My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Wizard Executioner Giant Skeleton Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon
Giant Snowball
Furnace Inferno Dragon
Zap
Firecracker Furnace Inferno Dragon
Barbarian Barrel
Firecracker Furnace Wizard Executioner Giant Skeleton
The Log
Firecracker Furnace Giant Skeleton
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Wizard Executioner Giant Skeleton Inferno Dragon
Fireball
Firecracker Furnace Wizard Executioner Inferno Dragon
Poison
Firecracker Furnace Wizard Executioner
Lightning
Furnace Wizard Executioner Inferno Dragon
Rocket
Furnace Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Wizard Poison Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Wizard Poison Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Executioner Giant Skeleton Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Furnace Poison Inferno Dragon Wizard Executioner Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Furnace Poison Inferno Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant Skeleton Inferno Dragon
Furnace
Giant Skeleton
Wizard
Giant Skeleton
Poison
Giant Skeleton
Executioner
Giant Skeleton
Firecracker Furnace Wizard Poison
Electro Giant
Inferno Dragon
Inferno Dragon
Firecracker Electro Giant

Defense Synergies 0 4

Firecracker
Giant Skeleton
Furnace
Wizard
Giant Skeleton
Poison
Executioner
Giant Skeleton
Giant Skeleton
Firecracker Wizard Executioner
Electro Giant
Inferno Dragon
Inferno Dragon
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Executioner
Inferno Dragon Firecracker Furnace Executioner
Furnace Executioner Giant Skeleton Inferno Dragon
Inferno Dragon Firecracker Furnace
Firecracker Poison Giant Skeleton
Firecracker Furnace Executioner
Furnace Inferno Dragon Firecracker Wizard Poison Executioner
Poison Giant Skeleton Electro Giant
Inferno Dragon Furnace
Firecracker Giant Skeleton
Poison Executioner Firecracker Furnace Wizard Giant Skeleton Electro Giant
Executioner Inferno Dragon Firecracker Furnace Wizard Poison
Furnace Wizard Giant Skeleton
Wizard Executioner Firecracker Furnace Poison
Inferno Dragon Furnace
Furnace Electro Giant Inferno Dragon
Wizard Firecracker Furnace Poison Executioner
Firecracker Furnace Wizard Executioner
Furnace Wizard Poison Executioner Firecracker Giant Skeleton Inferno Dragon
Inferno Dragon
Wizard Firecracker Furnace Poison Executioner Giant Skeleton Electro Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Giant Skeleton Electro Giant
Poison Firecracker Wizard Executioner Inferno Dragon
Giant Skeleton Furnace
Giant Skeleton
Giant Skeleton Executioner Inferno Dragon
Firecracker Furnace Wizard Poison Executioner Electro Giant
Furnace Giant Skeleton
Giant Skeleton Inferno Dragon
Giant Skeleton Firecracker Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Giant Skeleton
Poison Giant Skeleton Electro Giant
Giant Skeleton Wizard Executioner
Wizard Firecracker Furnace Executioner Electro Giant
Electro Giant Firecracker Furnace Poison Executioner Giant Skeleton Inferno Dragon
Poison Executioner Firecracker Wizard Giant Skeleton Electro Giant Inferno Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Giant Skeleton
Firecracker Poison Executioner
Poison Giant Skeleton
Firecracker Poison Giant Skeleton
Wizard Poison Executioner Firecracker Furnace
Firecracker Wizard Poison Executioner Electro Giant Furnace
Firecracker Furnace Wizard Poison Executioner
Poison Firecracker Wizard Executioner
Poison Firecracker Wizard
Poison
Firecracker Poison Wizard
Poison Firecracker Wizard Executioner
Poison Firecracker Executioner
Firecracker Poison
Firecracker Furnace Poison
Firecracker Furnace Wizard Poison Executioner
Firecracker Furnace Wizard Poison Executioner
Poison
Firecracker Wizard Poison Executioner
Firecracker Wizard Poison Electro Giant
Poison Giant Skeleton
Wizard Poison
Poison
Firecracker Poison Electro Giant Furnace Wizard Executioner
Inferno Dragon
Firecracker Poison Wizard Executioner
Wizard Poison
Poison Firecracker
Poison Firecracker Furnace Wizard Executioner Electro Giant
Firecracker Wizard Poison Electro Giant
Poison Wizard
Firecracker Poison
Giant Skeleton
Firecracker Wizard Poison
Poison Firecracker Wizard Executioner
Poison Firecracker Wizard Executioner
Firecracker Wizard Poison Executioner
Poison Giant Skeleton Electro Giant
Firecracker Executioner
Electro Giant Firecracker Poison Giant Skeleton
Firecracker Poison Executioner
Poison Firecracker Executioner Giant Skeleton Electro Giant
Inferno Dragon
Firecracker Wizard
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: