My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Balloon Giant Skeleton Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Balloon Princess
Zap
Firecracker Balloon Princess
Barbarian Barrel
Firecracker Wizard Giant Skeleton Princess
The Log
Firecracker Giant Skeleton Princess
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Wizard Balloon Giant Skeleton Princess
Fireball
Firecracker Wizard Balloon Princess
Poison
Firecracker Wizard Balloon Princess
Lightning
Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Princess Fireball Wizard Balloon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Firecracker Princess Fireball

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Balloon Giant Skeleton Princess Mega Knight
Fireball
Mirror Princess Mega Knight
Wizard
Balloon Giant Skeleton Mega Knight
Mirror
Fireball Firecracker Balloon Giant Skeleton Princess
Balloon
Firecracker Wizard Mirror Giant Skeleton Princess Mega Knight
Giant Skeleton
Firecracker Wizard Mirror Balloon Princess
Princess
Firecracker Fireball Mirror Balloon Giant Skeleton Mega Knight
Mega Knight
Firecracker Fireball Wizard Balloon Princess

Defense Synergies 1 12

Firecracker
Mirror Giant Skeleton Princess Mega Knight
Fireball
Mirror Princess Mega Knight
Wizard
Giant Skeleton Mega Knight
Mirror
Fireball Firecracker Princess Mega Knight
Balloon
Giant Skeleton
Firecracker Wizard Princess
Princess
Firecracker Fireball Mirror Giant Skeleton Mega Knight
Mega Knight
Firecracker Fireball Wizard Mirror Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard
Firecracker Mega Knight
Mega Knight Giant Skeleton
Firecracker Mega Knight
Firecracker Fireball Giant Skeleton Princess Mega Knight
Fireball Firecracker Mega Knight
Firecracker Fireball Wizard Princess
Fireball Giant Skeleton Mega Knight
Princess
Firecracker Giant Skeleton Mega Knight
Firecracker Fireball Wizard Giant Skeleton Princess Mega Knight
Firecracker Fireball Wizard Princess
Mega Knight Fireball Wizard Giant Skeleton
Fireball Wizard Mega Knight Firecracker Princess
Mega Knight
Fireball Mega Knight
Wizard Mega Knight Firecracker Fireball
Fireball Mega Knight Firecracker Wizard
Wizard Firecracker Fireball Giant Skeleton Princess Mega Knight
Wizard Mega Knight Firecracker Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Giant Skeleton
Fireball Firecracker Wizard Mega Knight
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Fireball
Giant Skeleton Mega Knight
Firecracker Fireball Wizard Princess
Fireball Giant Skeleton
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Firecracker Fireball
Mega Knight Giant Skeleton
Mega Knight Fireball Giant Skeleton
Giant Skeleton Mega Knight Fireball Wizard
Wizard Firecracker Fireball Princess Mega Knight
Firecracker Fireball Giant Skeleton
Mega Knight Firecracker Fireball Wizard Giant Skeleton Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Firecracker Giant Skeleton
Firecracker Fireball Princess
Fireball Giant Skeleton
Firecracker Fireball Giant Skeleton
Fireball Wizard Firecracker Mega Knight
Firecracker Fireball Wizard Princess
Firecracker Wizard Princess
Fireball Firecracker Wizard Princess
Fireball Firecracker Wizard
Fireball
Firecracker Fireball Wizard Princess
Fireball Firecracker Wizard Princess
Firecracker Fireball Princess
Firecracker Fireball Princess
Princess Firecracker Fireball
Firecracker Fireball Wizard Princess
Firecracker Fireball Wizard Princess Mega Knight
Fireball
Firecracker Fireball Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess Mega Knight
Fireball Giant Skeleton Mega Knight
Fireball Wizard Princess
Fireball
Firecracker Fireball Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess
Fireball Wizard Princess Mega Knight
Fireball Firecracker
Firecracker Fireball Wizard Princess
Firecracker Fireball Wizard
Fireball
Fireball Wizard Mega Knight
Firecracker Fireball Princess
Giant Skeleton Mega Knight
Firecracker Fireball Wizard Princess
Fireball Princess
Fireball Firecracker Wizard Princess
Fireball
Fireball Firecracker Wizard Princess Mega Knight
Firecracker Fireball Wizard Princess
Fireball Giant Skeleton
Firecracker Mega Knight
Firecracker Fireball Giant Skeleton Princess
Firecracker Fireball Princess
Firecracker Fireball Giant Skeleton Princess Mega Knight
Fireball Firecracker Wizard Mega Knight

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