My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Goblin Hut Baby Dragon Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Furnace Goblin Hut Skeleton Army Baby Dragon Witch Balloon Lumberjack
Zap
Firecracker Furnace Goblin Hut Skeleton Army Witch Balloon
Barbarian Barrel
Firecracker Furnace Goblin Hut Skeleton Army Witch Lumberjack
The Log
Firecracker Furnace Goblin Hut Skeleton Army Witch Lumberjack
Earthquake
Firecracker Furnace Goblin Hut Skeleton Army Witch
Arrows
Firecracker Furnace Goblin Hut Skeleton Army Witch
Royal Delivery
Firecracker Goblin Hut Skeleton Army Baby Dragon Witch Balloon Lumberjack
Fireball
Firecracker Furnace Goblin Hut Skeleton Army Baby Dragon Witch Balloon Lumberjack
Poison
Firecracker Furnace Goblin Hut Skeleton Army Witch Balloon
Lightning
Furnace Goblin Hut Baby Dragon Witch Balloon Lumberjack
Rocket
Furnace Goblin Hut Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Furnace Baby Dragon Lumberjack Goblin Hut Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Furnace Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Hut Baby Dragon Balloon Lumberjack
Furnace
Goblin Hut Baby Dragon Balloon
Goblin Hut
Firecracker Furnace Baby Dragon Balloon Lumberjack
Skeleton Army
Baby Dragon
Firecracker Furnace Goblin Hut Witch Balloon Lumberjack
Witch
Baby Dragon Lumberjack
Balloon
Lumberjack Firecracker Furnace Goblin Hut Baby Dragon
Lumberjack
Balloon Firecracker Goblin Hut Baby Dragon Witch

Defense Synergies 0 15

Firecracker
Goblin Hut Skeleton Army Baby Dragon Lumberjack
Furnace
Goblin Hut Skeleton Army Baby Dragon Lumberjack
Goblin Hut
Firecracker Furnace Skeleton Army Baby Dragon Lumberjack
Skeleton Army
Firecracker Furnace Goblin Hut Lumberjack
Baby Dragon
Firecracker Furnace Goblin Hut Witch Lumberjack
Witch
Baby Dragon Lumberjack
Balloon
Lumberjack
Firecracker Furnace Goblin Hut Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut Baby Dragon
Skeleton Army Lumberjack Firecracker Furnace Goblin Hut Witch
Furnace Goblin Hut Skeleton Army Witch Lumberjack
Goblin Hut Skeleton Army Witch Lumberjack Firecracker Furnace
Firecracker Skeleton Army Lumberjack
Skeleton Army Firecracker Furnace Baby Dragon Lumberjack
Furnace Firecracker Goblin Hut Baby Dragon Witch
Baby Dragon
Witch Furnace Goblin Hut Skeleton Army Lumberjack
Skeleton Army Firecracker Lumberjack
Skeleton Army Witch Firecracker Furnace Goblin Hut Baby Dragon Lumberjack
Firecracker Furnace Goblin Hut Baby Dragon Witch
Furnace Goblin Hut Skeleton Army Lumberjack Witch
Skeleton Army Firecracker Furnace Goblin Hut Baby Dragon Witch Lumberjack
Skeleton Army Furnace Goblin Hut Lumberjack
Skeleton Army Furnace Goblin Hut Lumberjack
Firecracker Furnace Goblin Hut Skeleton Army Witch Lumberjack
Firecracker Furnace Goblin Hut Skeleton Army Baby Dragon Witch Lumberjack
Furnace Baby Dragon Witch Firecracker Goblin Hut Lumberjack
Goblin Hut Lumberjack
Skeleton Army Firecracker Furnace Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Furnace Goblin Hut Witch
Firecracker Baby Dragon Lumberjack
Skeleton Army Lumberjack Furnace Goblin Hut Witch
Skeleton Army Lumberjack
Goblin Hut Skeleton Army Witch Lumberjack
Firecracker Furnace Goblin Hut Baby Dragon Witch
Skeleton Army Furnace Goblin Hut Witch Lumberjack
Skeleton Army Lumberjack
Firecracker Goblin Hut Skeleton Army Baby Dragon Witch
Witch Goblin Hut Skeleton Army
Goblin Hut Witch Lumberjack
Skeleton Army
Skeleton Army Witch Lumberjack
Firecracker Furnace Skeleton Army Baby Dragon Witch
Goblin Hut Skeleton Army Witch Firecracker Furnace Baby Dragon Lumberjack
Firecracker Goblin Hut Baby Dragon Witch
Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Goblin Hut Baby Dragon
Firecracker
Firecracker Furnace Baby Dragon
Firecracker Furnace Baby Dragon Witch
Firecracker Furnace Baby Dragon Witch
Firecracker Baby Dragon
Firecracker
Lumberjack
Firecracker
Firecracker Baby Dragon
Firecracker Goblin Hut Baby Dragon
Firecracker Baby Dragon
Firecracker Furnace Goblin Hut Baby Dragon
Firecracker Furnace Goblin Hut Baby Dragon Witch
Firecracker Furnace Goblin Hut Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Witch
Baby Dragon
Baby Dragon
Firecracker Furnace Baby Dragon Witch
Witch
Firecracker Baby Dragon Witch
Baby Dragon Witch
Firecracker Baby Dragon
Firecracker Furnace Baby Dragon Witch
Firecracker Goblin Hut Witch
Firecracker
Firecracker
Goblin Hut Skeleton Army Witch
Firecracker Baby Dragon Witch
Firecracker Baby Dragon Lumberjack
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch
Firecracker

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