My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Furnace Witch Balloon
Zap
Firecracker Furnace Witch Balloon
Barbarian Barrel
Firecracker Furnace Witch Giant Skeleton
The Log
Firecracker Furnace Witch Giant Skeleton
Earthquake
Firecracker Furnace Witch
Arrows
Firecracker Furnace Witch
Royal Delivery
Firecracker Witch Balloon Giant Skeleton
Fireball
Firecracker Furnace Witch Balloon
Poison
Firecracker Furnace Witch Balloon
Lightning
Furnace Witch Balloon
Rocket
Furnace Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Rage Firecracker Furnace Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Barbarian Barrel Rage Firecracker

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Barbarian Barrel Balloon Giant Skeleton
Furnace
Mirror Barbarian Barrel Balloon Giant Skeleton
Mirror
Firecracker Furnace Barbarian Barrel Balloon Giant Skeleton
Barbarian Barrel
Balloon Firecracker Furnace Mirror Giant Skeleton
Rage
Witch Balloon Giant Skeleton
Witch
Rage Giant Skeleton
Balloon
Barbarian Barrel Rage Firecracker Furnace Mirror Giant Skeleton
Giant Skeleton
Firecracker Furnace Mirror Barbarian Barrel Rage Witch Balloon

Defense Synergies 2 7

Firecracker
Mirror Barbarian Barrel Giant Skeleton
Furnace
Mirror Barbarian Barrel
Mirror
Furnace Barbarian Barrel Firecracker
Barbarian Barrel
Mirror Firecracker Furnace Witch Giant Skeleton
Rage
Witch
Barbarian Barrel Giant Skeleton
Balloon
Giant Skeleton
Firecracker Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
Firecracker Furnace Witch
Furnace Witch Giant Skeleton
Witch Firecracker Furnace
Firecracker Barbarian Barrel Giant Skeleton
Barbarian Barrel Firecracker Furnace
Furnace Firecracker Witch
Barbarian Barrel Giant Skeleton
Witch Furnace
Firecracker Barbarian Barrel Giant Skeleton
Witch Firecracker Furnace Barbarian Barrel Giant Skeleton
Firecracker Furnace Witch
Furnace Witch Giant Skeleton
Firecracker Furnace Barbarian Barrel Witch
Furnace
Furnace
Firecracker Furnace Witch
Firecracker Furnace Barbarian Barrel Witch
Furnace Barbarian Barrel Witch Firecracker Giant Skeleton
Firecracker Furnace Barbarian Barrel Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Barbarian Barrel Witch Giant Skeleton
Firecracker Barbarian Barrel
Giant Skeleton Furnace Witch
Giant Skeleton Barbarian Barrel
Giant Skeleton Witch
Firecracker Furnace Witch
Furnace Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Firecracker Barbarian Barrel Witch
Witch
Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Witch
Firecracker Furnace Witch
Witch Firecracker Furnace Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Witch Giant Skeleton
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel
Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Giant Skeleton
Firecracker Furnace Barbarian Barrel
Firecracker Furnace Witch
Firecracker Furnace Witch
Firecracker Barbarian Barrel
Firecracker
Firecracker Barbarian Barrel
Firecracker
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Furnace Barbarian Barrel
Firecracker Furnace Barbarian Barrel Witch
Firecracker Furnace Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Witch
Giant Skeleton
Barbarian Barrel
Firecracker Furnace Barbarian Barrel Witch
Witch
Firecracker Barbarian Barrel Witch
Witch
Firecracker Barbarian Barrel
Firecracker Furnace Witch
Firecracker Witch
Firecracker
Giant Skeleton
Firecracker
Barbarian Barrel Witch
Firecracker Witch
Barbarian Barrel
Firecracker
Firecracker
Giant Skeleton
Firecracker
Firecracker Witch Giant Skeleton
Firecracker Witch
Firecracker Barbarian Barrel Witch Giant Skeleton
Firecracker

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