witch
Witch Firecracker Fireball Valkyrie Freeze X-Bow
Valkyrie Firecracker Fireball Wizard Freeze Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Freeze X-Bow
Firecracker Fireball X-Bow
Fireball X-Bow
Firecracker Fireball Valkyrie Freeze
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard Freeze Witch
Firecracker Wizard Witch
Fireball X-Bow Firecracker Wizard Freeze
Fireball Firecracker Wizard X-Bow
Fireball X-Bow
Firecracker Fireball Valkyrie Wizard X-Bow
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball Freeze X-Bow
Firecracker Fireball X-Bow
X-Bow Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard X-Bow
Fireball Freeze
Firecracker Fireball Wizard X-Bow
Firecracker Fireball Valkyrie Wizard Witch X-Bow
Fireball X-Bow
Fireball Wizard
X-Bow
Fireball X-Bow
Firecracker Freeze Fireball Valkyrie Wizard Witch
Witch
Firecracker Fireball X-Bow Wizard Witch
Fireball Wizard Witch X-Bow
Fireball Firecracker X-Bow
Firecracker Fireball Wizard Witch X-Bow
Firecracker Fireball Wizard Freeze Witch
Fireball
Fireball Wizard X-Bow
Firecracker Fireball Freeze
Firecracker Fireball Wizard
Fireball Freeze Witch X-Bow
Fireball Firecracker Wizard Witch
Freeze
Fireball
Fireball Firecracker Valkyrie Wizard
Firecracker Fireball Wizard
Fireball
Firecracker
Firecracker Fireball Freeze Witch
Firecracker Fireball Witch
Firecracker Fireball Freeze Witch X-Bow
Fireball Firecracker Wizard

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