My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Wizard Balloon Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Balloon Prince
Giant Snowball
Skeleton Army Balloon
Zap
Firecracker Skeleton Army Balloon Prince
Barbarian Barrel
Firecracker Wizard Skeleton Army Electro Wizard
The Log
Firecracker Skeleton Army Prince
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Wizard Skeleton Army Balloon Prince Electro Wizard
Fireball
Firecracker Wizard Skeleton Army Balloon Electro Wizard
Poison
Firecracker Wizard Skeleton Army Balloon Electro Wizard
Lightning
Wizard Balloon Prince Electro Wizard
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Electro Wizard Giant Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Skeleton Army Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant Balloon Prince
Giant
Prince Firecracker Wizard Balloon The Log Electro Wizard
Wizard
Giant Balloon Prince
Skeleton Army
Balloon
Firecracker Giant Wizard The Log Electro Wizard
Prince
Giant Firecracker Wizard The Log Electro Wizard
The Log
Giant Balloon Prince
Electro Wizard
Giant Balloon Prince

Defense Synergies 2 12

Firecracker
The Log Skeleton Army Prince Electro Wizard
Giant
Wizard
Skeleton Army Prince The Log Electro Wizard
Skeleton Army
Firecracker Wizard Prince The Log Electro Wizard
Balloon
Prince
The Log Firecracker Wizard Skeleton Army Electro Wizard
The Log
Firecracker Prince Wizard Skeleton Army Electro Wizard
Electro Wizard
Firecracker Wizard Skeleton Army Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Electro Wizard
Skeleton Army Firecracker Prince The Log Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince Firecracker Electro Wizard
Firecracker Skeleton Army Prince The Log
Skeleton Army The Log Firecracker Electro Wizard
Electro Wizard Firecracker Wizard
The Log Electro Wizard
Skeleton Army Prince
Skeleton Army Firecracker Prince Electro Wizard
Skeleton Army Electro Wizard Firecracker Wizard The Log
Firecracker Wizard Electro Wizard
Skeleton Army Prince Wizard The Log Electro Wizard
Wizard Skeleton Army Firecracker Prince The Log Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince The Log Electro Wizard
Wizard Firecracker Skeleton Army Prince Electro Wizard
Firecracker Wizard Skeleton Army Prince The Log Electro Wizard
Wizard The Log Firecracker Electro Wizard
Prince Electro Wizard
Wizard Skeleton Army Firecracker Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Prince Electro Wizard
Electro Wizard Firecracker Wizard Prince The Log
Skeleton Army Prince The Log Electro Wizard
Skeleton Army Prince The Log Electro Wizard
Skeleton Army Prince
Firecracker Wizard Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince
Electro Wizard Firecracker Skeleton Army Prince The Log
Skeleton Army
Prince
Skeleton Army Prince The Log Electro Wizard
Skeleton Army Prince Wizard
Wizard Firecracker Skeleton Army
Skeleton Army Electro Wizard Firecracker Prince The Log
Firecracker Wizard The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker Prince The Log
Wizard Firecracker The Log
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Prince Electro Wizard
Firecracker Wizard Prince The Log Electro Wizard
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard Prince The Log Electro Wizard
Firecracker Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
Firecracker The Log Wizard
Firecracker The Log Wizard Electro Wizard
Wizard Prince The Log
Firecracker The Log
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard
Wizard The Log
Firecracker Electro Wizard
Prince
Firecracker Wizard The Log
Electro Wizard Skeleton Army Prince
Firecracker Wizard Electro Wizard
The Log
Firecracker Wizard Prince Electro Wizard
The Log Firecracker Wizard
Firecracker Prince
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Prince The Log Electro Wizard
Prince
Firecracker Wizard

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