My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Giant Skeleton Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton Ram Rider
Giant Snowball
Skeleton Army Lumberjack Ram Rider
Zap
Firecracker Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Wizard Skeleton Army Giant Skeleton Lumberjack
The Log
Firecracker Skeleton Army Giant Skeleton Lumberjack Ram Rider
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Wizard Skeleton Army Giant Skeleton Lumberjack Ram Rider
Fireball
Firecracker Wizard Skeleton Army Lumberjack Ram Rider
Poison
Firecracker Wizard Skeleton Army
Lightning
Wizard Lumberjack Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Fireball Lumberjack Wizard Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Skeleton Army Fireball

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant Skeleton Lumberjack Ram Rider
Fireball
The Log Ram Rider
Wizard
Giant Skeleton Lumberjack Ram Rider
Skeleton Army
Giant Skeleton
Firecracker Wizard The Log Lumberjack
The Log
Fireball Giant Skeleton Lumberjack Ram Rider
Lumberjack
Firecracker Wizard Giant Skeleton The Log Ram Rider
Ram Rider
Firecracker Fireball Wizard The Log Lumberjack

Defense Synergies 2 17

Firecracker
The Log Skeleton Army Giant Skeleton Lumberjack
Fireball
The Log Lumberjack Ram Rider
Wizard
Skeleton Army Giant Skeleton The Log Lumberjack
Skeleton Army
Firecracker Wizard Giant Skeleton The Log Lumberjack
Giant Skeleton
Firecracker Wizard Skeleton Army The Log Lumberjack
The Log
Firecracker Fireball Wizard Skeleton Army Giant Skeleton Lumberjack Ram Rider
Lumberjack
Firecracker Fireball Wizard Skeleton Army Giant Skeleton The Log Ram Rider
Ram Rider
Fireball The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard The Log Ram Rider
Skeleton Army Lumberjack Firecracker The Log Ram Rider
Skeleton Army Lumberjack Ram Rider Giant Skeleton
Skeleton Army Lumberjack Firecracker Ram Rider
Firecracker Fireball Skeleton Army Giant Skeleton The Log Lumberjack
Fireball Skeleton Army The Log Firecracker Lumberjack
Ram Rider Firecracker Fireball Wizard
Fireball Giant Skeleton The Log Ram Rider
Skeleton Army Lumberjack
Skeleton Army Firecracker Giant Skeleton Lumberjack
Skeleton Army Firecracker Fireball Wizard Giant Skeleton The Log Lumberjack Ram Rider
Firecracker Fireball Wizard Ram Rider
Skeleton Army Lumberjack Fireball Wizard Giant Skeleton The Log Ram Rider
Fireball Wizard Skeleton Army Firecracker The Log Lumberjack
Skeleton Army Lumberjack Ram Rider
Skeleton Army Fireball The Log Lumberjack Ram Rider
Wizard Firecracker Fireball Skeleton Army Lumberjack
Fireball Firecracker Wizard Skeleton Army The Log Lumberjack Ram Rider
Wizard The Log Firecracker Fireball Giant Skeleton Lumberjack Ram Rider
Lumberjack Ram Rider
Wizard Skeleton Army Firecracker Fireball Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball Giant Skeleton
Fireball Firecracker Wizard The Log Lumberjack
Skeleton Army Giant Skeleton Lumberjack The Log Ram Rider
Skeleton Army Giant Skeleton Lumberjack Fireball The Log Ram Rider
Giant Skeleton Skeleton Army Lumberjack Ram Rider
Firecracker Fireball Wizard Ram Rider
Skeleton Army Fireball Giant Skeleton Lumberjack Ram Rider
Giant Skeleton Skeleton Army Lumberjack
Giant Skeleton Firecracker Fireball Skeleton Army The Log
Skeleton Army
Giant Skeleton Lumberjack
Skeleton Army Fireball Giant Skeleton The Log
Skeleton Army Giant Skeleton Fireball Wizard Lumberjack Ram Rider
Wizard Firecracker Fireball Skeleton Army
Skeleton Army Firecracker Fireball Giant Skeleton The Log Lumberjack
Firecracker Fireball Wizard Giant Skeleton The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Giant Skeleton The Log
Firecracker Fireball The Log Ram Rider
Fireball Giant Skeleton The Log
Firecracker Fireball Giant Skeleton The Log
Fireball Wizard Firecracker The Log
Firecracker Fireball Wizard Ram Rider
Firecracker Wizard The Log
Fireball The Log Firecracker Wizard Ram Rider
Fireball The Log Firecracker Wizard Ram Rider
Fireball Lumberjack
Firecracker Fireball Wizard The Log Ram Rider
Fireball Firecracker Wizard
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard The Log
Fireball
Firecracker Fireball Wizard The Log
Firecracker Fireball Wizard The Log
Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball The Log
Firecracker The Log Fireball Wizard
Firecracker Fireball The Log Wizard Ram Rider
Fireball Wizard The Log Ram Rider
Fireball Firecracker The Log
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Fireball Wizard The Log
Firecracker Fireball
Giant Skeleton
Firecracker Fireball Wizard The Log
Fireball Skeleton Army
Fireball Firecracker Wizard Ram Rider
The Log Fireball
Fireball Firecracker Wizard Lumberjack
The Log Firecracker Fireball Wizard
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton The Log
Firecracker Fireball
Firecracker Fireball Giant Skeleton The Log

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